Dungeon Crawl Stone Soup version 0.29-a0-541-gaf1fc19f1b (webtiles) character file. Game seed: 5366786842560433347 7 stabb the Magician (level 2, -2/21 HPs) Began as a Djinni Fire Elementalist on June 2, 2022. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:06 (289 turns). stabb the Magician (Djinni Fire Elementalist) Turns: 289, Time: 00:01:07 Health: -2/21 AC: 2 Str: 7 XL: 2 Next: 10% Gold: 30 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . b - +0 club rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 2.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 b - Scorch Fire 22% 2d6 9% 2 c - Conjure Flame Conj/Fire 11% 6-21 19% 3 d - Inner Flame Hex/Fire 11% N/A 19% 3 e - Flame Wave Conj/Fire 11% 2d5 52% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 !( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The foxfire hits the rat. You kill the rat! You have reached level 2! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the goblin. You kill the goblin! You hear a shout! A hobgoblin comes into view. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! A ball python comes into view. The foxfire hits the ball python. The ball python is moderately wounded. The foxfire hits the ball python. The ball python is heavily wounded. A quokka comes into view. You see here 11 gold pieces. A goblin comes into view. It is wielding a +0 club. The endoplasm freezes you. You are frozen! You feel a terrible chill! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. An endoplasm comes into view. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You see here 11 gold pieces. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The endoplasm quivers. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... ................####.... ...............## .#.. .J...####..#...## ###. ...r..##∩.∩....... .............##### ........∩.∩### ......g...## ......#S..###### ........@v)...... .......J.v....... ........##.....#. ..∩...... .##.... ............ .... ..#..##.##... ..# ..... ..# #... ## #### ... #..# ..g ## You could see 2 endoplasms, a quokka, a hobgoblin and a ball python. Vanquished Creatures 2 bats (D:1) 2 goblins (D:1) A ball python (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Vanquished Creatures (others) 14 foxfires (D:1) 14 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stabb the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 269 | D:1 | Found Iwet's Weapon Shoppe. 277 | D:1 | Found Buacum's Distillery. 282 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 289 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_d, layout_rooms, serial_shops, shop, nicolae_shop_behind_doors, nicolae_shop_competitors_out_of_business, shop, minivault_19 Action || total -------------------------++------- Melee: Club || 2 Cast: Foxfire || 8 Scorch || 1 Armor: Robe || 3 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 289 | 289 | 0 | 181 | 0 | 1 | 289.0 | Dungeon | 289 | 289 | 0 | 181 | 0 | 1 | 289.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 289 daAuts