spinkules Level 1 of the Dungeon (0, 0, D:1) a +0 spear (13, -5, D:1) a +0 sling (15, -6, D:1) 6 stones (20, 29, D:1) 2 stones (23, 5, D:1) a +0 club (24, 6, D:1) a +0 club (24, 20, D:1) 6 stones (25, 7, D:1) a +0 ring mail 5 stones a +0 short sword a +0 club (25, 9, D:1) a +0 short sword (30, 6, D:1) a +0 club a +0 club (31, 26, D:1) a book of Party Tricks (34, 7, D:1) a +0 robe (40, 5, D:1) a +0 club (41, 0, D:1) 4 stones (42, 12, D:1) a +0 dagger (44, 30, D:1) 5 javelins Level 2 of the Dungeon (1, -19, D:2) a +0 dagger (10, 2, D:2) a +0 mace (11, -23, D:2) a +0 whip 2 stones (12, 5, D:2) a +0 ring mail (13, 12, D:2) a +0 ring mail (16, 8, D:2) a +0 pair of gloves (25, -7, D:2) a +0 whip (35, -18, D:2) a +0 sling (40, -9, D:2) a +0 short sword (53, -2, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +2 robe of positive energy (3, -7, D:3) 8 stones (7, 2, D:3) 7 stones (7, 9, D:3) a +0 whip (7, 10, D:3) a +0 club (7, 16, D:3) the +4 robe of Folly {Brill Will-∞ Int+8} Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int: It affects your intelligence (+8). (9, 11, D:3) a +0 flail a +0 whip (24, 15, D:3) 4 stones (30, -9, D:3) a +0 sling (32, 20, D:3) 4 stones (34, -14, D:3) a +2 plate armour of cold resistance (36, 13, D:3) a +0 club 4 poisoned darts a +0 leather armour (40, 0, D:3) a +1 cloak Level 4 of the Dungeon (0, 0, D:4) a +0 giant club an ogre corpse (11, 2, D:4) an iguana corpse (skeletalised by now) (15, 18, D:4) 5 stones (16, 11, D:4) a book of Alchemy (21, 24, D:4) a +0 club (24, 33, D:4) a book of the Hunter (33, 40, D:4) a book of Weapons (33, 42, D:4) a +0 short sword a stone (46, 35, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a scorpion corpse (1, -6, D:5) a +0 dagger (5, -8, D:5) 5 stones (9, -16, D:5) 5 stones