spyp Level 1 of the Dungeon (0, 0, D:1) 5 stones (6, -7, D:1) a +0 club (6, -6, D:1) a +0 dagger (20, -24, D:1) an orb of light (23, -8, D:1) 3 stones (28, -18, D:1) a +0 whip (33, -11, D:1) a +0 robe (33, 5, D:1) a +0 dagger (34, 5, D:1) a +0 club (38, -18, D:1) a +0 short sword (39, -9, D:1) a +1 dagger of freezing (42, -19, D:1) a +0 club (42, -2, D:1) a +0 ring mail (52, -47, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (18, 38, D:2) a +0 robe (22, 33, D:2) the +3 dagger "Cuonig" {vorpal, rC++ Stlth+} It inflicts extra damage upon your enemies. rC: It greatly protects you from cold. Stlth: It makes you more stealthy. (25, 30, D:2) 3 poisoned darts (28, 27, D:2) a +0 dagger (28, 37, D:2) 5 stones (30, 26, D:2) a +0 dagger 3 stones (32, -2, D:2) a +0 robe (36, 31, D:2) 5 stones (38, 26, D:2) a +0 leather armour Level 3 of the Dungeon (14, 23, D:3) 6 boomerangs (16, 29, D:3) an adder corpse (skeletalised by now) (23, 29, D:3) a rat skeleton (59, 41, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin corpse (4, 4, D:4) 8 stones (14, 7, D:4) a +0 falchion a boomerang an orc corpse (15, 7, D:4) a +0 whip (22, 14, D:4) a +0 short sword (30, 13, D:4) a staff of death (42, 9, D:4) 9 stones