stabb Level 1 of the Dungeon (6, -13, D:1) a +0 chain mail (7, -10, D:1) a +0 hunting sling (10, -6, D:1) 12 gold pieces (16, -4, D:1) a +0 short sword (26, -20, D:1) a +0 dagger (26, 2, D:1) a +0 club (27, -22, D:1) a +0 flail (33, 12, D:1) a +0 leather armour (35, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (9, -17, D:2) a +0 whip (9, -15, D:2) a +0 dagger (still there?) a +0 hunting sling (still there?) (32, -32, D:2) a +0 short sword (32, 0, D:2) a +0 buckler (45, 11, D:2) a +0 whip (48, -15, D:2) a +0 hunting sling (still there?) a +0 club (still there?) (60, 1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, 1, D:3) a +0 club (12, 4, D:3) a +0 hunting sling (17, 29, D:3) the +5 short sword of Guilt {speed, *Rage rElec rPois Str+5} Attacks with this weapon are significantly faster. Str: It affects your strength (+5). rElec: It insulates you from electricity. rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). (20, -5, D:3) a scroll of noise (30, 7, D:3) a +0 helmet (46, 14, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 19 stones (4, 8, D:4) a +0 club (11, 4, D:4) a potion of mutation