splatterpode Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 21, D:1) a +0 leather armour (5, 20, D:1) a stone (8, 25, D:1) 13 stones (15, -18, D:1) a +0 dagger a stone (15, -11, D:1) a stone (30, 23, D:1) a +0 club (35, 31, D:1) a +0 whip (38, 21, D:1) a +0 club (39, 28, D:1) a +2 ring mail of fire resistance (44, 2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 5 stones (3, 0, D:2) a stone (6, 0, D:2) a +0 dagger a +1 vorpal hunting sling 13 stones (6, 7, D:2) 21 stones (6, 11, D:2) a +0 short sword (11, 0, D:2) a +0 helmet a +0 animal skin a +0 trident (12, -15, D:2) 13 bolts (22, 5, D:2) a +0 dagger a +0 club (23, 5, D:2) a stone (24, 5, D:2) a +0 club (25, 3, D:2) a +0 club (25, 5, D:2) a +0 short sword a +0 club (25, 6, D:2) 17 stones a +0 dagger a +0 hunting sling (28, 3, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 trident (6, 14, D:3) a +0 dagger (13, 40, D:3) a +0 flail (20, 38, D:3) a +0 mace a +0 scale mail (21, 40, D:3) a +0 short sword 18 sling bullets (23, 8, D:3) a +0 club (24, 32, D:3) a +0 mace (30, 9, D:3) 6 stones (33, 10, D:3) 24 arrows (34, 38, D:3) a +0 leather armour (41, 32, D:3) a +0 cloak (49, 14, D:3) a +0 hand axe (56, 35, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Uheumulu's Antique Armour Shop a +2 helmet (412 gold) the +3 leather armour "Ihigrungom" {rElec rCorr Str+4 Int+3} (1282 gold) It affects your strength (+4). It affects your intelligence (+3). It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. If you switch to wearing this armour, your AC will increase by 6 (1 -> 7). a +0 helmet (112 gold) a +2 robe of magic resistance (442 gold) a cursed +0 chain mail (37 gold) a +0 leather armour (50 gold) the +5 robe of Night {Dark MR+ SInv} (1500 gold) It affects your resistance to hostile enchantments. It lets you see invisible. If you switch to wearing this armour, your AC will increase by 7 (1 -> 8). a +0 ring mail (100 gold) a +0 cloak (112 gold) a +0 tower shield (112 gold) (0, 0, D:4) a +0 scimitar (3, -18, D:4) a +0 war axe (4, -17, D:4) a +1 dagger of pain a +0 robe (6, 21, D:4) a cursed +0 robe (20, -5, D:4) a +0 dagger (23, -19, D:4) a +0 leather armour (28, 12, D:4) a stone (28, 14, D:4) a stone (29, 9, D:4) 7 large rocks (29, 10, D:4) a stone (31, 11, D:4) a stone (31, 13, D:4) a +0 ring mail (32, 9, D:4) a stone (32, 14, D:4) a stone (34, 2, D:4) a +0 ring mail (39, -2, D:4) a +0 dagger a +0 robe (40, -2, D:4) a +2 quarterstaff of chaos a +0 ring mail (45, 27, D:4) 19 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 falchion a cursed +0 chain mail a cursed -2 dagger a +0 scale mail (2, -6, D:5) a +0 dagger a +0 robe (2, 0, D:5) 20 sling bullets (2, 14, D:5) a +0 giant club (3, -8, D:5) a +0 hand axe (3, -7, D:5) a +0 flail (3, -6, D:5) a +0 hand axe (3, -2, D:5) a wand of paralysis (9) a wand of scattershot (4) (8, -5, D:5) a +0 ring mail (8, -4, D:5) 20 sling bullets (13, -13, D:5) a +0 flail 20 poisoned darts (15, -2, D:5) a +0 hand axe (15, 13, D:5) a +0 flail (27, 3, D:5) a +0 pair of gloves (31, 22, D:5) a +0 flail 19 stones (31, 24, D:5) a +0 robe a +0 ring mail a +0 dagger a +0 short sword a +0 hand axe a +0 trident (32, 24, D:5) a +0 falchion (35, 23, D:5) a +0 giant club (36, 20, D:5) a +0 dagger (37, 22, D:5) a +0 club a +0 ring mail a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 whip (3, 1, D:6) a +0 dagger (7, -1, D:6) 12 arrows (7, 3, D:6) 15 arrows (17, -6, D:6) a +0 long sword (17, -1, D:6) a +0 dagger a +0 robe (22, 32, D:6) a +0 short sword of holy wrath a +0 ring mail (26, 5, D:6) a +0 flail 25 stones (27, 5, D:6) a +0 dagger a +0 robe (27, 6, D:6) a +0 halberd a +0 plate armour (29, 32, D:6) 20 stones (31, 13, D:6) a +0 leather armour (32, 29, D:6) an arrow (33, 28, D:6) an arrow (34, 26, D:6) 16 arrows a +0 shortbow (35, 24, D:6) a +3 scale mail a +0 whip (35, 26, D:6) an arrow a +0 robe a +0 dagger (36, 24, D:6) a +0 robe a +0 dagger (37, 25, D:6) 3 arrows (40, -4, D:6) a +0 halberd (43, 4, D:6) a +0 club a +0 leather armour (44, -1, D:6) a +0 rapier (45, 4, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 flail (1, 8, D:7) a +0 halberd (1, 10, D:7) a +0 club a +0 dagger a +0 robe (2, 6, D:7) a +0 flail (2, 10, D:7) a +0 hand axe a +0 scale mail 13 stones (8, 7, D:7) a +0 dagger (8, 8, D:7) 16 bolts (10, -11, D:7) a +0 club (15, -17, D:7) a +0 ring mail (22, 12, D:7) a wand of clouds (3) (29, -12, D:7) a +0 scale mail (35, -16, D:7) 17 stones (37, 27, D:7) a +0 halberd a +0 robe (38, 27, D:7) a +4 spear a +0 robe (39, 27, D:7) a +0 flail a +0 robe a +0 morningstar a +0 leather armour a +3 hand axe of freezing a +0 robe (40, -15, D:7) a +0 club a +0 ring mail (40, 27, D:7) a +4 halberd a +0 robe (40, 38, D:7) 20 bolts (41, -15, D:7) a +0 dagger a +0 robe (41, -7, D:7) a +0 dagger (42, -15, D:7) a +0 trident a +0 plate armour (48, 9, D:7) a +0 mace (54, 4, D:7) a +0 lajatang (55, 34, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe a +0 dagger (1, 6, D:8) 14 stones (2, 0, D:8) a +0 dagger a +0 ring mail a +2 dagger of venom a +0 robe (16, -11, D:8) 24 stones (17, 24, D:8) 17 stones (18, 6, D:8) a +0 hand axe (20, 5, D:8) a +0 hand axe a +0 scale mail (20, 7, D:8) 14 arrows (21, 5, D:8) a +0 mace of holy wrath (24, 4, D:8) a +0 giant spiked club (27, 31, D:8) a +0 scale mail (29, -6, D:8) a +2 shortbow of freezing 13 arrows a wand of flame (7) (31, -6, D:8) an arrow (33, -6, D:8) an arrow (38, 5, D:8) 22 arrows (38, 29, D:8) a +0 pair of gloves (39, 14, D:8) 27 stones (42, 25, D:8) a +0 trident Level 9 of the Dungeon [Shop] Zumpy's Armour Shoppe a +2 ring mail of poison resistance (216 gold) a +0 scale mail (48 gold) a +0 scale mail (48 gold) a +0 pair of gloves (54 gold) a +0 robe (8 gold) a +1 helmet (138 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) the +1 pair of boots of Feasting {*Drain rElec Int+2 Stlth+} (298 gold) It affects your intelligence (+2). It insulates you from electricity. It causes draining when unequipped. It makes you more stealthy. If you switch to wearing this armour, your AC will increase by 2 (1 -> 3). the +1 robe "Gowedgha" {rC+ Dex+7 Stlth+} (446 gold) It affects your dexterity (+7). It protects you from cold. It makes you more stealthy. If you switch to wearing this armour, your AC will increase by 3 (1 -> 4). (0, 0, D:9) a +3 rapier (4, -19, D:9) 12 stones (4, 2, D:9) a +0 hand axe (11, -11, D:9) a stone a poisoned dart (11, -8, D:9) a stone (11, -6, D:9) a +0 dagger (11, -5, D:9) a +0 whip a +0 short sword a +0 club 4 poisoned darts (11, -4, D:9) a stone (15, 17, D:9) 2 stones (16, 16, D:9) a stone (17, -32, D:9) 21 arrows (18, 14, D:9) 12 stones (20, -2, D:9) 26 arrows (28, -12, D:9) a +0 hand crossbow (29, -18, D:9) a +0 trident a +0 ring mail (29, -17, D:9) a +0 flail (30, -32, D:9) 22 stones (32, 6, D:9) a +0 flail (33, -18, D:9) 18 arrows (34, 6, D:9) a +0 dagger a +0 robe a +0 club (35, -34, D:9) an uncursed ring of flight an uncursed ring of stealth an uncursed ring of stealth (36, -13, D:9) a wand of acid (7) (42, 16, D:9) a +0 cloak Level 10 of the Dungeon (0, 0, D:10) a +0 long sword 6 boomerangs a +0 plate armour a +0 club (0, 2, D:10) a +0 falchion (0, 3, D:10) a +0 short sword (2, -27, D:10) 12 stones (4, -16, D:10) a +0 robe (5, -33, D:10) a +0 rapier (8, -24, D:10) a +0 flail (9, -32, D:10) 16 arrows (11, -14, D:10) 7 poisoned darts (15, 13, D:10) a +0 dagger a +0 robe (15, 14, D:10) a +0 club (18, 4, D:10) a cursed +0 dagger a +0 robe (19, 3, D:10) a +4 dagger a +0 robe a +0 dagger a +0 club (19, 17, D:10) a +0 club (20, 3, D:10) a +0 hand axe a +0 leather armour (20, 4, D:10) a +0 chain mail (22, -13, D:10) a +0 helmet (25, -14, D:10) a +0 dagger (29, 17, D:10) a +0 war axe a +0 chain mail (31, 17, D:10) a +0 club a +0 leather armour (37, 3, D:10) 15 stones (38, 2, D:10) a potion of degeneration {!q} (38, 5, D:10) a crystal ball of energy (46, 11, D:10) a +0 shortbow 3 arrows (48, 13, D:10) 4 arrows (49, 14, D:10) 3 arrows (50, -13, D:10) an uncursed staff of wizardry (51, -22, D:10) a +0 war axe (52, 16, D:10) an arrow (52, 17, D:10) 4 arrows (54, -8, D:10) a +0 flail (56, -8, D:10) a +0 falchion a +0 robe (60, -8, D:10) a +0 scimitar a +0 plate armour Level 11 of the Dungeon [Shop] Zairopt's Pet Rocks a wand of digging (4) (240 gold) 5 large rocks (52 gold) the Almanac of the Mountains (993 gold) Spells Type Level Known a - Sandblast Earth 1 no b - Petrify Transmutation/Earth 4 yes c - Borgnjor's Vile Clutch Necromancy/Earth 5 no d - Iron Shot Conjuration/Earth 6 no 22 stones (33 gold) 26 sling bullets (195 gold) 21 sling bullets (157 gold) a wand of digging (5) (270 gold) (0, 0, D:11) a wand of acid (7) (1, -31, D:11) 27 sling bullets (3, 5, D:11) a +0 leather armour (9, -45, D:11) 23 bolts (13, -1, D:11) a +0 dire flail a +0 giant spiked club (13, 0, D:11) a +0 short sword of speed a +0 chain mail (13, 1, D:11) a +0 trident a +0 ring mail (15, 1, D:11) a +0 hand axe (15, 2, D:11) a +0 ring mail (16, -17, D:11) 6 boomerangs (23, 7, D:11) a +0 whip a +0 leather armour (27, -15, D:11) a +0 ring mail (28, -31, D:11) 12 bolts (28, -29, D:11) 17 stones (29, -31, D:11) 16 stones (30, -31, D:11) 15 stones (30, -30, D:11) 10 stones (32, -31, D:11) +0 acid dragon scales (33, -45, D:11) 25 bolts (33, -19, D:11) 9 sling bullets (33, 5, D:11) an uncursed staff of power (42, -15, D:11) 23 sling bullets (42, -2, D:11) a +0 hand axe (43, -27, D:11) a scroll of noise (43, -14, D:11) a lamp of fire (43, 5, D:11) a +0 ring mail (46, 8, D:11) a +2 trident of flaming (49, -37, D:11) a +0 robe (unseen) (50, -36, D:11) 11 arrows a +0 shortbow a +0 flail (51, -36, D:11) a +0 chain mail a +0 club Level 12 of the Dungeon (0, 0, D:12) a +0 morningstar (0, 1, D:12) a +0 giant club a +0 giant club (3, 0, D:12) a cursed +0 robe a +0 dagger (5, -4, D:12) a wand of enslavement (8) a +0 hand axe (6, -3, D:12) a +0 plate armour a +0 trident (7, -2, D:12) a +0 great mace a +0 leather armour (9, -3, D:12) a +0 club (11, 11, D:12) 26 bolts (15, -18, D:12) an arrow (16, -23, D:12) a +0 robe a +0 dagger (17, -21, D:12) a +0 leather armour a +0 short sword a +0 ring mail a +0 hand axe (18, -25, D:12) a +0 club (18, -24, D:12) a +0 plate armour 4 boomerangs a +0 hand axe a +0 dagger (18, -22, D:12) a +0 shortbow a +0 dagger (19, -24, D:12) an arrow a +0 plate armour a +0 hand axe (19, -22, D:12) a cursed -1 shortbow 28 arrows a +0 shortbow (20, -25, D:12) 2 arrows (20, -24, D:12) 14 arrows (20, -23, D:12) 4 arrows a +0 robe a +0 dagger (20, -22, D:12) 4 arrows a +0 shortbow a +0 leather armour a +0 club (20, -21, D:12) a +0 hand axe (20, -14, D:12) an arrow (21, -26, D:12) 2 arrows a +0 robe a +0 hand axe (21, -25, D:12) 3 arrows (21, -24, D:12) 6 arrows a +0 hand axe (22, -27, D:12) a +0 robe a cursed +0 battleaxe an arrow (22, -26, D:12) a +0 robe a cursed +3 dire flail (23, -26, D:12) a +0 club (24, 7, D:12) a +0 giant spiked club a +0 giant club (26, 7, D:12) a +0 plate armour a +0 glaive (26, 8, D:12) 5 boomerangs a +2 trident of venom a +0 short sword (27, -7, D:12) a +2 long sword of protection (unseen) (27, 9, D:12) a +0 leather armour a +0 falchion a +0 whip (30, 11, D:12) a +0 club (32, -29, D:12) 10 poisoned darts (35, -18, D:12) a +0 falchion Level 13 of the Dungeon (0, 0, D:13) a bolt (0, 5, D:13) 5 bolts (3, 5, D:13) a +0 robe (unseen) (9, -14, D:13) a +3 dire flail a +0 chain mail (11, -2, D:13) 12 stones (14, -16, D:13) the +0 great sword of Midnight {vorpal, rElec rPois} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. (17, -8, D:13) a potion of invisibility (18, -9, D:13) a potion of mutation (19, -8, D:13) a ration (21, -14, D:13) a cursed -3 mace a +0 leather armour (21, -13, D:13) a +0 short sword a +3 leather armour of cold resistance (23, -9, D:13) 23 bolts (36, -7, D:13) a +0 plate armour (41, -13, D:13) a cursed -3 dire flail a +0 giant spiked club