Dungeon Crawl Stone Soup version 0.29-a0-542-g075992c915 (webtiles) character file. Game seed: 9101397123479478629 25 stabb the Magician (level 3, 0/25 HPs) Began as a Djinni Fire Elementalist on June 3, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:03:09 (828 turns). stabb the Magician (Djinni Fire Elementalist) Turns: 828, Time: 00:03:09 Health: 0/25 AC: 2 Str: 7 XL: 3 Next: 17% Gold: 45 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 45 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 3.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 7% 2 c - Conjure Flame Conj/Fire 14% 6-21 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 41% 4 f - Freeze Ice 56% 1d7 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. The jackal is severely wounded. The jackal's fire resistance burns away. The jackal bites you. x2 Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. The jackal attacks as you move away! The jackal barely misses you. The jackal is no longer more vulnerable to fire. The jackal bites you but does no damage. The jackal barely misses you. The jackal attacks as you move away! The jackal barely misses you. The jackal bites you but does no damage. Your magical contamination has completely faded away. The jackal barely misses you. The jackal attacks as you move away! The jackal barely misses you. The jackal attacks as you move away! The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal completely misses you. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal barely misses you. The jackal barely misses you. The jackal attacks as you move away! The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal attacks as you move away! The jackal bites you. You die... ########################### #.........@hh..........†... #.######################### #.#......# #......#...# #.#.####.# #......#...# #.#.####.# #......#...# #.#...##.# #......#...# #.#...##.#######......#...# #.#.............†.........# #.#........#..........#...# You could see 2 jackals. Vanquished Creatures 4 ball pythons (D:1) 2 bats (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) A jackal (D:1) A kobold (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 20 creatures vanquished. Vanquished Creatures (others) 34 foxfires (D:1) 34 creatures vanquished. Grand Total: 54 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stabb the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 142 | D:1 | Reached XP level 2. HP: 11/21 MP: 0/0 521 | D:1 | Reached skill level 3 in Spellcasting 529 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 529 | D:1 | Learned a level 1 spell: Freeze 823 | D:1 | HP: 1/25 [jackal (2)] 828 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_basic, serial_shops, nicolae_shop_bloodbath_and_beyond Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.1 Dodging | | 2.3 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Foxfire || 19 Scorch || 6 Use: Scroll || 2 Potion || 2 Armor: Robe || 5 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 828 | 828 | 0 | 144 | 0 | 1 | 828.0 | Dungeon | 828 | 828 | 0 | 144 | 0 | 1 | 828.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 828 daAuts