starcall Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (4, -1, D:1) a stone a +0 dagger a kobold skeleton (6, 17, D:1) 5 stones (12, -6, D:1) 2 stones a +0 whip a kobold skeleton (15, -18, D:1) 4 poisoned darts (22, 21, D:1) a +0 leather armour (24, 30, D:1) a +0 club (30, -5, D:1) a +0 club (31, -4, D:1) a frilled lizard corpse (skeletalised by now) (41, 0, D:1) a +0 dagger a goblin skeleton (43, 17, D:1) a bat corpse (skeletalised by now) (49, -13, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a wand of charming (4) (3, 3, D:2) a quokka corpse (9, 3, D:2) 4 stones (17, -3, D:2) 11 gold pieces (36, -6, D:2) a +0 leather armour (38, 1, D:2) 5 stones (40, -3, D:2) a +0 short sword 3 stones a kobold corpse (41, -5, D:2) a rat corpse (41, -3, D:2) a +0 dagger (41, -1, D:2) a +0 ring mail (42, -3, D:2) a +0 dagger (42, 6, D:2) 3 gold pieces (43, 1, D:2) a scroll of identify (44, -13, D:2) a potion of magic (45, -14, D:2) 7 gold pieces