Dungeon Crawl Stone Soup version 0.31-a0-1009-g454b1f1e0a (webtiles) character file. Game seed: 13947486205354251260 130 stendehmen the Magician (level 5, -2/35 HPs) Began as a Djinni Conjurer on Nov 14, 2023. Slain by a hound (5 damage) ... on level 4 of the Dungeon. The game lasted 00:04:53 (1703 turns). stendehmen the Magician (Djinni Conjurer) Turns: 1703, Time: 00:04:54 Health: -2/35 AC: 5 Str: 6 XL: 5 Next: 36% Gold: 117 EV: 13 Int: 22 God: SH: 0 Dex: 11 rFire + + . p - +2 flail (protect) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ f - +2 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons p - a +2 flail of protection (weapon) Armour a - a +0 robe (worn) f - a +2 helmet (worn) Scrolls b - a scroll of blinking {unknown} c - a scroll of fog {unknown} d - a scroll of immolation {unknown} e - 3 scrolls of teleportation {unknown} g - 2 scrolls of revelation {unknown} h - a scroll of identify {unknown} i - a scroll of butterflies {unknown} k - a scroll of brand weapon {unknown} m - a scroll of torment {unknown} n - a scroll of noise {unknown} o - a scroll of poison {unknown} Potions l - a potion of heal wounds {unknown} Skills: + Level 3.8 Dodging + Level 3.0 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations + Level 3.9 Hexes + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations + Level 3.9 Transmutations + Level 3.9 Fire Magic + Level 3.9 Ice Magic + Level 3.9 Air Magic + Level 3.9 Earth Magic + Level 3.9 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Lesser Beckoning Tloc 42% N/A 3% 2 b - Magic Dart Conj 84% 1d7 2% 1 c - Dazzling Flash Conj/Hex 42% N/A 7% 3 d - Fulminant Prism Conj/Hex 10% 3d9 22% 4 e - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 f - Shock Conj/Air 84% 1d8 2% 1 z - Searing Ray Conj 42% 2d6 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 ? Annotations: D:4 1 runed translucent door, Vontreibholz's ghost, amateur HOFi Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ice beast is heavily wounded. You finish channelling your searing ray. The hound bites you but does no damage. The ice beast barely misses you. The hound bites you. The searing ray hits the ice beast. The ice beast is severely wounded. (Press . to maintain the ray.) The hound barely misses you. An endoplasm comes into view. The ice beast hits you. The ice beast freezes you! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The hound barely misses you. The hound bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You are too injured to fight recklessly! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lesser Beckoning (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded, 100% to hit) Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The hound stops to sniff the ground. The hound misses you. The hound attacks as it pursues you! The hound barely misses you. The hound misses you. The ice beast attacks as it pursues you! The ice beast closely misses you. You see here a blue potion. The hound bites you but does no damage. Casting: Lesser Beckoning (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lesser Beckoning (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded, 100% to hit) Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The hound bites you. You die... .....:P♣................###. ..#....P.####......#....... #.#..#P.##.##.##........... #.#....................J... #.#........#.......)....... #.#####.##.......#####.#### #......Y# . #....##h# #.... #@# #.... #..# ... ...# # ....# ...... .......# ...###### .##. You could see an ice beast and a hound. Vanquished Creatures A scorpion (D:4) 3 adders 2 dart slugs 5 ball pythons 4 endoplasms 4 giant cockroaches 5 goblins 3 hobgoblins (D:1) 3 quokkas 5 bats A kobold (D:2) 6 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stendehmen the Djinni Conjurer began the quest for the Orb. 0 | D:1 | stendehmen set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 125 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 290 | D:1 | Found Wourphod's Magic Scroll Boutique. 427 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 427 | D:1 | Learned a level 1 spell: Shock 1094 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1275 | D:2 | You are sucked into a shaft and drop 2 floors! 1489 | D:4 | Noticed a scorpion 1492 | D:4 | Killed a scorpion 1493 | D:4 | Reached XP level 5. HP: 26/35 MP: 0/0 1493 | D:4 | Learned a level 2 spell: Lesser Beckoning 1538 | D:4 | Noticed Vontreibholz's ghost (amateur HOFi) 1658 | D:4 | Found a runed translucent door. 1688 | D:4 | Noticed an ice beast 1703 | D:4 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_loops_ring, serial_shops, nicolae_shop_tiny_real_fake_doors D:2: layout_loops_ring D:4: minmay_spotlight, layout_basic, hellmonk_ghost_happy_afterlife, serial_forest, infiniplex_forest_clump_tiny, infiniplex_forest_clump_double, infiniplex_forest_zigzag_1, infiniplex_forest_end_1, infiniplex_forest_clump_tiny Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 3 | 3.0 Dodging | 3 | 3.8 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Transmutations | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Poison Magic | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 31 | || 31 Searing Ray | 12 | 11 || 23 Shock | 4 | 1 || 5 Lesser Beckoning | | 2 || 2 Armour: Robe | 1 | 9 || 10 Dodge: Dodged | | 13 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1701 | 1625 | 76 | 0 | 1389 | 3 | 567.0 | Dungeon | 1701 | 1625 | 76 | 0 | 1389 | 3 | 567.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 791 daAuts D:2: 483 daAuts D:4: 427 daAuts