spyp Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, 0, D:1) a rat corpse (skeletalised by now) (5, 10, D:1) a +0 long sword (5, 14, D:1) a +0 pair of boots (6, -4, D:1) a bat corpse (skeletalised by now) (7, 15, D:1) a +0 spear (9, 5, D:1) a +0 club (12, -13, D:1) 3 poisoned darts (24, -21, D:1) 2 stones (28, -8, D:1) a +0 spear (32, 2, D:1) 4 stones a +0 short sword (33, -25, D:1) a +0 war axe (37, -14, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a potion of attraction (14, 13, D:2) a +0 plate armour (16, 19, D:2) 3 gold pieces (19, 16, D:2) a potion of heal wounds (21, 17, D:2) a ball python corpse (28, 25, D:2) a potion of curing (33, 4, D:2) a +0 chain mail