stabb Level 1 of the Dungeon (15, 11, D:1) a +0 whip (18, 9, D:1) a +0 short sword (30, -10, D:1) a +0 club (unseen) (31, 25, D:1) a +0 club (35, 28, D:1) a +0 cloak (36, 22, D:1) a +0 whip (47, -2, D:1) a +0 leather armour (58, 25, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -8, D:2) a +0 club (unseen) (2, -14, D:2) a +0 falchion (3, -20, D:2) a +0 club (still there?) a +0 dagger (still there?) (4, -21, D:2) a +0 dagger a +0 plate armour (17, -26, D:2) a +0 short sword (19, -24, D:2) a +0 club (24, -23, D:2) a +0 dagger 2 stones (53, -7, D:2) a +0 club Level 3 of the Dungeon (3, 8, D:3) 16 stones (10, -14, D:3) a +0 dagger 5 stones (19, -12, D:3) a +0 dagger (22, -7, D:3) a +0 mace (23, -19, D:3) a +0 club (23, -16, D:3) a +0 chain mail (29, -17, D:3) a potion of degeneration (30, -17, D:3) a +0 ring mail (30, -7, D:3) a +0 short sword (31, -10, D:3) 24 stones (32, -15, D:3) a scroll of poison (32, -9, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a scroll of torment (6, 8, D:4) a +0 leather armour (8, -5, D:4) a ring of fire (11, -6, D:4) a potion of flight (12, -1, D:4) the +1 helmet of Compression {Harm rElec rPois Str-5} Str: It affects your strength (-5). rElec: It insulates you from electricity. rPois: It protects you from poison. Harm: It increases damage dealt and taken. Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (3, -5, D:5) a +0 cloak (5, -20, D:5) 14 gold pieces (5, -18, D:5) a +0 trident (7, -19, D:5) a jackal corpse (8, -19, D:5) a +0 short sword (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (12, -7, D:5) 29 stones (27, -21, D:5) a scroll of teleportation (34, -31, D:5) a scroll of fog (35, -19, D:5) a scroll of enchant armour (35, -12, D:5) a scroll of magic mapping (36, -25, D:5) a +0 dagger (40, -29, D:5) a +0 club (unseen) (41, -20, D:5) a +0 hunting sling (42, -38, D:5) 21 stones (42, -24, D:5) a +0 whip of flaming Level 6 of the Dungeon (0, 0, D:6) a +0 whip (5, -2, D:6) 10 gold pieces