starcall Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (14, -28, D:1) a ball python corpse (skeletalised by now) (14, 16, D:1) a +0 chain mail (20, -28, D:1) a ball python corpse (skeletalised by now) (21, -33, D:1) a hobgoblin corpse (skeletalised by now) (25, -39, D:1) a +0 dagger (27, -28, D:1) 4 stones (32, -22, D:1) a +0 short sword 4 stones (39, -38, D:1) a +0 robe (41, -8, D:1) a rat corpse (skeletalised by now) (41, 6, D:1) a +0 whip a kobold skeleton (46, 2, D:1) a +0 club (56, -37, D:1) a +0 dagger (58, -37, D:1) a frilled lizard corpse (skeletalised by now) (61, 1, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Gyikh's Distillery a potion of might (48 gold) a potion of magic (96 gold) a potion of heal wounds (60 gold) a potion of ambrosia (96 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of mutation (96 gold) (0, 0, D:2) 2 stones (20, 3, D:2) a bat skeleton (21, -15, D:2) 6 stones (27, -13, D:2) a jackal skeleton (27, -12, D:2) a jackal skeleton (32, -13, D:2) an adder corpse (skeletalised by now) (34, 12, D:2) a +0 short sword a +0 scale mail a +0 dagger a +0 dagger the human skeleton of Terence (44, 3, D:2) a ball python skeleton (47, -1, D:2) a hobgoblin skeleton (51, 12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (6, 14, D:3) a +0 club a stone (14, 20, D:3) a +0 whip 2 poisoned darts a kobold corpse (skeletalised by now) (25, -23, D:3) a +0 robe (28, 9, D:3) a +0 spear (29, -25, D:3) an adder corpse (29, -14, D:3) 6 poisoned darts (29, 1, D:3) a +0 dagger a +0 leather armour an orc corpse (29, 4, D:3) a +0 dagger (30, 4, D:3) a +2 hand axe of venom (still there?) a +0 ring mail (still there?) an orc corpse (still there?) (31, 27, D:3) a hobgoblin corpse (skeletalised by now) (32, 27, D:3) a rat corpse (skeletalised by now) (34, 21, D:3) a +0 dagger (37, 4, D:3) a bat corpse (skeletalised by now) (39, 26, D:3) a bat corpse (skeletalised by now)