starcall Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (10, 0, D:1) a +2 whip of electrocution 4 stones a kobold skeleton (16, 18, D:1) 5 large rocks (35, 29, D:1) a hobgoblin skeleton (38, 12, D:1) 4 stones (41, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (41, -12, D:1) a jackal corpse (skeletalised by now) (41, -11, D:1) a jackal corpse (skeletalised by now) (47, 33, D:1) a +0 short sword (48, 33, D:1) a +0 whip (49, 0, D:1) a ball python skeleton (49, 8, D:1) a rat corpse (skeletalised by now) (49, 21, D:1) 6 stones (49, 31, D:1) a +0 short sword (50, 34, D:1) a +0 long sword (57, -6, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 sling (5, -2, D:2) a +0 club a +0 club a goblin corpse a bat corpse a giant cockroach corpse (7, -17, D:2) a +0 whip a +0 animal skin a +0 helmet (10, 5, D:2) 12 gold pieces (15, -22, D:2) a +0 dagger a goblin corpse