spyp Level 1 of the Dungeon [Shop] Jualam's Jewellery Emporium a +6 ring of intelligence (468 gold) a ring of wizardry (390 gold) a +4 ring of protection (468 gold) the ring "Ostresenu" {*Slow Fly rN+ rCorr Str+6} (523 gold) [ring of resist corrosion] Str: It affects your strength (+6). rN: It protects you from negative energy. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. an amulet of regeneration (390 gold) a ring of positive energy (260 gold) a +5 ring of evasion (468 gold) a ring of protection from fire (325 gold) the ring "Utwith" {rF+ Will+ Str+3 Dex-3} (488 gold) [ring of protection from fire] Str: It affects your strength (+3). Dex: It affects your dexterity (-3). rF: It protects you from fire. Will: It increases your willpower. a +4 ring of protection (468 gold) a +6 ring of intelligence (468 gold) (0, 7, D:1) a +0 dagger (7, -19, D:1) a +0 dagger of venom (8, 26, D:1) a +0 club (27, -10, D:1) 4 poisoned darts (27, -4, D:1) a +0 club (34, -2, D:1) a +0 mace (44, 12, D:1) a +0 short sword (47, -17, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Udghelud's Vocational Training a manual of Invocations (960 gold) a manual of Evocations (960 gold) (8, -16, D:2) a +0 halberd (9, -16, D:2) 2 stones (11, 30, D:2) a +0 ring mail (22, 39, D:2) a +0 chain mail (24, -7, D:2) a +0 scythe a +0 robe (24, -6, D:2) a +0 short sword (27, 17, D:2) 4 boomerangs (27, 34, D:2) a +0 scale mail (31, 13, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (3, -2, D:3) a +0 rapier (31, 16, D:3) 6 stones (32, 17, D:3) a +0 leather armour (33, 11, D:3) a +0 robe (34, 18, D:3) a +0 club a boomerang a +0 flail a +0 scale mail (37, 14, D:3) a +0 robe (39, 7, D:3) a +0 dagger (40, 7, D:3) a +0 club (42, 20, D:3) a +0 robe (44, 3, D:3) a +0 hand axe (44, 7, D:3) a +0 club (49, 12, D:3) a +0 short sword 8 poisoned darts (55, 10, D:3) 4 poisoned darts (56, 12, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (3, 1, D:4) a +0 hand axe a +0 chain mail (3, 15, D:4) a +0 club (4, 16, D:4) a +0 spear (5, 6, D:4) an adder corpse (5, 15, D:4) a +0 robe (6, 8, D:4) a +0 falchion 4 stones a +0 ring mail a +0 giant spiked club (8, -11, D:4) an adder skeleton (15, -9, D:4) a +0 leather armour (19, 5, D:4) a +0 cloak (20, -18, D:4) 4 curare-tipped darts (21, -11, D:4) a +0 falchion (22, 6, D:4) a +0 short sword (24, -9, D:4) a +4 short sword a stone (32, -11, D:4) a +0 ring mail (32, -1, D:4) 4 stones (32, 10, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 ring mail (0, 4, D:5) a potion of curing (4, -1, D:5) 12 gold pieces