spyp Level 1 of the Dungeon (1, 7, D:1) a +0 ring mail (9, 4, D:1) 6 stones (22, -7, D:1) a +0 hand axe (26, -19, D:1) a +2 dagger of venom (26, -16, D:1) a +0 dagger of venom (29, -3, D:1) a +0 dagger (33, -4, D:1) 4 stones (37, -13, D:1) 3 stones (38, -13, D:1) a +0 whip (38, 21, D:1) a +0 arbalest (40, 9, D:1) a +0 sling (43, -3, D:1) a staff of cold (44, -2, D:1) a +0 hand axe (44, 9, D:1) a +0 short sword 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (11, 25, D:2) a +0 dagger (13, 24, D:2) a +0 rapier (18, -12, D:2) a +0 short sword (27, 5, D:2) a +0 club (34, 21, D:2) a +0 short sword 4 stones (35, -26, D:2) a +0 whip (45, 11, D:2) a +0 ring mail Level 3 of the Dungeon (7, 8, D:3) a +0 cloak (7, 33, D:3) a +0 dagger (9, 31, D:3) 2 poisoned darts (17, 4, D:3) a +0 mace (27, 38, D:3) 3 stones (33, 14, D:3) 8 stones (35, 8, D:3) a +0 war axe (36, -3, D:3) a staff of cold (39, 10, D:3) a +0 whip 2 poisoned darts (42, 33, D:3) a +0 robe (53, 8, D:3) a +0 dagger (54, 16, D:3) a +0 leather armour (62, 11, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) a staff of fire (2, -7, D:4) a +0 dagger a +0 robe (2, -6, D:4) a +0 war axe a +0 leather armour (3, -7, D:4) a +0 hand axe (6, -6, D:4) a +0 club (9, 13, D:4) a +0 whip (9, 24, D:4) a +0 dagger (14, 17, D:4) a +0 scale mail (19, 6, D:4) a +0 leather armour (20, -9, D:4) a +0 club (20, 6, D:4) a +0 scale mail a +0 hand axe (20, 7, D:4) a +0 dagger (21, 14, D:4) 8 stones (26, -1, D:4) a +0 ring mail (38, 29, D:4) the +6 sling of Kismet {drain, rElec rN+ Will+} rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. Level 5 of the Dungeon (0, 0, D:5) a +0 spear (2, 21, D:5) a +0 spear (3, 12, D:5) a +0 spear a +0 ring mail (3, 38, D:5) a +0 short sword (5, -7, D:5) 2 poisoned darts (5, 18, D:5) a +0 whip (5, 20, D:5) a +0 flail (5, 36, D:5) 5 stones (5, 38, D:5) a +0 mace (6, 18, D:5) a +0 club a +0 leather armour (7, 37, D:5) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (17, 16, D:5) a +0 dagger (18, 14, D:5) a +0 giant club (19, -2, D:5) a +0 quarterstaff (19, 18, D:5) a +0 trident (31, 35, D:5) a +0 trident (42, 40, D:5) a +0 dagger a +0 robe (43, 41, D:5) a +0 dagger a +0 leather armour a +0 flail Level 6 of the Dungeon [Shop] Cotanopt's Book Shoppe a There-And-Back Book (420 gold) a manual of Throwing (1120 gold) a book of Weapons (392 gold) a book of the Wilderness (532 gold) a book of Conjurations (280 gold) a book of Callings (280 gold) the Guide on the Spatial Rocks (616 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Petrify Transmutation/Earth 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Statue Form Transmutation/Earth 6 a book of the Tundra (448 gold) a book of Burglary (280 gold) (0, 0, D:6) a +0 flail (12, 9, D:6) 8 stones (21, 6, D:6) a +0 short sword a +0 robe (22, 20, D:6) a +0 ring mail (30, 35, D:6) a +0 club (40, 31, D:6) a +0 giant spiked club (40, 36, D:6) a +0 shortbow (44, 6, D:6) a +0 flail (45, 15, D:6) a +0 sling (49, -8, D:6) a +0 scale mail (52, 23, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 club (1, -1, D:7) a +0 halberd (2, -1, D:7) a +0 spear (3, -2, D:7) a +0 club a +0 leather armour a potion of haste a +0 whip (23, -5, D:7) a human corpse (skeletalised by now) Level 8 of the Dungeon [Shop] Fis Peilo's Changing Room a book of Changes (180 gold) a potion of mutation (80 gold) a wand of polymorph (5) (70 gold) a potion of mutation (80 gold) a potion of mutation (80 gold) a book of Changes (180 gold) a book of Changes (180 gold) (0, 0, D:8) a +0 bardiche (4, 5, D:8) a +0 hand axe a +0 chain mail an orc corpse (4, 6, D:8) a +0 halberd 4 curare-tipped darts a +0 plate armour (5, 6, D:8) a +0 club a boomerang a +0 scale mail an orc corpse (12, -5, D:8) a +0 trident (19, 9, D:8) a +0 whip (19, 36, D:8) a +0 pair of gloves (32, 33, D:8) a human corpse (skeletalised by now) the Ecumenical Temple