splatterpode Level 1 of the Dungeon (0, 0, D:1) a +0 club (14, -16, D:1) a +0 robe (16, 2, D:1) a +0 short sword (34, 5, D:1) a cursed +0 ring mail (38, -10, D:1) a +0 club (42, 7, D:1) a +0 club (47, -12, D:1) a +0 dagger (50, -19, D:1) 11 stones (53, 14, D:1) a +0 robe (56, -12, D:1) a +0 club (62, -24, D:1) a +0 leather armour (71, 2, D:1) 19 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -27, D:2) 3 potions of degeneration {!q} (13, -9, D:2) 19 sling bullets (17, -13, D:2) a +0 club (17, -6, D:2) 17 poisoned darts (21, -31, D:2) a stone (21, -29, D:2) a stone (21, -28, D:2) 2 stones (21, -23, D:2) 6 stones (22, -34, D:2) a +0 hunting sling 13 stones (23, -31, D:2) a stone (25, -29, D:2) a +0 club 2 stones a cursed +0 leather armour a +0 club (25, -26, D:2) a stone (28, -9, D:2) a cursed -3 dagger (31, -24, D:2) a +0 cloak (32, -24, D:2) a cursed +0 helmet (34, -33, D:2) a +0 club a +0 hunting sling 22 stones (42, -29, D:2) 22 stones Level 3 of the Dungeon (0, 0, D:3) 4 stones (8, -3, D:3) a +0 leather armour (17, 13, D:3) a poisoned dart (17, 14, D:3) a poisoned dart (18, 13, D:3) a cursed +0 club (21, 13, D:3) a poisoned dart (21, 14, D:3) a poisoned dart (23, 6, D:3) a +0 chain mail (25, 10, D:3) a +0 dagger a poisoned dart (25, 14, D:3) a poisoned dart (25, 17, D:3) 2 poisoned darts (26, 20, D:3) 6 curare-tipped darts {!*} (26, 46, D:3) a +3 quarterstaff of chaos a +0 cloak (27, 49, D:3) a +0 mace (32, 31, D:3) a +0 hand axe (33, 31, D:3) a +0 short sword (33, 33, D:3) a +0 club (35, 30, D:3) a +0 giant club (41, 10, D:3) a +0 pair of boots (46, 8, D:3) a +0 mace (48, 5, D:3) a +0 dagger (52, 19, D:3) a +0 club (56, 31, D:3) a cursed -2 dagger Level 4 of the Dungeon (3, 20, D:4) a +0 club a +1 ring mail of poison resistance (4, 3, D:4) 21 stones (6, 18, D:4) a +0 dagger a +0 robe a +0 leather armour (9, -2, D:4) a +0 robe a +0 dagger (11, -7, D:4) a +0 naga barding (16, 1, D:4) a +1 dagger of flaming a +0 robe (24, 11, D:4) 21 stones (24, 27, D:4) 22 sling bullets (29, 7, D:4) a +0 leather armour Level 5 of the Dungeon (7, -21, D:5) a +0 vampiric war axe a +0 ring mail (9, -9, D:5) a +0 chain mail (9, 20, D:5) the +8 battleaxe "Lerr" {flame, rN++ Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from negative energy. It makes you less stealthy. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. (15, -10, D:5) a -2 mace (15, 21, D:5) a +0 giant club (16, -10, D:5) a -1 mace (17, -8, D:5) a -2 hand axe a -2 long sword a -3 short sword (19, 2, D:5) 16 gold pieces (21, -13, D:5) a -3 mace (28, -16, D:5) a +0 trident (29, -14, D:5) a cursed +0 dagger (46, -21, D:5) a +0 trident (46, -15, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a throwing net (2, 10, D:6) a +0 club (2, 43, D:6) a +0 dagger a +0 ring mail (3, 1, D:6) a +0 spear (3, 2, D:6) a +0 spear a cursed +0 leather armour a +0 whip (3, 6, D:6) a +0 robe a +0 whip (7, 36, D:6) a +0 hand axe a +0 ring mail (7, 38, D:6) a +0 dagger a +0 robe (7, 39, D:6) a +0 dagger a +0 robe (12, 31, D:6) a +0 giant club (12, 47, D:6) a +0 spear (24, 46, D:6) 29 bolts (24, 49, D:6) a +0 leather armour (24, 51, D:6) a +0 scale mail (27, 4, D:6) a +0 spear (27, 19, D:6) a +0 war axe (27, 24, D:6) 11 sling bullets (27, 27, D:6) an uncursed amulet of regeneration (28, 3, D:6) a +0 spear (29, 3, D:6) a +0 whip (32, 45, D:6) 23 bolts (35, 7, D:6) 9 bolts (39, 6, D:6) 10 stones (40, 5, D:6) a +0 ring mail (45, 14, D:6) a +0 trident (47, 11, D:6) a +0 club (47, 12, D:6) a cursed +0 ring mail a +0 trident (48, 11, D:6) a boomerang Level 7 of the Dungeon [Shop] Wannomy's Armour Shop a +0 helmet (67 gold) a +0 plate armour (345 gold) a +0 leather armour (30 gold) a +1 leather armour of poison resistance (165 gold) a +0 leather armour (30 gold) the +4 plate armour of Negligence {-Cast rElec rC+} (855 gold) It protects you from cold. It insulates you from electricity. It prevents spellcasting. If you switch to wearing this armour, your AC will rise 14 points (2 -> 16) a +0 helmet (67 gold) the +2 leather armour of Vannotem {-Cast rN+ MP+9} (526 gold) It protects you from negative energy. It affects your magic capacity (+9). It prevents spellcasting. If you switch to wearing this armour, your AC will rise 5 points (2 -> 7) a +0 robe (10 gold) a +4 plate armour of fire resistance (750 gold) a +3 chain mail of cold resistance (397 gold) a +0 robe (10 gold) (0, 0, D:7) 24 bolts (6, 11, D:7) 5 boomerangs of dispersal (10, 33, D:7) a +0 chain mail (15, -12, D:7) a +0 giant club (18, -4, D:7) a +0 flail a +0 dagger a +0 robe a cursed -3 dagger a +0 robe (20, -4, D:7) a +0 flail 2 boomerangs (20, -3, D:7) a +0 hand axe a +0 leather armour (38, -4, D:7) 12 stones (41, -4, D:7) a +0 hand axe a +0 animal skin (43, 0, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (3, 40, D:8) a +0 flail (5, 27, D:8) 12 sling bullets (6, 22, D:8) a +0 leather armour (12, 43, D:8) the +2 dagger of the Fool {drain, Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). (37, -2, D:8) a +1 dagger of venom a +0 robe (37, 17, D:8) 30 stones (38, -2, D:8) a scroll of random uselessness a +0 short sword a +1 battleaxe a +0 chain mail a +0 club a +0 morningstar a +0 leather armour (39, -1, D:8) 4 boomerangs (40, 8, D:8) a cursed +0 leather armour (45, 35, D:8) 17 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (3, -33, D:9) a +0 robe (6, -13, D:9) a +0 short sword (7, -55, D:9) a +0 plate armour (10, 2, D:9) 14 sling bullets (11, -10, D:9) 20 stones (17, -25, D:9) the ring of Rationality {rF+ MP+9 Slay-5 SInv} [ring of protection from fire] It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from fire. It affects your magic capacity (+9). It lets you see invisible. (20, -23, D:9) 16 gold pieces (22, -23, D:9) 18 gold pieces (23, -23, D:9) a book of Alchemy (24, -50, D:9) a +0 flail a +0 dire flail a cursed +0 plate armour (34, -25, D:9) a +2 rapier of electrocution (35, -59, D:9) a sling bullet (36, -59, D:9) a sling bullet (39, -59, D:9) a sling bullet (42, -59, D:9) a +1 quarterstaff of protection a +0 hunting sling 26 sling bullets a +0 leather armour (44, -7, D:9) a +0 club (46, -5, D:9) a +0 hand axe a cursed -2 whip 3 boomerangs (54, -48, D:9) a +0 robe (55, -38, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail a +1 short sword of venom a +0 flail a +0 chain mail (2, -10, D:10) a cursed -2 dagger a +0 robe (10, -12, D:10) a +0 giant club a +0 giant club (11, 11, D:10) a +0 mace a +0 plate armour a +2 dagger of venom a +1 robe of fire resistance (12, 10, D:10) a +0 dagger a cursed +0 robe (17, -13, D:10) 7 atropa-tipped darts (27, 14, D:10) an arrow (33, 10, D:10) an arrow (33, 11, D:10) a +0 plate armour (33, 17, D:10) 25 gold pieces (34, 13, D:10) 7 gold pieces (35, 11, D:10) a wand of acid (8) (36, 8, D:10) 6 gold pieces (36, 14, D:10) 12 gold pieces (37, 10, D:10) a +0 war axe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 scimitar of protection +0 swamp dragon scales (2, -8, Lair:1) a +0 mace (3, -6, Lair:1) 21 stones (7, -28, Lair:1) a scroll of fear (8, -2, Lair:1) a +0 mace (11, -23, Lair:1) an uncursed amulet of the gourmand (12, -20, Lair:1) 14 sling bullets (13, -21, Lair:1) 18 bolts (15, -22, Lair:1) a potion of berserk rage (20, -12, Lair:1) 15 stones (24, -24, Lair:1) a scroll of noise (41, -16, Lair:1) a potion of degeneration (44, -37, Lair:1) a +0 robe (46, 4, Lair:1) a +0 helmet (48, -27, Lair:1) the +7 chain mail "Sodius" {*Corrode +Fly MR+ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your resistance to hostile enchantments. It lets you fly. It may corrode you when you take damage. If you switch to wearing this armour, your AC will rise 15 points (2 -> 17) (64, -21, Lair:1) a scroll of teleportation (65, -21, Lair:1) 19 gold pieces (65, -20, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 5 atropa-tipped darts (11, 4, Lair:2) 18 sling bullets (23, -4, Lair:2) a +0 rapier (23, 1, Lair:2) 33 bolts (37, 5, Lair:2) an uncursed staff of energy (48, 29, Lair:2) a +0 leather armour (59, 25, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (0, 0, Lair:3) 15 stones (0, 19, Lair:3) a +0 chain mail (4, 24, Lair:3) a hydra corpse (skeletalised by now) (17, 31, Lair:3) a +2 large shield of cold resistance (19, -4, Lair:3) 15 stones (35, 2, Lair:3) 24 stones