spinkules Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (5, 38, D:1) 24 bolts (12, 13, D:1) 19 sling bullets (15, 1, D:1) a +0 mace (15, 10, D:1) a +0 scale mail (16, 12, D:1) 13 stones (41, 13, D:1) a +0 spear Level 2 of the Dungeon (1, -13, D:2) a +0 dagger (2, -15, D:2) a +0 dagger a +0 club a +0 club a +0 falchion a +0 animal skin a +2 helmet a +0 club a +0 club a +0 club a +0 dagger (2, -13, D:2) a +0 club a +0 club (6, -19, D:2) a +0 short sword (6, -6, D:2) a +0 dagger a +0 whip 5 stones (8, -32, D:2) a +0 short sword (14, -30, D:2) a +0 short sword (15, -26, D:2) a +0 short sword (25, -9, D:2) a +0 mace 5 stones (38, -20, D:2) a +0 club a +0 chain mail Level 3 of the Dungeon (9, 27, D:3) a +0 whip a +0 leather armour (11, -5, D:3) a +0 hunting sling (19, -8, D:3) 24 stones (22, 21, D:3) a +2 dagger of venom (23, -7, D:3) a +0 short sword (23, 0, D:3) Great Wizards, Vol. II (24, -6, D:3) 23 sling bullets (28, -6, D:3) a book of Iron (29, 31, D:3) a +0 whip 2 poisoned darts (29, 32, D:3) a +0 war axe a +0 ring mail a +0 hand axe a +0 leather armour a +0 dagger a +0 whip a +0 leather armour (34, 0, D:3) a +0 dagger (36, 37, D:3) a +0 dagger (45, 16, D:3) 24 arrows (47, 22, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 rapier of electrocution (4, -1, D:4) a +0 club (8, 1, D:4) the +0 dagger "Janurob" {antimagic, Dex+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+4). (11, -2, D:4) a +1 falchion of electrocution a +0 whip 3 stones a +0 chain mail (13, 7, D:4) a +0 whip a +0 club a +2 leather armour of fire resistance (14, -8, D:4) a +0 flail (15, -5, D:4) a +1 dagger of venom (15, -4, D:4) a +0 mace a +0 leather armour (16, -5, D:4) a +0 flail a +0 dagger a +0 robe (21, 16, D:4) 6 poisoned darts (22, -1, D:4) a +0 whip (34, -31, D:4) a +4 great sword a +0 robe (34, -30, D:4) a +0 morningstar a +0 robe a +0 flail a +0 robe (34, -29, D:4) a +0 robe (34, -28, D:4) a +3 spear a +0 robe (35, -29, D:4) a +0 club 7 poisoned darts (35, 18, D:4) a +0 hunting sling (40, -31, D:4) a +0 club (40, -30, D:4) a +0 hand axe a +0 leather armour (40, -29, D:4) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (41, -31, D:4) a +0 trident of protection 5 silver javelins (44, -35, D:4) a +0 pair of boots Level 5 of the Dungeon (0, 0, D:5) a +0 mace (6, 14, D:5) 21 arrows (12, 23, D:5) a +0 leather armour (18, -14, D:5) 20 sling bullets (20, 30, D:5) 17 stones (21, 5, D:5) a +0 ring mail (26, 18, D:5) a +0 flail a +0 chain mail a +0 whip a +0 dagger a +0 robe (33, 19, D:5) 19 stones (49, 2, D:5) an iguana corpse (skeletalised by now) (50, 22, D:5) 24 stones Level 6 of the Dungeon (0, 0, D:6) a +0 flail (4, 4, D:6) a scroll of identify (6, 12, D:6) a +0 trident (8, 5, D:6) 11 gold pieces (10, 11, D:6) 15 gold pieces