spyp Level 1 of the Dungeon (0, 0, D:1) 6 stones (10, -12, D:1) a +0 club (19, -9, D:1) 6 stones (19, -4, D:1) a +0 short sword (22, -44, D:1) a +0 club (31, -8, D:1) a +0 leather armour (39, -17, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -9, D:2) a +0 leather armour (8, -19, D:2) a +0 dagger (14, -29, D:2) a +0 long sword (22, -10, D:2) a +0 club 3 stones (22, -6, D:2) 3 stones (23, -6, D:2) a +0 club (25, -5, D:2) 2 stones (27, -26, D:2) a +0 mace (37, -3, D:2) a staff of cold (40, -29, D:2) 4 stones a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (10, 12, D:3) 7 stones (11, 8, D:3) a +0 club (13, -18, D:3) a +0 vampiric dagger 6 poisoned darts (15, 19, D:3) a +0 leather armour (33, -4, D:3) 5 stones (40, -26, D:3) a +0 short sword (43, -26, D:3) a +0 short sword a stone (45, 8, D:3) 2 stones (52, -8, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +0 club a +0 leather armour an orc corpse (skeletalised by now) (1, -1, D:4) a +0 hand axe a +0 leather armour a +0 mace a +0 hand axe an orc corpse (skeletalised by now) (15, 2, D:4) a +0 club (19, -13, D:4) a scroll of identify (21, -10, D:4) a +0 mace (still there?) the amulet of Suspicion {Spirit rN+ Str+2 Dex+2} (still there?) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+2). Dex: It affects your dexterity (+2). rN: It protects you from negative energy. an orc corpse (still there?) (22, -10, D:4) a +0 leather armour the Ecumenical Temple