starcall Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, 21, D:1) a ball python skeleton (15, 7, D:1) a +0 dagger a stone (18, 39, D:1) 3 stones (23, -1, D:1) a rat skeleton (24, -1, D:1) a ball python skeleton (25, 18, D:1) a quokka skeleton (27, 11, D:1) 6 stones (34, 27, D:1) a ball python skeleton (38, 14, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (41, 25, D:1) a frilled lizard corpse (skeletalised by now) (48, 5, D:1) a hobgoblin skeleton (52, 11, D:1) a staff of fire Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (14, -43, D:2) a +0 dagger a kobold corpse (skeletalised by now) (16, -6, D:2) a trident (16, 4, D:2) a +0 club (17, -14, D:2) a bat corpse (skeletalised by now) (19, -27, D:2) 6 stones (21, -19, D:2) a +0 sling (22, -25, D:2) an adder skeleton (27, 9, D:2) a +0 robe (30, 4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (39, -23, D:2) a rat corpse (skeletalised by now) (45, -43, D:2) a +0 robe (45, -32, D:2) a hand axe (55, -38, D:2) a rat corpse (skeletalised by now) (55, -24, D:2) a +0 dagger a +0 robe the human skeleton of Jessica Level 3 of the Dungeon (0, 0, D:3) a whip (35, -3, D:3) a +0 falchion (37, -2, D:3) a +0 mace