stendehmen Level 1 of the Dungeon [Shop] Qeikea Gacs's Book Boutique a book of Spectacle (672 gold) a book of Displacement (308 gold) a book of Cantrips (168 gold) a book of Callings (280 gold) a Young Poisoner's Handbook (280 gold) a Grand Grimoire (476 gold) a book of Alchemy (392 gold) (0, 0, D:1) a +0 short sword 5 stones (0, 3, D:1) a +0 ring mail (5, 17, D:1) a +0 leather armour (8, 30, D:1) a +0 mace (20, -12, D:1) a +0 mace (31, 33, D:1) a +0 club (32, 33, D:1) a +0 club 4 stones (33, -13, D:1) a +0 whip (35, 16, D:1) a +0 dagger (44, 1, D:1) a +0 club (44, 15, D:1) a +0 whip Level 2 of the Dungeon [Shop] Muedem's Antique Weapon Boutique a +0 dagger (44 gold) a +0 long sword (77 gold) a +0 flail (77 gold) a +0 club (22 gold) a +0 war axe (77 gold) a +0 war axe (77 gold) a +0 flail (77 gold) a +0 spear (66 gold) (1, 30, D:2) a +0 club a +0 club a +0 robe (15, 40, D:2) a +0 sling (16, 40, D:2) a +0 dagger (18, 30, D:2) the +1 flail "Jyfigull" {heavy, *Corrode rF+ Str+2 Int+6} Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). rF+: It protects you from fire. *Corrode: It may corrode you when you take damage. a +2 hand axe of electrocution (19, 10, D:2) a +0 hand axe (28, 10, D:2) a beast talisman (28, 31, D:2) 3 gold pieces (29, 13, D:2) a +0 war axe (31, -8, D:2) a +0 spear (37, -11, D:2) a +0 dagger (44, -12, D:2) a +0 ring mail (48, -15, D:2) a +0 club (48, -14, D:2) a +0 club (49, -15, D:2) a +0 club (49, 3, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) 6 stones (5, 17, D:3) 4 stones a +0 dagger (9, 26, D:3) a ring of magical power (11, 23, D:3) a +0 war axe (12, 32, D:3) a +0 ring mail (16, 7, D:3) a +0 leather armour (20, 11, D:3) a +0 robe (28, 2, D:3) a +0 club (28, 3, D:3) a +0 scale mail a +0 morningstar (30, 2, D:3) a +0 halberd (33, 3, D:3) a +0 club (33, 14, D:3) a +0 leather armour a +0 dagger (37, 13, D:3) a +0 leather armour a +0 short sword (38, 13, D:3) a +0 ring mail a +0 hand axe (40, -2, D:3) a +0 ring mail (40, 36, D:3) 5 stones (41, 3, D:3) 7 stones (44, 7, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (1, 0, D:4) a +0 ring mail a +0 hand axe a +0 club (2, -29, D:4) 5 stones (2, 0, D:4) a +0 club (2, 1, D:4) a +0 club (3, 1, D:4) a +0 leather armour (4, -28, D:4) 2 stones (8, -8, D:4) a +0 rapier (13, 4, D:4) a +0 leather armour (15, -15, D:4) a +0 dagger a +0 chain mail a +0 hand axe (16, -15, D:4) a +0 mace a +0 hand axe a +0 robe a +0 dagger (19, -3, D:4) a +0 club a +0 whip (20, -3, D:4) a +0 buckler a +0 ring mail (20, -2, D:4) a +0 spear (23, 16, D:4) a +0 short sword (24, 17, D:4) a +0 club a +0 chain mail (26, -4, D:4) 5 stones (31, -6, D:4) a +0 dagger a +0 robe a +0 club (31, -4, D:4) a +0 trident Level 5 of the Dungeon [Shop] Xoles's Assorted Antiques a +3 scale mail of poison resistance (644 gold) a wand of flame (9) (176 gold) the +9 fire dragon scales of Soziuvva {rF++ rC- Str+3} (3152 gold) Str+3: It affects your strength (+3). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. a +0 arbalest (126 gold) a potion of degeneration (28 gold) a scroll of poison (112 gold) the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} (854 gold) *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. (0, 0, D:5) an Everburning Encyclopedia (2, -30, D:5) a +0 ring mail (5, -15, D:5) a +0 dagger (6, -44, D:5) 4 stones (14, -7, D:5) 9 stones (26, -32, D:5) 7 stones a +0 robe (28, -44, D:5) a +0 morningstar a +0 hand axe a +0 leather armour a +0 short sword 2 boomerangs (33, -5, D:5) a +0 robe (37, -22, D:5) a staff of death Level 6 of the Dungeon (0, 0, D:6) a +0 halberd (27, -14, D:6) a +0 hand axe (28, -14, D:6) a +0 dagger a +0 dagger a +0 robe a +0 flail a +0 chain mail (31, 6, D:6) a +0 dagger (44, -21, D:6) a +0 dagger a +0 robe (45, -21, D:6) a +0 ring mail a +0 trident a +0 trident (45, 5, D:6) a +0 flail a +0 whip a +0 leather armour (45, 6, D:6) a +2 dagger of speed (46, -22, D:6) a +0 chain mail a +0 hand axe (46, -21, D:6) a +0 flail of holy wrath (53, 22, D:6) a +0 war axe (57, 1, D:6) a +0 falchion (59, -26, D:6) a +0 orcbow (60, -13, D:6) 2 stones (61, -35, D:6) 5 stones (62, -34, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Jiegisuf's Jewellery Shoppe the amulet of the Twisting King {Faith rC+ Will+ Str+2 Int+3} (911 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rC+: It protects you from cold. Will+: It increases your willpower. a ring of magical power (260 gold) a ring of wizardry (390 gold) an amulet of faith (520 gold) an amulet of guardian spirit (390 gold) a maw talisman (390 gold) a ring of see invisible (195 gold) a ring of see invisible (195 gold) a +5 ring of evasion (468 gold) (0, 0, D:7) a +0 hand axe a +2 leather armour of fire resistance (1, -1, D:7) a +0 whip a +0 scale mail (1, 0, D:7) a +2 short sword of draining a +0 chain mail (1, 30, D:7) a +0 club a +0 scale mail (2, 27, D:7) a +0 hand axe (2, 28, D:7) a +0 robe a +0 dagger (17, 40, D:7) a +0 short sword (17, 41, D:7) a +2 short sword of speed 2 stones (18, 41, D:7) a +0 short sword a +0 club 3 stones a +2 dagger of venom (32, 19, D:7) a staff of conjuration (32, 27, D:7) a potion of degeneration (32, 35, D:7) 4 stones (36, -5, D:7) a +0 trident (36, 8, D:7) a +0 halberd (38, 25, D:7) a +0 club a +0 leather armour (42, 5, D:7) a +0 hand axe a +0 dagger a +0 robe (42, 19, D:7) a +0 dagger (43, 5, D:7) a +0 mace (44, -5, D:7) a +0 helmet a +0 cloak (44, 6, D:7) a +0 dagger a +0 robe (53, -4, D:7) a +2 dagger of draining a +0 robe (56, -4, D:7) a +0 robe a +1 dagger Level 8 of the Dungeon [Shop] Qaitsik's Book Shoppe a book of Fire (416 gold) a book of the Dragon (546 gold) a book of Spectacle (624 gold) a book of the Earth (468 gold) a book of Minor Magic (234 gold) a book of Debilitation (364 gold) a book of Frost (260 gold) (0, 0, D:8) a +0 shortbow (1, 3, D:8) a staff of earth (7, 3, D:8) a maw talisman (10, -13, D:8) a +0 shortbow a +0 shortbow (12, -6, D:8) a +0 leather armour (21, -24, D:8) a +0 leather armour (27, -14, D:8) a stone (28, -17, D:8) a stone (28, -16, D:8) a stone (29, -13, D:8) a stone (30, -15, D:8) a stone (31, -17, D:8) 5 large rocks (31, -12, D:8) a +2 barding (34, -36, D:8) a +0 shortbow (36, -20, D:8) a +0 rapier (45, -34, D:8) a +3 spear a +0 robe (46, -37, D:8) a +0 robe a +0 scimitar (46, -31, D:8) a +0 mace (48, -26, D:8) a +0 short sword a +0 leather armour (48, -25, D:8) a +0 dagger (49, -25, D:8) a +0 dagger a +0 ring mail a +0 hand axe (54, 4, D:8) a +0 orcbow Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club a +4 mace a +1 morningstar of protection (10, -2, D:9) a +4 spear of freezing (14, -27, D:9) a +0 orcbow (15, 5, D:9) 9 stones (17, 5, D:9) a +0 orcbow (42, -21, D:9) a +0 mace (45, 6, D:9) a +0 trident (48, -33, D:9) a +0 morningstar (51, 3, D:9) a +0 spear Level 10 of the Dungeon [Shop] Rehu Otu's Antique Weapon Shoppe a +0 mace (75 gold) a +0 quarterstaff (100 gold) a +0 mace (75 gold) a +0 morningstar (100 gold) a +1 sling of freezing (242 gold) (0, 0, D:10) a +0 ring mail of poison resistance (1, -9, D:10) a +0 leather armour (8, 13, D:10) a +0 falchion (9, 9, D:10) 2 stones (9, 13, D:10) a +0 leather armour a +0 trident (10, 2, D:10) 6 stones (10, 7, D:10) a +0 short sword a +0 robe a +0 dagger (11, 8, D:10) a +0 robe a +0 dagger (12, 8, D:10) a +0 leather armour a +0 club (14, 28, D:10) 7 stones (17, -13, D:10) a +6 ring of strength a +0 whip (18, 26, D:10) a +0 shortbow (28, 29, D:10) a +0 giant club a +0 giant club (33, 5, D:10) a +1 robe of willpower (41, -5, D:10) a +0 short sword 4 stones (41, 11, D:10) a +0 flail (42, -2, D:10) a +0 war axe (42, -1, D:10) a +0 whip a +0 leather armour a +0 hand axe a +0 chain mail (43, 11, D:10) a +0 chain mail a +0 buckler a +0 hand axe a +0 ring mail a +1 heavy long sword Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (0, 26, D:11) a +0 leather armour (5, 34, D:11) 3 stones (15, 32, D:11) a +0 leather armour (16, 8, D:11) 3 large rocks (18, 15, D:11) a +0 leather armour (19, 24, D:11) a +0 chain mail (26, 25, D:11) 5 stones (34, 13, D:11) a potion of degeneration (39, 18, D:11) a +0 flail (39, 19, D:11) a +0 flail (39, 37, D:11) +0 acid dragon scales (40, 18, D:11) a +0 flail (41, 17, D:11) a +0 trident a +0 ring mail a +0 whip a +0 spear (49, 22, D:11) a +0 giant club a +0 giant club (54, 5, D:11) a +0 troll leather armour Level 12 of the Dungeon [Shop] Doxewk's Book Shop a book of Hexes (612 gold) a book of Changes (306 gold) the Octavo of Interference (374 gold) Spells Type Level a - Slow Hexes 1 b - Dazzling Flash Conjuration/Hexes 3 c - Dimensional Bullseye Hexes/Translocation 4 a book of Sloth (510 gold) the Catalogue of the Dark Lungs (714 gold) Spells Type Level a - Necrotise Necromancy 1 b - Freezing Cloud Conjuration/Ice/Air 5 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Conjure Ball Lightning Conjuration/Air 6 a book of Blood (476 gold) an Everburning Encyclopedia (612 gold) a book of Air (374 gold) a book of Flames (476 gold) a There-And-Back Book (510 gold) (0, 0, D:12) a +0 robe a +0 dagger (0, 1, D:12) 4 large rocks (1, -1, D:12) a +0 flail (2, -1, D:12) a +0 chain mail a +0 hand axe of electrocution (17, 24, D:12) a +0 leather armour (18, 25, D:12) a stone (21, 28, D:12) a +0 plate armour (21, 31, D:12) a +0 buckler (37, 32, D:12) an amulet of reflection Level 13 of the Dungeon (0, 0, D:13) a +0 dagger a +0 robe a +0 dagger a +0 robe (1, 1, D:13) a +0 club a +0 leather armour (19, 17, D:13) 5 large rocks (41, -13, D:13) a +3 long sword (42, -12, D:13) a +0 battleaxe a +0 mace a +0 war axe (42, -2, D:13) a +0 shortbow (43, -3, D:13) a +0 shortbow a +0 shortbow (44, -17, D:13) a +0 buckler a +0 ring mail a +0 war axe (44, 15, D:13) 5 large rocks (46, -19, D:13) a +0 leather armour a +2 dire flail of protection (48, -10, D:13) a +0 hand axe (52, -7, D:13) a +1 scythe of venom (52, 7, D:13) 4 large rocks a +2 flail of protection (53, -9, D:13) a +0 mace a +1 dire flail of protection (53, -8, D:13) a +0 hand axe (56, -16, D:13) a +0 scimitar Level 14 of the Dungeon (14, -7, D:14) 3 stones Level 15 of the Dungeon (2, 1, D:15) the +0 plate armour "Iburoa" {Regen+} Regen+: It increases your rate of health regeneration. the ring of Fidotaob {rElec rC+++ Will- rCorr Str-4} [ring of resist corrosion] Str-4: It affects your strength (-4). rC+++: It renders you almost immune to cold. rElec: It insulates you from electricity. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. the ring of the Harvest {Fly rCorr Str-4 Int+3 Dex+2} [ring of flight] Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (13, -15, D:15) a +0 war axe a +0 leather armour a +0 kite shield (30, -12, D:15) a +0 orcbow (48, -33, D:15) a +0 dire flail a +0 long sword (49, -34, D:15) a +0 trident a +0 trident the Ecumenical Temple Level 1 of the Orcish Mines Level 2 of the Orcish Mines [Shop] Coezuumu's Assorted Antiques a scroll of poison (132 gold) a potion of resistance (330 gold) a scroll of identify (66 gold) [Shop] Pudufobey's Distillery a potion of lignification (48 gold) [Shop] Coelusae's Antique Armour Shop a +0 leather armour (62 gold) a +0 ring mail (124 gold) a +0 ring mail (124 gold) a +0 scale mail (124 gold) a +0 scale mail (124 gold) a +0 ring mail (124 gold) a +2 leather armour of cold resistance (589 gold) a +1 buckler of protection (511 gold) [Shop] Raclac's General Store a potion of curing (51 gold) a +3 chain mail of cold resistance (450 gold) a +2 flail of protection (275 gold) a scroll of brand weapon (161 gold) a book of Frost (340 gold) 3 stones (5 gold) a +0 flail (59 gold) the +4 battleaxe of Governance {heavy, Contam Will+ SInv} (729 gold) Will+: It increases your willpower. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. Level 1 of the Elven Halls (0, 0, Elf:1) a +0 rapier (2, 56, Elf:1) a scroll of noise (3, -2, Elf:1) a +0 rapier a +0 chain mail (3, 4, Elf:1) a serpent talisman (3, 47, Elf:1) a +0 longbow a +0 dagger a +0 leather armour (4, -1, Elf:1) a +0 long sword a +0 scale mail (5, -1, Elf:1) a +0 long sword a +0 leather armour a +0 long sword (6, -2, Elf:1) a +0 short sword (6, -1, Elf:1) a +1 heavy halberd (7, -2, Elf:1) a +0 quarterstaff (7, 2, Elf:1) a +1 cloak (9, 0, Elf:1) a +0 chain mail of poison resistance (13, -2, Elf:1) a +0 leather armour a +0 short sword a +0 longbow (43, 21, Elf:1) a +0 ring mail (47, 22, Elf:1) a +0 ring mail a +0 long sword a +0 leather armour a +0 long sword (47, 23, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (48, 20, Elf:1) the +3 leather armour of the Alphagorgon {Int+2 Dex+2} Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). a +1 long sword of flaming a +0 buckler a +0 short sword Level 2 of the Elven Halls (0, 0, Elf:2) 6 stones (5, 10, Elf:2) a +0 scimitar of holy wrath (6, 55, Elf:2) a +0 long sword a +0 leather armour (18, 22, Elf:2) a +0 leather armour (24, 45, Elf:2) a +3 flail of protection (25, 45, Elf:2) a +0 heavy quick blade a +1 short sword of electrocution (25, 46, Elf:2) a +0 short sword a +0 ring mail (25, 47, Elf:2) a +2 glaive of distortion (28, 49, Elf:2) a +0 short sword a +0 ring mail Level 3 of the Elven Halls (1, 1, Elf:3) a +0 long sword (2, 38, Elf:3) a +0 dagger (2, 39, Elf:3) the staff "Deuxtadgh" {*Corrode rElec Int+3 SInv Air Earth} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (3, 37, Elf:3) a +0 arbalest (3, 40, Elf:3) the +5 dagger "Okkegoynn" {venom, Str+5} Str+5: It affects your strength (+5). (3, 41, Elf:3) a +0 pair of boots (4, 40, Elf:3) a +3 sling of draining (4, 42, Elf:3) 7 stones (5, 43, Elf:3) a +0 whip (6, 39, Elf:3) a +0 morningstar (6, 40, Elf:3) a +0 vampiric short sword (7, 40, Elf:3) a ring of resist corrosion (7, 41, Elf:3) a +0 vampiric dagger (7, 43, Elf:3) a +0 hand axe (8, 23, Elf:3) a +0 rapier (8, 41, Elf:3) a +0 ring mail a +0 long sword (9, 41, Elf:3) the +1 leather armour "Kugiss" {rElec rC+ Str+4} Str+4: It affects your strength (+4). rC+: It protects you from cold. rElec: It insulates you from electricity. the +1 great sword of the Heavens {protect, Fragile rF- rN+++ SInv} rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. SInv: It lets you see invisible. Fragile: It will be destroyed if unequipped. (9, 42, Elf:3) a +0 short sword (10, 2, Elf:3) a +2 dagger of venom a +0 ring mail (11, 42, Elf:3) a +0 orcbow (11, 43, Elf:3) a +0 long sword (12, 16, Elf:3) the +10 halberd of the Well-Known Portals {drain, rCorr} rCorr: It protects you from acid and corrosion. the +7 plate armour of Cloud Cover {rC+ Int-4 Dex+4} Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. the staff of Koimmass {rElec rN+ Int+3 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (12, 43, Elf:3) a +0 robe (13, 41, Elf:3) a +4 dagger of flaming (14, 41, Elf:3) +1 fire dragon scales (14, 42, Elf:3) a staff of fire (14, 43, Elf:3) a +6 hand axe of freezing (15, 42, Elf:3) a staff of air (16, 43, Elf:3) a staff of death (17, 41, Elf:3) a +0 dagger (17, 43, Elf:3) a maw talisman (21, 39, Elf:3) a +0 dagger (22, 37, Elf:3) a +0 dagger (30, 26, Elf:3) a +0 short sword (41, -9, Elf:3) a +2 dire flail of protection (55, 11, Elf:3) a +4 spear (57, -13, Elf:3) a +5 dire flail of holy wrath (60, 22, Elf:3) a +1 halberd of venom Level 1 of the Lair of Beasts (30, -13, Lair:1) a +0 pair of gloves (39, -38, Lair:1) a +0 long sword (42, -23, Lair:1) a +0 falchion (46, -8, Lair:1) a +0 trident Level 2 of the Lair of Beasts (0, 33, Lair:2) 2 stones (12, 23, Lair:2) a +0 pair of gloves (36, 1, Lair:2) a +0 robe (47, -5, Lair:2) a +0 robe Level 3 of the Lair of Beasts (4, 28, Lair:3) 9 stones (10, 19, Lair:3) a +0 rapier (29, 41, Lair:3) a +0 robe (31, 20, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) 5 stones (23, 15, Lair:4) a +0 plate armour 6 javelins a +2 whip of venom (24, -9, Lair:4) a +0 chain mail (24, 38, Lair:4) a +0 flail (26, -18, Lair:4) 5 stones (27, -15, Lair:4) a +0 rapier (41, 3, Lair:4) a +0 leather armour (41, 38, Lair:4) 6 stones (48, -20, Lair:4) a staff of cold (51, 37, Lair:4) a +1 trident of venom (52, 36, Lair:4) a +0 pair of gloves Level 5 of the Lair of Beasts (0, 0, Lair:5) the +3 whip "Tolat" {venom, MP-9 Int+3} Int+3: It affects your intelligence (+3). MP-9: It affects your magic capacity (-9). (31, -27, Lair:5) a +0 ring mail (43, -21, Lair:5) a +0 robe a +0 dagger of holy wrath (52, -27, Lair:5) a +0 trident (52, -26, Lair:5) a +0 trident (52, -25, Lair:5) a +0 trident Level 1 of the Shoals (5, 19, Shoals:1) a +2 scale mail of fire resistance a +0 short sword Level 2 of the Shoals (37, -9, Shoals:2) a +0 orcbow (39, -7, Shoals:2) a +0 glaive a +0 robe a +0 trident (41, -8, Shoals:2) a +0 sling a +0 club (41, -6, Shoals:2) a +0 quarterstaff a +0 longbow (42, -8, Shoals:2) a +0 sling a +0 quarterstaff (42, -7, Shoals:2) a +0 sling a +0 quarterstaff a +0 trident (42, -6, Shoals:2) a +0 spear a +0 sling a +0 spear (42, 1, Shoals:2) a +0 plate armour Level 3 of the Shoals (0, 0, Shoals:3) a +0 trident (3, -9, Shoals:3) a +0 trident (7, -4, Shoals:3) 6 stones Level 4 of the Shoals [Shop] Peudapot's Armour Boutique a +0 leather armour (26 gold) a +2 hat (208 gold) a +0 leather armour (26 gold) the +0 plate armour of the Maze {Str+2 Stlth+} (481 gold) Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. the +8 ring mail "Wexzopse" {rPois Will+ Dex-3} (708 gold) Dex-3: It affects your dexterity (-3). rPois: It protects you from poison Will+: It increases your willpower. a +0 scale mail (52 gold) a +0 robe (9 gold) a +1 cloak (149 gold) (0, 0, Shoals:4) a stone (1, -1, Shoals:4) 6 stones (4, -8, Shoals:4) a +0 helmet (5, 4, Shoals:4) a +0 trident a boomerang a ring of flight (10, -11, Shoals:4) a +1 trident of freezing a +0 leather armour (10, -9, Shoals:4) a +0 trident of venom 3 boomerangs (11, -10, Shoals:4) a +0 glaive (36, 24, Shoals:4) a +1 short sword of speed (37, 22, Shoals:4) a +0 trident 2 boomerangs (53, 16, Shoals:4) a +0 shortbow of flaming a +1 spear of pain 2 silver javelins a +0 leather armour (57, -7, Shoals:4) a +0 rapier a +0 robe a +2 rapier of holy wrath a +0 robe a +6 rapier of protection a +0 robe a +1 rapier of venom a +0 robe a +5 rapier of speed a +0 robe Level 1 of the Snake Pit (0, 0, Snake:1) a +0 glaive (3, -10, Snake:1) the ring of Entrepreneurial Spirit {rN+++ rCorr Str-2 SInv Stlth+} [ring of resist corrosion] Str-2: It affects your strength (-2). rN+++: It renders you almost immune to negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. the ring "Foyng" {rF+ Int+3 Dex+6} [ring of protection from fire] Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. (9, 21, Snake:1) a +0 halberd (15, 23, Snake:1) a +0 scimitar (21, -5, Snake:1) a +0 dire flail of protection (27, 10, Snake:1) a +0 halberd (29, 6, Snake:1) a +0 mace (30, -1, Snake:1) a granite talisman (55, 14, Snake:1) a +0 leather armour (59, -26, Snake:1) a +0 ring mail (60, 7, Snake:1) a +0 long sword (61, 7, Snake:1) a +0 dire flail (63, 7, Snake:1) a +0 morningstar of protection Level 2 of the Snake Pit (0, 0, Snake:2) 2 stones (4, -8, Snake:2) a +5 trident of protection a +0 plate armour a +2 tower shield of poison resistance (5, -20, Snake:2) a +0 robe a +0 hand axe (6, -21, Snake:2) a +1 chain mail of fire resistance a +4 spectral broad axe (6, -20, Snake:2) a +0 flail (8, -47, Snake:2) a +0 glaive (8, -16, Snake:2) a +1 ring mail of fire resistance (9, -46, Snake:2) a +0 club (9, -43, Snake:2) a +0 short sword (10, -48, Snake:2) a +0 dire flail (10, -46, Snake:2) a +0 battleaxe (11, -47, Snake:2) a +1 battleaxe of electrocution a +0 robe (24, -25, Snake:2) a +0 glaive (25, -25, Snake:2) a +0 halberd (26, -18, Snake:2) a +0 ring mail (28, -26, Snake:2) a +3 mace of draining a +0 war axe a +0 robe a +0 club a +0 flail a +0 whip (28, -20, Snake:2) a +0 glaive a +0 barding (29, -25, Snake:2) a +0 robe a +0 scimitar (29, -22, Snake:2) a +0 flail a +0 robe a +0 short sword a +0 robe (29, -21, Snake:2) a +0 dire flail a +0 flail a +0 whip a +0 club a +0 robe a +0 mace a +0 robe a +0 trident a +0 robe (29, -20, Snake:2) a +0 short sword a +0 robe (31, -8, Snake:2) a +0 whip (31, -6, Snake:2) a +0 short sword (31, -3, Snake:2) a +2 kite shield of poison resistance a +0 long sword (31, -2, Snake:2) a +0 robe a +0 war axe (32, -7, Snake:2) a +0 hand axe a +0 glaive a +0 robe a +0 whip (35, -53, Snake:2) a +0 mace (38, -33, Snake:2) 4 stones (42, -35, Snake:2) a +0 quarterstaff of distortion (46, -47, Snake:2) a +2 glaive of venom (48, -57, Snake:2) 5 stones (48, -40, Snake:2) a +0 arbalest a +0 hand axe (52, -10, Snake:2) a +0 mace a +0 robe Level 3 of the Snake Pit (0, 0, Snake:3) the serpent talisman of the Merwolf {rElec rF- rC+} [serpent talisman] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. (15, -5, Snake:3) a +1 scimitar of flaming (20, 4, Snake:3) a +0 halberd a +0 robe (30, 11, Snake:3) a +0 scimitar a +0 robe (42, 4, Snake:3) a +1 whip of draining (43, 4, Snake:3) a +0 robe (48, -5, Snake:3) a +0 plate armour Level 4 of the Snake Pit (2, -7, Snake:4) a +0 trident (2, -4, Snake:4) a +0 dagger a +0 robe a +0 spear (3, -4, Snake:4) a +0 halberd (5, 14, Snake:4) a +0 flail a +0 robe a +0 battleaxe a +0 trident (6, 14, Snake:4) a +0 heavy glaive a +0 robe (31, -21, Snake:4) a +0 spear a +0 robe (32, 35, Snake:4) a +2 trident (33, -20, Snake:4) a +0 short sword (33, 27, Snake:4) a +0 troll leather armour (34, 27, Snake:4) 7 stones (35, 27, Snake:4) the +3 shortbow "Hydrabane" {drain, rN+ Dex+9 Stlth-} Dex+9: It affects your dexterity (+9). rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. (36, 19, Snake:4) a +0 arbalest a +0 dire flail (40, 30, Snake:4) a +0 trident a +0 robe (40, 31, Snake:4) a +0 mace a +0 robe (40, 32, Snake:4) a +0 flail (47, 21, Snake:4) a +0 mace Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (12, -15, Slime:5) the quicksilver dragon scales of the First Ships {Harm Will+ Str+3} Str+3: It affects your strength (+3). Will+: It increases your willpower. Harm: It increases damage dealt and taken. (13, -16, Slime:5) the +4 short sword of Werur {heavy, rF+ rN+ Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rN+: It protects you from negative energy. (24, 4, Slime:5) the +11 sling of Ecaqiofu {speed, Fragile rN+ Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. Fragile: It will be destroyed if unequipped. (33, -15, Slime:5) the +1 halberd "Zupruon" {freeze, Dex+4} Dex+4: It affects your dexterity (+4). Level 1 of the Vaults (0, 0, Vaults:1) a +0 dagger a +0 robe a +2 dagger of pain a +0 robe a +0 scale mail (14, -49, Vaults:1) a +0 mace a +0 ring mail (15, -50, Vaults:1) a +0 glaive a +0 plate armour a +0 glaive a +0 chain mail (20, -25, Vaults:1) the +5 kite shield of Midsummer {rElec Int+2 Dex+3} Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. (26, -28, Vaults:1) a +0 great mace a +0 ring mail (26, -27, Vaults:1) a +0 troll leather armour (30, -25, Vaults:1) 6 stones (41, -29, Vaults:1) a +0 mace a +0 leather armour a +0 troll leather armour a +0 flail a +0 ring mail (42, -29, Vaults:1) a +0 arbalest (48, -21, Vaults:1) a +0 lajatang (49, -20, Vaults:1) a +2 lajatang of electrocution Level 2 of the Vaults (0, 0, Vaults:2) a +0 arbalest a +0 barding (11, -41, Vaults:2) a +0 long sword a +0 ring mail (13, -55, Vaults:2) a +0 rapier (13, -39, Vaults:2) a +0 arbalest (18, 1, Vaults:2) a +0 plate armour a +2 double sword (35, 1, Vaults:2) a +0 dagger a +0 robe (51, -24, Vaults:2) a +5 morningstar of holy wrath (52, -14, Vaults:2) a +0 dagger a +0 robe a +0 long sword a +0 plate armour a +0 tower shield a +0 great mace a +0 chain mail a +0 morningstar a +0 ring mail a +0 long sword a +0 chain mail (53, -25, Vaults:2) a throwing net an amulet of regeneration the +0 pair of boots of Makhleb's Grace {Dex+2} Dex+2: It affects your dexterity (+2). (53, -24, Vaults:2) 2 scrolls of vulnerability 2 potions of lignification (53, -14, Vaults:2) a +0 arbalest a +0 war axe a +0 ring mail (53, -13, Vaults:2) a +1 arbalest of freezing a +0 battleaxe a +0 chain mail a +3 orcbow a +2 great sword of holy wrath a +0 plate armour a +0 falchion a +0 ring mail a +0 dire flail a +0 ring mail a +3 dire flail a +0 chain mail (55, -25, Vaults:2) a +0 robe a +0 dagger (57, -24, Vaults:2) a +0 leather armour a +0 mace (58, -26, Vaults:2) a +1 great sword of flaming (58, -24, Vaults:2) a +0 battleaxe of freezing a +0 scale mail a +0 falchion a +0 arbalest Level 3 of the Vaults [Shop] Nyaps's Jewellery Boutique a talisman of death (1200 gold) an amulet of regeneration (450 gold) a ring of willpower (375 gold) an amulet of reflection (450 gold) an amulet of reflection (450 gold) a ring of protection from cold (375 gold) a ring of fire (375 gold) an amulet of regeneration (450 gold) [Shop] Diafet's Antique Armour Emporium the +3 scale mail of Filigreed Surprise {rElec rF- rN+ rCorr} (1217 gold) rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the +2 robe of Vokk {rElec rN+ Str-2 Dex+4} (1125 gold) Str-2: It affects your strength (-2). Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. rN+: It protects you from negative energy. the +3 salamander hide armour {Flames, rFlCloud rF++ rC--} (1173 gold) Flames: It surrounds you with flame clouds and enhances your fire magic. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. a +0 leather armour (68 gold) a +0 robe (23 gold) a +0 robe (23 gold) a +0 pair of gloves (153 gold) (0, 0, Vaults:3) a +0 dagger a +0 robe (0, 5, Vaults:3) a scroll of brand weapon (0, 6, Vaults:3) a +2 demon trident of venom (3, 6, Vaults:3) +1 shadow dragon scales (11, -14, Vaults:3) a +0 arbalest (12, -16, Vaults:3) a +0 arbalest Level 4 of the Vaults (0, 0, Vaults:4) a +0 dire flail a +0 animal skin a +0 great mace a +0 ring mail (1, -5, Vaults:4) a +0 whip (2, -4, Vaults:4) a +2 long sword of draining a +0 ring mail a +2 buckler of positive energy (5, 20, Vaults:4) a scroll of identify (9, -4, Vaults:4) a +0 spear (11, -9, Vaults:4) a +0 robe (11, -7, Vaults:4) a +0 dagger a +0 robe (11, 3, Vaults:4) a +0 dagger a +0 robe (11, 5, Vaults:4) a +2 hat of stealth (12, -9, Vaults:4) a scroll of torment (12, 5, Vaults:4) the +4 robe of Folly {Brill Will-∞ Int+8} Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). (13, -8, Vaults:4) a +2 robe of fire resistance (13, -7, Vaults:4) a +1 hat (13, 3, Vaults:4) a +0 robe (13, 4, Vaults:4) the +1 hat of Fallacy {Harm rPois rF+ Str+3 Dex-3} Str+3: It affects your strength (+3). Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. rPois: It protects you from poison Harm: It increases damage dealt and taken. (16, -4, Vaults:4) a +0 hat (16, -3, Vaults:4) a +1 hat (16, -1, Vaults:4) a +0 robe (16, 0, Vaults:4) the +0 robe of Sophism {Harm rF- SInv Archmagi} rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. Archmagi: It increases the power of your magical spells. (17, -3, Vaults:4) a +1 hat of willpower (17, -1, Vaults:4) a +0 robe (17, 37, Vaults:4) a +0 quarterstaff (19, 37, Vaults:4) a +0 mace (25, 29, Vaults:4) a staff of air (31, 14, Vaults:4) a +3 great sword of holy wrath (31, 15, Vaults:4) a +0 plate armour (32, 14, Vaults:4) a +0 plate armour a +0 long sword a +0 plate armour a +0 dire flail a +0 chain mail a +0 chain mail a +0 battleaxe a +0 tower shield a +0 chain mail a +0 war axe (33, 14, Vaults:4) a +0 chain mail (33, 15, Vaults:4) a +1 great sword a +8 chain mail of ponderousness a +0 chain mail a +0 war axe (33, 16, Vaults:4) a +9 plate armour of ponderousness (34, 16, Vaults:4) a +0 long sword (36, 0, Vaults:4) a +0 ring mail a +0 war axe a +2 arbalest of flaming (37, -1, Vaults:4) a +0 ring mail (51, 36, Vaults:4) a +0 tower shield a +0 chain mail a +1 long sword (52, 36, Vaults:4) a +0 ring mail a +0 great mace (52, 37, Vaults:4) a +0 chain mail a +0 long sword a +0 plate armour a +0 great mace (53, 25, Vaults:4) a +0 arbalest (54, 23, Vaults:4) a +0 arbalest (54, 24, Vaults:4) a +0 arbalest (54, 25, Vaults:4) a +0 arbalest (55, 23, Vaults:4) a +0 arbalest Level 5 of the Vaults (0, 0, Vaults:5) a +0 ring mail (0, 7, Vaults:5) the staff "Taasaj" {rF+ rCorr Int+3 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (0, 8, Vaults:5) a +1 heavy falchion (0, 14, Vaults:5) a staff of conjuration (0, 17, Vaults:5) a scroll of enchant weapon a +0 dire flail a +0 dire flail 3 large rocks (0, 18, Vaults:5) a +7 bardiche of protection a +4 scale mail of cold resistance a tengu corpse (skeletalised by now) (0, 21, Vaults:5) a +0 dire flail (1, 0, Vaults:5) a +0 pair of gloves (1, 16, Vaults:5) a shadow dragon corpse (skeletalised by now) (1, 17, Vaults:5) a +0 plate armour a +0 rapier an elf corpse (skeletalised by now) (2, 13, Vaults:5) 7 stones (2, 17, Vaults:5) a +3 great sword (4, 31, Vaults:5) a +0 arbalest a +0 chain mail a human corpse (skeletalised by now) (4, 32, Vaults:5) the +6 long sword "Urath" {flame, Int+2 SInv} Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (5, 30, Vaults:5) 4 large rocks a +5 great mace of draining a +0 plate armour (6, 36, Vaults:5) a +0 long sword (6, 37, Vaults:5) a scroll of poison (7, 38, Vaults:5) a +3 leather armour of cold resistance (unseen) (8, 38, Vaults:5) a +0 broad axe (9, 4, Vaults:5) a +0 dagger a +0 ring mail 8 gold pieces an elf corpse (skeletalised by now) (9, 6, Vaults:5) a +0 orcbow (still there?) a +2 war axe of freezing (still there?) a +0 plate armour (still there?) (9, 7, Vaults:5) a +0 arbalest a +0 long sword a +0 chain mail (9, 8, Vaults:5) a +0 chain mail a +0 short sword (10, 7, Vaults:5) a +0 club (10, 8, Vaults:5) a +0 great sword 3 large rocks a +0 long sword (10, 9, Vaults:5) a +0 long sword (10, 36, Vaults:5) a staff of air (10, 38, Vaults:5) a +2 falchion of draining (11, 35, Vaults:5) a +6 long sword of draining 2 stones a +0 chain mail a +0 kite shield the ring "Diloosk" {Ice Dex+5} [ring of ice] Ice: It enhances your ice magic. Dex+5: It affects your dexterity (+5). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. 470 gold pieces (12, 35, Vaults:5) quicksilver dragon scales a quicksilver dragon corpse (skeletalised by now) (12, 36, Vaults:5) a staff of death (12, 37, Vaults:5) 4 curare-tipped darts (14, 35, Vaults:5) a +0 rapier (14, 36, Vaults:5) a scroll of enchant weapon (15, 30, Vaults:5) a staff of air (unseen) (15, 31, Vaults:5) 8 stones (15, 33, Vaults:5) a book of the Senses (15, 36, Vaults:5) a +0 glaive of freezing (unseen) (15, 37, Vaults:5) a +1 antimagic hand axe (16, 31, Vaults:5) the +0 ring mail of the Dwarven Hall {rElec rPois Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. rPois: It protects you from poison (unseen) (16, 36, Vaults:5) a staff of poison (16, 37, Vaults:5) 2 potions of degeneration (16, 38, Vaults:5) a +4 plate armour of fire resistance (17, 7, Vaults:5) a +0 short sword 2 boomerangs a +0 leather armour (17, 32, Vaults:5) 5 stones (17, 34, Vaults:5) a +1 scale mail of poison resistance (18, 7, Vaults:5) a +0 dagger a +0 robe a +0 dagger a +0 hand axe (18, 31, Vaults:5) a staff of air (unseen) (18, 34, Vaults:5) +2 swamp dragon scales (18, 35, Vaults:5) 5 stones (18, 37, Vaults:5) a staff of poison (unseen) (20, 35, Vaults:5) 6 stones a +1 plate armour of poison resistance a +4 war axe of electrocution (22, 36, Vaults:5) 4 large rocks a +0 war axe of flaming a +0 plate armour a stone giant corpse (skeletalised by now) (22, 37, Vaults:5) a +0 great mace a +0 leather armour a +0 spear a +0 robe (22, 38, Vaults:5) a +0 dire flail a +0 dire flail (23, 0, Vaults:5) a +0 short sword (23, 14, Vaults:5) 8 stones (24, 0, Vaults:5) a +2 dagger of holy wrath (unseen) (24, 1, Vaults:5) a +0 scale mail (24, 6, Vaults:5) a +0 orcbow of freezing (24, 13, Vaults:5) a +0 scale mail (24, 14, Vaults:5) a +2 whip of venom (24, 18, Vaults:5) a +0 leather armour a +0 great mace (24, 19, Vaults:5) a +0 plate armour a +0 war axe (24, 20, Vaults:5) a +0 dire flail a +0 dire flail (24, 30, Vaults:5) 17 gold pieces (25, 19, Vaults:5) a +0 chain mail (still there?) a +1 heavy dire flail (still there?) (25, 20, Vaults:5) a +0 plate armour a +1 heavy great sword (25, 21, Vaults:5) a +0 plate armour a +0 long sword (25, 24, Vaults:5) a +0 chain mail (26, 18, Vaults:5) a +0 plate armour a +0 great sword (26, 19, Vaults:5) a +0 plate armour (still there?) a +3 battleaxe (still there?) (26, 20, Vaults:5) a +3 great sword a +0 battleaxe (26, 21, Vaults:5) a +0 plate armour (still there?) a +3 battleaxe (still there?) (26, 22, Vaults:5) a +1 kite shield of protection (still there?) a +0 chain mail (still there?) a +0 war axe (still there?) (27, 14, Vaults:5) 18 gold pieces (27, 19, Vaults:5) a +0 plate armour a +0 long sword (27, 20, Vaults:5) 2 large rocks (still there?) a +0 chain mail (still there?) a +0 battleaxe (still there?) a +0 plate armour (still there?) a +3 great sword of venom (still there?) (27, 21, Vaults:5) a +1 battleaxe of freezing (unseen) (28, 20, Vaults:5) a +4 plate armour (still there?) a +2 broad axe (still there?) (28, 21, Vaults:5) a +0 ring mail a +0 morningstar (28, 22, Vaults:5) a +0 plate armour (still there?) a +1 war axe (still there?) (29, 20, Vaults:5) a +0 ring mail a +0 morningstar (29, 21, Vaults:5) a +0 plate armour a +0 bardiche (31, 44, Vaults:5) 26 gold pieces (32, 13, Vaults:5) a potion of attraction (33, 33, Vaults:5) a +1 dagger of speed (35, 34, Vaults:5) 4 stones (36, 42, Vaults:5) 6 curare-tipped darts (37, 34, Vaults:5) 6 scrolls of amnesia 2 potions of magic a potion of ambrosia (42, 36, Vaults:5) 37 gold pieces (43, 32, Vaults:5) 6 large rocks a stone giant corpse (47, 36, Vaults:5) a scroll of identify (48, 36, Vaults:5) a +0 great sword of flaming (unseen) (52, 37, Vaults:5) 20 gold pieces (53, 34, Vaults:5) 3 stones Level 1 of the Crypt (10, 11, Crypt:1) a +0 long sword a +0 chain mail (22, 26, Crypt:1) a +0 great sword a +0 chain mail (29, 27, Crypt:1) a +1 glaive a +0 chain mail Level 2 of the Crypt (0, 0, Crypt:2) a +0 hand axe (17, -37, Crypt:2) a +0 giant spiked club (71, -40, Crypt:2) a +1 great mace a +0 chain mail (72, -39, Crypt:2) a +0 short sword a +0 trident Level 3 of the Crypt (0, 0, Crypt:3) a +0 rapier a +0 leather armour (12, -39, Crypt:3) a +4 vampiric glaive a +0 chain mail (12, 5, Crypt:3) a +0 chain mail of poison resistance (16, 5, Crypt:3) a +0 robe (18, 5, Crypt:3) a +0 war axe (26, 11, Crypt:3) a +0 leather armour of positive energy (26, 12, Crypt:3) the ring "Impyekko" {*Corrode Fly Str+6} [ring of flight] Str+6: It affects your strength (+6). Fly: It grants you flight. *Corrode: It may corrode you when you take damage. (26, 13, Crypt:3) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. (29, 11, Crypt:3) 3 potions of brilliance (35, 12, Crypt:3) 9 scrolls of identify a scroll of brand weapon (36, 11, Crypt:3) the +5 glaive "Voinn" {speed, Will+} Will+: It increases your willpower. (36, 12, Crypt:3) the amulet of the Worm {Faith Rampage rElec Regen+} [amulet of faith] Faith: It allows you to gain divine favour quickly. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. (38, -21, Crypt:3) a +0 rapier (38, 11, Crypt:3) the +2 leather armour of Toothy the Leaf {Harm rElec} rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. (38, 12, Crypt:3) a staff of death (38, 13, Crypt:3) an Everburning Encyclopedia (40, -21, Crypt:3) a +2 lajatang of draining (42, -38, Crypt:3) a +2 broad axe a +0 chain mail (44, 5, Crypt:3) a +0 plate armour (46, 5, Crypt:3) the +3 spear "Beicu" {elec, Dex+4} Dex+4: It affects your dexterity (+4). (47, 5, Crypt:3) a +0 buckler (48, 5, Crypt:3) 5 stones Level 1 of the Tomb of the Ancients (40, -18, Tomb:1) a +0 great sword Level 1 of the Depths (0, 0, Depths:1) a +2 demon whip of venom (2, 9, Depths:1) a +0 great sword of flaming (10, 19, Depths:1) a +0 robe (11, 32, Depths:1) +0 pearl dragon scales (14, 16, Depths:1) a +0 quarterstaff (16, 15, Depths:1) a scroll of identify (16, 25, Depths:1) a +0 robe (16, 26, Depths:1) a +0 demon whip of freezing (21, 7, Depths:1) 4 large rocks (31, -2, Depths:1) a scroll of noise (34, 28, Depths:1) a stone (38, 21, Depths:1) a +0 falchion (39, 6, Depths:1) a ring of protection from fire an amulet of faith the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. 6 potions of attraction a wand of flame (52) (39, 27, Depths:1) a scroll of noise (40, 6, Depths:1) a +1 long sword a +0 chain mail Level 2 of the Depths (20, 13, Depths:2) a +0 troll leather armour (34, -9, Depths:2) 2 silver javelins (35, -10, Depths:2) a +0 arbalest (40, 25, Depths:2) a scroll of identify (41, -23, Depths:2) a +0 dire flail a +0 heavy dire flail a +0 troll leather armour a +0 troll leather armour (41, 30, Depths:2) +0 fire dragon scales (52, 3, Depths:2) 4 large rocks (56, 17, Depths:2) a scroll of identify (57, 14, Depths:2) a +0 spear a +0 spear (57, 15, Depths:2) a +0 animal skin a +0 hand axe (58, 9, Depths:2) a +0 robe a +0 long sword (58, 14, Depths:2) 5 stones a +0 spear (59, 9, Depths:2) a +0 dire flail a +0 dire flail (63, 6, Depths:2) a +0 pair of boots Level 3 of the Depths [Shop] Adocioff's Antique Armour Emporium a +0 pair of gloves of stealth (414 gold) a +0 robe (25 gold) a +2 hat (576 gold) a +0 scale mail (144 gold) a +0 scale mail (144 gold) a +2 robe of resistance (1357 gold) a +2 hat (576 gold) [Shop] Tinneup's Book Boutique a book of Geomancy (616 gold) a book of Changes (396 gold) a book of Touch (484 gold) a book of Spectacle (1056 gold) a Grand Grimoire (748 gold) a book of Necromancy (528 gold) a book of Unlife (792 gold) a book of Blasting (616 gold) [Shop] Yseamauz's Jewellery Emporium a ring of magical power (360 gold) a ring of protection from fire (450 gold) a ring of see invisible (270 gold) a +6 ring of dexterity (648 gold) a ring of fire (450 gold) a ring of poison resistance (360 gold) an amulet of guardian spirit (540 gold) the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} (815 gold) [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+50% chance). an amulet of the acrobat (540 gold) the ring "Ategeke" {rF++ rCorr MP+9 Str+6 Int-3} (1416 gold) [ring of strength] Str+6: It affects your strength (+6). Int-3: It affects your intelligence (-3). rF++: It greatly protects you from fire. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. [Shop] Jije's Book Boutique the Quarto of Hail and the Sky (480 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Freezing Cloud Conjuration/Ice/Air 5 c - Plasma Beam Fire/Air 6 Teifoad's Book of the Gestalt and Topography (416 gold) Spells Type Level a - Sandblast Earth 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Bombard Conjuration/Earth 6 a book of Sloth (480 gold) a book of Iron (512 gold) a There-And-Back Book (480 gold) Sif Muna's Book of Incineration and Aeromancy (736 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Volatile Blastmotes Fire/Translocation 3 c - Vhi's Electric Charge Translocation/Air 4 d - Arcjolt Conjuration/Air 5 e - Silence Hexes/Air 5 Great Wizards, Vol. II (608 gold) the Grimoire of Hoarfrost and the Traveller (576 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Dimensional Bullseye Hexes/Translocation 4 d - Passage of Golubria Translocation 4 a Young Poisoner's Handbook (320 gold) a book of the Senses (512 gold) (0, 0, Depths:3) a +0 war axe a +0 animal skin (42, 0, Depths:3) a +0 dire flail a +0 dire flail (48, -3, Depths:3) a +0 dire flail a +0 dire flail (53, 27, Depths:3) a scroll of vulnerability (61, 30, Depths:3) a +0 leather armour (66, 11, Depths:3) a +1 great sword of flaming Level 4 of the Depths (0, 0, Depths:4) a +0 arbalest (20, -10, Depths:4) a +0 hat (24, 1, Depths:4) a +0 hand axe (38, -10, Depths:4) a +0 chain mail (39, -19, Depths:4) 4 stones (39, -9, Depths:4) a +0 battleaxe