Dungeon Crawl Stone Soup version 0.29-a0-520-gc852659d43 (webtiles) character file. Game seed: 4288856106326580639 1820 stabb the Magician (level 8, -3/39 (46) HPs) Began as a Deep Elf Conjurer on May 31, 2022. Slain by a wight ... wielding a +5 great sword (9 damage) ... on level 6 of the Dungeon. The game lasted 00:42:47 (5338 turns). stabb the Magician (Deep Elf Conjurer) Turns: 5338, Time: 00:42:48 HP: -3/39 (46) AC: 7 Str: 4 XL: 8 Next: 85% MP: 14/21 EV: 13 Int: 26 God: Gold: 47 SH: 0 Dex: 13 Spells: 10/22 levels left rFire . . . SeeInvis . n - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . a - +1 robe rPois + Reflect . (no helmet) rElec . Harm . f - +0 cloak rCorr . Rampage . d - +0 pair of gloves Will ..... s - +1 pair of boots Stlth +++....... (no amulet) HPRegen 0.13/turn g - +4 ring of slaying MPRegen 0.17/turn i - ring of Nackevia {Wiz rPois Slay+3} @: heavily drained A: wild magic 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 162 gold pieces. You spent 115 gold pieces at shops. Inventory: Hand Weapons b - a +1 hunting sling j - the +1 falchion of Timitagui {elec, rC- rN+ Dex+4} (You found it on level 4 of the Dungeon) It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+4). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. m - a +0 falchion of holy wrath n - a +0 shortbow (weapon) o - a +2 short sword of draining Armour a - a +1 robe (worn) d - a +0 pair of gloves (worn) f - a +0 cloak (worn) s - a +1 pair of boots (worn) Jewellery g - a +4 ring of slaying (left hand) i - the ring of Nackevia (right hand) {Wiz rPois Slay+3} (You acquired it on level 3 of the Dungeon) [ring of wizardry] It improves your spell success rate. Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rPois: It protects you from poison. Wands c - a wand of flame (12) u - a wand of polymorph (12) Scrolls e - a scroll of poison k - 3 scrolls of identify l - 2 scrolls of teleportation t - a scroll of enchant armour v - a scroll of amnesia Potions h - a potion of heal wounds p - a potion of might q - a potion of invisibility r - a potion of flight Skills: + Level 3.2 Fighting + Level 3.3 Slings + Level 5.7 Bows + Level 4.4 Dodging + Level 4.2 Stealth + Level 7.5 Spellcasting + Level 6.8 Conjurations + Level 2.4 Necromancy + Level 0.2 Transmutations + Level 0.3 Earth Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Necrotize Necr 100% 1d9 1% 1 d - Dazzling Flash Conj/Hex 70% N/A 2% 3 e - Passwall Tmut/Erth 11% N/A 5% 2 f - Vampiric Draining Necr 28% 2d8 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 28% N/A 2% 2 Apportation Tloc 24% N/A 4% 1 Summon Small Mammal Summ 48% N/A 4% 1 Mephitic Cloud Conj/Pois/Air 28% N/A 4% 3 Ensorcelled Hibernation Hex/Ice 24% N/A 5% 2 Wereblood Tmut 14% N/A 5% 2 Fulminant Prism Conj/Hex 17% 3d11 9% 4 Iskenderun's Mystic Bla Conj/Tloc 35% 2d8 9% 4 Ignite Poison Fire/Tmut/Pois 13% N/A 10% 3 Swiftness Air 12% N/A 11% 3 Irradiate Conj/Tmut 18% 3d19 21% 5 Petrify Tmut/Erth 14% N/A 26% 4 Agony Necr 28% N/A 30% 5 Freezing Cloud Conj/Ice/Air 14% 6-21 32% 5 Summon Hydra Summ 6% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:6 Sewer (visited) Altars: Makhleb Shops: D:5 [ Innate Abilities, Weirdness & Mutations Your spells are a little harder to cast, but a little more powerful. Message History The wight is heavily damaged. The wight hits you with a +5 great sword! You feel drained. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +5 great sword and wearing a +0 robe (heavily damaged, 100% to hit) The magic dart hits the wight but does no damage. The wight is heavily damaged. The wight misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +5 great sword and wearing a +0 robe (heavily damaged, 83% to hit) The searing ray hits the wight. The wight is almost destroyed. The searing ray hits the wight but does no damage. (Press . to maintain the ray.) The wight closely misses you. x2 The searing ray misses the wight. The searing ray hits the wight. The wight is lightly damaged. The wight hits you from afar with a +0 spear. You feel drained. The wight hits you from afar with a +3 trident! You feel drained. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +5 great sword and wearing a +0 robe (almost destroyed, 100% to hit) The magic dart hits the wight. The wight is almost destroyed. The wight hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight hits you with a +5 great sword! You die... #......................... ##.#.#.#.#.#........##..... #.................##.#..... #..#.......#..#............ #..................#....... #).#...>...#..............# ................<....#....# ...#.......#.....##..##.... ..........@z...#.# ..###.#. #..#.#.#.#z#z..#... .. #. #..........z..(#.... ## #........##.......## #. #...........?.$... ## ......... ..#.... . ....... .##...# ..... .# ..z ##. You could see 5 wights. Vanquished Creatures Sigmund (D:5) A water moccasin (D:6) 3 phantoms A centaur (D:5) 2 kobold brigands (Sewer) 2 bullfrogs (D:6) A necrophage (D:5) A wyvern zombie (D:6) A scorpion (D:6) A wyvern skeleton (D:6) A water moccasin skeleton (D:6) 4 bullfrog zombies (D:6) A bullfrog skeleton (D:6) 6 orc priests 2 hounds An iguana (D:6) 4 orc wizards 2 howler monkey zombies (D:6) 5 adders A shadow imp (D:6) 3 worms 2 dart slugs 15 orcs 5 bats 5 endoplasms 6 giant cockroaches 7 goblins 10 hobgoblins 3 jackals (D:3) 15 kobolds A quokka (D:5) 7 ball pythons 7 frilled lizards 7 rats 134 creatures vanquished. Vanquished Creatures (others) A withered plant (D:6) 1 creature vanquished. Grand Total: 135 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stabb the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 410 | D:1 | Reached XP level 2. HP: 14/15 MP: 1/8 413 | D:1 | Learned a level 2 spell: Searing Ray 956 | D:1 | Reached skill level 5 in Conjurations 1167 | D:1 | Reached XP level 3. HP: 18/19 MP: 4/9 1307 | D:1 | Found a faded altar of an unknown god. 2074 | D:3 | Identified a scroll of acquirement 2074 | D:3 | Acquired the ring of Nackevia {Wiz rPois Slay+3} 2079 | D:3 | Learned a level 1 spell: Necrotize 2095 | D:3 | Reached skill level 4 in Spellcasting 2095 | D:3 | Reached XP level 4. HP: 20/24 MP: 0/12 2111 | D:3 | Reached skill level 1 in Slings 2317 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/13 2661 | D:4 | Identified the +1 falchion of Timitagui {elec, rC- rN+ | Dex+4} 2689 | D:4 | Noticed a phantom 2700 | D:4 | Killed a phantom 2701 | D:4 | Reached skill level 1 in Necromancy 2843 | D:4 | Reached XP level 6. HP: 33/33 MP: 9/15 3000 | D:5 | Entered Level 5 of the Dungeon 3000 | D:5 | Found Arropib's Armour Shoppe. 3014 | D:4 | Reached skill level 5 in Spellcasting 3321 | D:3 | Learned a level 3 spell: Dazzling Flash 3363 | D:5 | Reached skill level 1 in Fighting 3509 | D:5 | Noticed Sigmund 3522 | D:5 | Killed Sigmund 3523 | D:5 | Reached XP level 7. HP: 38/38 MP: 12/17 3559 | D:5 | Found a burning altar of Makhleb. 3567 | D:5 | Reached skill level 6 in Spellcasting 3613 | D:5 | Found a glowing drain. 3622 | Sewer | Entered a sewer 3910 | Sewer | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 4086 | Sewer | Reached skill level 1 in Bows 4360 | D:5 | Bought a +1 pair of boots for 115 gold pieces 4453 | D:5 | Reached XP level 8. HP: 38/44 MP: 8/19 4672 | D:5 | Learned a level 2 spell: Passwall 4676 | D:5 | Learned a level 3 spell: Vampiric Draining 4945 | D:6 | Reached skill level 7 in Spellcasting 5174 | D:6 | Reached skill level 5 in Bows 5297 | D:6 | Found a staircase to the Ecumenical Temple. 5338 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_loops_cross, shapermc_ecumenical_altar_hornbeckon, minmay_pentomino_o4 D:2: layout_basic, grunt_ministairs_7 D:3: wander_river, layout_loops_ring D:4: layout_cave_pods, serial_glass, glass_columns_a, glass_columns_b, lightli_ossuary_entry_decrepit_ruins D:5: layout_rooms, serial_shops, nicolae_shop_trees, portal_sewer_entry_a, hangedman_feature_mirror, minmay_misc_feat_hallway, minivault_24, chequers_serial_rivers_micro_b, uniq_sigmund D:6: minmay_cornered_nines, layout_cave_pools, minmay_temple_entry_glass, serial_undead, serial_undead_d, serial_undead_d, serial_undead_a, serial_undead_c, st_stairs_5, serial_park_tiny_1 Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 | 6.8 Spellcasting | 4 5 6 7 | 7.5 Stealth | 3 4 | 4.2 Slings | 1 2 3 | 3.3 Necromancy | 1 2 | 2.4 Fighting | 1 3 | 3.2 Dodging | 3 4 | 4.4 Bows | 2 5 | 5.7 Transmutations | | 0.2 Earth Magic | | 0.3 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Whip | 4 | | || 4 Fire: Hunting sling | 17 | 31 | 2 || 50 Shortbow | | | 73 || 73 Cast: Magic Dart | 28 | 21 | 21 || 70 Searing Ray | 20 | 25 | 38 || 83 Necrotize | 1 | 11 | 1 || 13 Passwall | | | 1 || 1 Use: Potion | 8 | 3 | 3 || 14 Scroll | 6 | 2 | 5 || 13 Armor: Robe | 5 | 28 | 18 || 51 Dodge: Dodged | 19 | 56 | 56 || 131 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5475 | 5475 | 0 | 2713 | 0 | 7 | 782.1 | Dungeon | 4699 | 4699 | 0 | 2395 | 0 | 6 | 783.2 | Sewer | 776 | 776 | 0 | 318 | 0 | 1 | 776.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1395 daAuts D:3: 834 daAuts Sewer: 776 daAuts D:5: 743 daAuts D:2: 651 daAuts D:6: 575 daAuts D:4: 498 daAuts