Dungeon Crawl Stone Soup version 0.31-a0-1002-g8e65716e6e (webtiles) character file. Game seed: 14258013829060857633 5 stendehmen the Magician (level 1, -5/16 HPs) Began as a Djinni Summoner on Nov 10, 2023. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:57 (70 turns). stendehmen the Magician (Djinni Summoner) Turns: 70, Time: 00:01:58 Health: -5/16 AC: 2 Str: 7 XL: 1 Next: 88% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . c - +0 spear rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 spear (weapon) Missiles b - 3 poisoned darts Armour a - a +0 robe (worn) Skills: + Level 0.3 Fighting + Level 2.3 Dodging - Level 1.5 Stealth * Level 3.5 Spellcasting * Level 3.5 Conjurations * Level 3.5 Hexes Level 0.0 Charms * Level 3.5 Summonings * Level 3.5 Necromancy * Level 3.5 Translocations * Level 3.5 Transmutations * Level 3.5 Fire Magic * Level 3.5 Ice Magic * Level 3.5 Air Magic * Level 3.5 Earth Magic * Level 3.5 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 4% 1 b - Call Imp Summ 28% N/A 6% 2 c - Call Canine Familiar Summ 14% N/A 13% 3 d - Summon Guardian Gole Hex/Summ 14% N/A 13% 3 e - Summon Lightning Spi Summ/Air 14% N/A 38% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal dies! The jackal bites you but does no damage. Your quokka misses the jackal. You closely miss the jackal. The jackal is heavily wounded. The bat hits your quokka but does no damage. The bat completely misses your quokka. The jackal misses you. The bat hits your quokka but does no damage. Your quokka closely misses the bat. The endoplasm barely misses you. Unknown command. You swap places. Your quokka disappears in a puff of smoke! The bat hits you but does no damage. The bat closely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the bat. You kill the bat! The jackal closely misses you. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Items here: ††††. You aren't carrying any potions. You aren't carrying any scrolls. You hit the jackal. The jackal is severely wounded. The jackal misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You hit the jackal. You kill the jackal! You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... #.......# # #.......###...## ##........#.....## ............?....# .......#.#.......# #...#..#.......# #...........## ##..##.......# #.@J........# #####..##.......# ########......###.....## ####............## #....# .....#####..##### ###.# ###............ # ....##.....##### ..........## ..........# You could see an endoplasm. Vanquished Creatures 2 jackals (D:1) A bat (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) A rat (D:1) 2 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stendehmen the Djinni Summoner began the quest for the Orb. 0 | D:1 | stendehmen set off with the following spells memorised: | Summon Small Mammal, Call Imp, Call Canine Familiar, Summon | Guardian Golem, Summon Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 70 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_rooms Action || total ---------------------------++------- Melee: Spear || 22 Cast: Summon Small Mamm || 3 Armour: Robe || 24 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 71 | 71 | 0 | 0 | 17 | 1 | 71.0 | Dungeon | 71 | 71 | 0 | 0 | 17 | 1 | 71.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 71 daAuts