stendehmen Level 1 of the Dungeon (6, 4, D:1) a +0 dagger (18, 34, D:1) a +0 club 7 stones (34, 38, D:1) a +0 dagger (45, 20, D:1) a +0 ring mail (46, 24, D:1) a +0 scale mail Level 2 of the Dungeon [Shop] Qeastra Zeor's Antique Armour Emporium a +0 pair of boots (108 gold) a +1 scale mail of cold resistance (384 gold) a +0 plate armour (552 gold) a +0 chain mail (108 gold) the +0 robe of a bazaar {SInv Archmagi} (621 gold) SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. a +0 scale mail (96 gold) the +2 leather armour of Nauc {Str+3} (607 gold) Str+3: It affects your strength (+3). a +0 ring mail (96 gold) the +5 moon troll leather armour {Spirit, Regen++ MP+5} (1428 gold) MP+5: It affects your magic capacity (+5). Regen++: It increases your rate of health regeneration. (0, 0, D:2) a +0 sling (19, 17, D:2) a +0 ring mail (28, -9, D:2) a +0 chain mail (30, 22, D:2) a +0 dagger of holy wrath (41, 19, D:2) a +0 club Level 3 of the Dungeon [Shop] Toof's Armour Emporium the +4 leather armour "Sudes" {*Corrode Will+ Str+5} (474 gold) Str+5: It affects your strength (+5). Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. a +0 ring mail (48 gold) the scarf of the Dropbear {repulsion, rC+ Dex+3 Slay+3} (514 gold) Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC+: It protects you from cold. a +0 cloak (54 gold) a +0 robe (8 gold) a +0 helmet of see invisible (138 gold) (3, 14, D:3) a +0 robe (5, 25, D:3) a +0 flail (16, -15, D:3) a +0 spear (29, -2, D:3) a +0 rapier (35, 7, D:3) a +0 club (36, -9, D:3) a +0 dagger (39, 15, D:3) a +0 hand axe (41, 6, D:3) a +0 dagger (43, 0, D:3) a +0 robe (43, 2, D:3) a +0 dagger a +0 robe (43, 6, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 morningstar (0, 3, D:4) a +0 club a +0 ring mail (2, 15, D:4) a +0 falchion a +4 ring of protection (3, 27, D:4) a potion of attraction (5, 27, D:4) a scroll of enchant armour (22, -11, D:4) a jackal corpse (25, 1, D:4) a hound corpse (38, 5, D:4) an orb of mayhem (39, 5, D:4) a jackal corpse (skeletalised by now) (47, -5, D:4) a +0 mace (47, -2, D:4) 2 boomerangs a +0 hand axe (49, -6, D:4) a +0 club a +0 falchion