stendehmen Level 1 of the Dungeon (0, 0, D:1) 8 stones (1, 0, D:1) a +0 scale mail (1, 1, D:1) a +0 sling (9, -13, D:1) a +0 dagger (20, 7, D:1) 5 stones (24, 1, D:1) a +0 spear (28, 22, D:1) 2 stones (29, -5, D:1) a +0 whip a stone (29, -4, D:1) a +0 dagger a stone (33, -11, D:1) a stone (38, 13, D:1) a +0 club (38, 14, D:1) a +0 dagger (39, -2, D:1) a +0 spear (43, 5, D:1) a +0 dagger (53, 5, D:1) a +0 flail (54, -10, D:1) a +0 ring mail (54, -8, D:1) 5 javelins Level 2 of the Dungeon [Shop] Bipenete's Jewellery Shoppe the ring of Amurghuv {Ice SInv} (506 gold) [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. SInv: It lets you see invisible. a dragon-blood talisman (840 gold) an amulet of magic regeneration (420 gold) a ring of willpower (350 gold) a ring of positive energy (280 gold) a +6 ring of intelligence (504 gold) a talisman of death (1120 gold) a ring of positive energy (280 gold) (0, 3, D:2) an orb of guile (4, -4, D:2) a +0 dagger a +0 mace a +0 hand axe a +0 leather armour (5, 1, D:2) a +0 club a +0 club (5, 3, D:2) a large rock (9, 2, D:2) a large rock (19, -39, D:2) a +0 club (35, -12, D:2) a +0 dagger (37, -19, D:2) a +0 spear (39, -1, D:2) a +0 dagger (42, 3, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse a hobgoblin corpse (0, 16, D:3) 10 gold pieces (4, 9, D:3) a ball python corpse (skeletalised by now) (5, 0, D:3) a worm corpse (8, -1, D:3) a +0 long sword (10, 1, D:3) 6 stones (10, 10, D:3) a hobgoblin corpse (11, 8, D:3) a quokka corpse (12, 6, D:3) a +0 dagger a +0 club a +0 club a goblin corpse (16, 4, D:3) a rat corpse (20, 20, D:3) a stone a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a hobgoblin corpse (skeletalised by now) (34, -9, D:4) a +0 club a +0 spear a gnoll corpse (skeletalised by now) (38, -24, D:4) a +0 club 4 stones