Dungeon Crawl Stone Soup version 0.31-a0-1009-g454b1f1e0a (webtiles) character file. Game seed: 15796095337098533830 102 stendehmen the Conjurer (level 4, 0/33 HPs) Began as a Demigod Conjurer on Nov 14, 2023. Shot with a sling bullet by an orc (7 damage) ... on level 3 of the Dungeon. The game lasted 00:05:09 (2311 turns). stendehmen the Conjurer (Demigod Conjurer) Turns: 2311, Time: 00:05:09 Health: 0/33 AC: 3 Str: 8 XL: 4 Next: 25% Magic: 6/10 EV: 12 Int: 24 God: Gold: 124 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . o - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++ m - ring of see invisible HPRegen 0.25/turn p - ring of positive energy MPRegen 0.12/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 124 gold pieces. Inventory: Armour a - a +0 robe (worn) o - a +0 pair of gloves (worn) Jewellery m - a ring of see invisible (left hand) p - a ring of positive energy (right hand) Scrolls e - a scroll of identify {unknown} g - 2 scrolls of teleportation {unknown} h - a scroll of revelation {unknown} j - 3 scrolls of enchant weapon {unknown} l - 2 scrolls of immolation {unknown} r - a scroll of fog {unknown} t - a scroll of fear {unknown} u - a scroll of torment {unknown} Potions b - a potion of magic c - a potion of might {unknown} d - a potion of enlightenment {unknown} f - a potion of heal wounds {unknown} i - a potion of attraction {unknown} k - a potion of cancellation {unknown} n - 3 potions of lignification {unknown} q - a potion of ambrosia {unknown} s - 2 potions of resistance {unknown} v - a potion of curing {unknown} Skills: + Level 2.6 Dodging + Level 2.7 Stealth + Level 2.5 Spellcasting + Level 4.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 88% 1d7 1% 1 z - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 mace (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. An orc comes into view. It is wielding a +0 morningstar. An orc comes into view. It is wielding a +0 dagger. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc shouts! The searing ray misses the orc. (Press . to maintain the ray.) An orc comes into view. It is wielding a +0 short sword. The orc unwields a +0 morningstar. The orc wields a +0 sling. The orc shoots a sling bullet. The sling bullet hits you. The orc attacks as it pursues you! The orc misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Attack: -) Nothing wielded Press: ? - help, Dir - move target, f/p - orc Aim: an orc, wielding a +0 mace (moderately wounded, about 38% to evade your hands) Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin, p - orc Aim: a goblin, wielding a +0 club (72% to hit) The searing ray hits the orc! You kill the orc! The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) There is a stone staircase leading up here. The orc shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * The orc shoots a sling bullet. The sling bullet hits you! You die... ####### #....^# #)....########## #.....o......@.# ###..............# #).)...........†.# #.####...........# o..# ##..........# .... (............# .....###..........# .....# #..........# .##.##............# You could see an orc. Vanquished Creatures 6 adders A worm (D:2) A dart slug (D:2) An orc (D:3) 2 bats 5 endoplasms (D:1) 3 giant cockroaches 2 goblins 4 hobgoblins 2 kobolds 4 quokkas 6 ball pythons A frilled lizard (D:2) 6 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stendehmen the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 469 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 998 | D:1 | Noticed a great orb of eyes 1003 | D:1 | Noticed a golden eye 1037 | D:1 | Noticed a great orb of eyes 1037 | D:1 | Noticed a golden eye 1322 | D:2 | Learned a level 2 spell: Searing Ray 1344 | D:2 | Reached XP level 3. HP: 22/26 MP: 1/8 1643 | D:2 | Reached skill level 4 in Conjurations 1848 | D:2 | Reached XP level 4. HP: 33/33 MP: 5/10 2311 | D:3 | Shot with a sling bullet by an orc Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_loops_corners, hellmonk_ecumenical_altar_watching_god, minmay_pentomino_x2 D:2: layout_rooms D:3: layout_rooms, amcnicky_altar_gilded, nicolae_vehumet_altar_sigil, nicolae_gozag_seed_capital, serial_bayou_pond_c, dilly_guarded_unrand_morg Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.6 Stealth | 2 | 2.7 Spellcasting | 2 | 2.5 Conjurations | 4 | 4.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 65 | 8 || 73 Searing Ray | 4 | 4 || 8 Armour: Robe | 11 | 4 || 15 Dodge: Dodged | 1 | 1 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2309 | 2277 | 32 | 73 | 1924 | 3 | 769.7 | Dungeon | 2309 | 2277 | 32 | 73 | 1924 | 3 | 769.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1241 daAuts D:2: 978 daAuts D:3: 89 daAuts