spyp Level 1 of the Dungeon (0, 0, D:1) a +0 flail (1, -18, D:1) a bat skeleton (5, -20, D:1) a jackal skeleton (5, 17, D:1) a +0 mace (21, 6, D:1) a +0 leather armour (22, -15, D:1) a +0 club (30, 8, D:1) a +0 long sword (31, 9, D:1) a +0 dagger (34, -8, D:1) a +0 dagger (42, -4, D:1) 2 stones (43, -14, D:1) a +1 pair of gloves (47, -7, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 22, D:2) 2 stones (6, 6, D:2) a +0 club (17, 3, D:2) a potion of attraction (17, 4, D:2) a +0 dagger