spyp Level 1 of the Dungeon (8, 20, D:1) a +0 spear (11, 16, D:1) 6 poisoned darts (20, 18, D:1) a +0 club (29, 3, D:1) a +0 dagger (33, 8, D:1) a +0 robe (34, -5, D:1) a +0 short sword (34, -4, D:1) a +0 flail (36, -15, D:1) a +0 whip (36, 1, D:1) a +0 leather armour (40, 8, D:1) 5 large rocks (43, 9, D:1) 6 stones (45, -3, D:1) a +0 scale mail (45, -2, D:1) 7 stones (52, -5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (10, -2, D:2) a +0 club 3 stones a +0 leather armour (29, 13, D:2) a +0 club (36, -13, D:2) 5 stones (39, 18, D:2) a +0 spear (45, -1, D:2) a +0 dagger (46, 8, D:2) a +0 short sword (53, 16, D:2) a +0 robe (55, -13, D:2) a +4 dagger of venom a +0 robe (58, -1, D:2) 4 stones (60, -1, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 leather armour (0, 1, D:3) 4 stones (5, 3, D:3) a +0 club (11, 15, D:3) a +0 hand axe (12, 15, D:3) a +0 scale mail a +0 dagger a +0 robe a +0 club (13, 14, D:3) a +0 war axe a +0 leather armour a +0 dagger (24, 28, D:3) 2 large rocks (31, 24, D:3) a +0 dagger (37, 25, D:3) 2 atropa-tipped darts (40, 27, D:3) 4 stones (43, 16, D:3) a +0 club (48, 11, D:3) a +0 buckler Level 4 of the Dungeon [Shop] Zaelakech's Magic Scroll Shoppe a scroll of fear (40 gold) a scroll of enchant weapon (75 gold) a scroll of fog (40 gold) (0, 0, D:4) a +0 whip a +0 dagger a +0 ring mail a +0 mace a +0 ring mail (3, 13, D:4) a +0 dagger a +0 robe a +0 short sword a +0 leather armour a +0 dagger a +0 leather armour (4, 13, D:4) a +0 dagger (22, 27, D:4) a +0 dagger 5 poisoned darts a +0 dagger 4 stones (29, -5, D:4) a +0 club (30, -10, D:4) a +0 plate armour (31, -6, D:4) a +0 dagger a +0 sling (52, 32, D:4) a +0 robe (57, 33, D:4) a +0 ring mail Level 5 of the Dungeon (9, 12, D:5) 6 stones (13, -5, D:5) a +0 dagger (16, 14, D:5) a +0 ring mail (17, 3, D:5) a +0 scale mail (27, 6, D:5) a +0 flail (32, 15, D:5) 3 stones (43, -3, D:5) a +0 spear (45, 2, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) the +12 dagger of Daoh {spect, *Rage Fly rElec Dex+2} Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). (8, -14, D:6) a +0 flail a +0 flail a +0 chain mail a +0 dagger (13, 33, D:6) a scroll of poison (13, 34, D:6) a scroll of identify (14, -9, D:6) a +0 club a boomerang a +1 dire flail of protection a +0 chain mail a +0 club a +0 leather armour (16, -7, D:6) a +0 mace (31, -14, D:6) a +1 dagger of draining 5 poisoned darts a +0 short sword a +0 short sword a curare-tipped dart a kobold corpse (34, -11, D:6) a +0 ring mail (46, 32, D:6) 7 stones Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 flail a +0 scale mail a +0 mace a +0 hand axe a +0 dagger a +0 robe (2, -3, D:7) a +0 whip (5, -39, D:7) a +0 chain mail (7, -30, D:7) a +0 hand axe a +0 ring mail (18, -28, D:7) a +0 hand axe a +0 flail a +0 mace a +0 leather armour a +0 flail (18, 4, D:7) a +0 club a boomerang a +0 leather armour a +0 falchion a +0 chain mail a +0 falchion (23, -20, D:7) a +0 long sword (27, 4, D:7) a +0 leather armour (37, -26, D:7) a scroll of identify (48, -37, D:7) a +0 club the Ecumenical Temple