stendehmen Level 1 of the Dungeon (0, 0, D:1) 6 stones (18, 1, D:1) a +0 dagger (21, 9, D:1) a +0 dagger (23, 4, D:1) a +0 ring mail (23, 9, D:1) a +0 club (28, 22, D:1) a +0 sling (30, 23, D:1) a +0 dagger (31, 22, D:1) a +0 club (35, -1, D:1) a +0 whip (38, 9, D:1) a +0 ring mail (47, 7, D:1) a There-And-Back Book Level 2 of the Dungeon (4, 3, D:2) a +0 short sword (12, 30, D:2) a flux talisman (27, 24, D:2) a scroll of amnesia (29, 8, D:2) a +0 mace (35, 39, D:2) a +0 long sword (44, 37, D:2) a book of Blood Level 3 of the Dungeon (0, 0, D:3) a +0 sling a +0 dagger (4, 5, D:3) a +0 rapier (6, -1, D:3) a +0 hand axe (8, 3, D:3) a +0 flail (9, 2, D:3) a +0 robe (10, -8, D:3) a +0 leather armour (20, -6, D:3) a +0 rapier (21, -35, D:3) a book of Conjurations (26, -10, D:3) a +0 flail a +0 leather armour (27, -10, D:3) a +0 falchion (29, -35, D:3) a +0 short sword (32, -10, D:3) a +0 whip a +0 ring mail (34, -11, D:3) a +0 sling (40, -2, D:3) the +1 leather armour of Jowiyqug {Rampage Drain MP+9 Str-2} Str-2: It affects your strength (-2). MP+9: It affects your magic capacity (+9). Drain: It drains your maximum health when unequipped. Rampage: It bestows one free step when moving towards enemies. Level 4 of the Dungeon (7, -13, D:4) a book of the Hunter (12, -20, D:4) a +0 short sword (14, -14, D:4) a +0 sling (19, -4, D:4) a +0 dagger (23, -8, D:4) a +0 flail (24, -9, D:4) a +0 club (24, -8, D:4) a +0 dagger a +0 robe (24, -3, D:4) a +0 dagger a +1 sling of freezing 5 stones (24, -1, D:4) a +0 dagger (25, -7, D:4) a +0 flail a +0 leather armour (26, -8, D:4) a +0 long sword a +0 ring mail (31, -21, D:4) 4 stones (31, -5, D:4) a +0 scale mail (40, -21, D:4) a +0 spear (44, -26, D:4) a +0 whip (44, -25, D:4) a +0 whip (47, -32, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Bopleat's Neck Hole the +2 cloak "Tappot" {Harm Str+4} (388 gold) Str+4: It affects your strength (+4). Harm: It increases damage dealt and taken. a +0 cloak (58 gold) a scarf of repulsion (156 gold) a scarf of shadows (156 gold) an amulet of the acrobat (390 gold) an amulet of magic regeneration (390 gold) an amulet of magic regeneration (390 gold) (0, 0, D:5) a +0 giant club (3, 25, D:5) a +0 flail (3, 26, D:5) a +0 club a +0 chain mail (3, 27, D:5) a +0 hand axe (3, 28, D:5) a +0 short sword (4, 28, D:5) a +0 whip a +0 leather armour (8, 13, D:5) a +0 short sword a +0 club (8, 39, D:5) a +0 dagger (10, 14, D:5) a +0 club 6 stones (10, 29, D:5) a +0 scale mail (11, 14, D:5) a +0 club (13, 14, D:5) a +0 club a +0 robe a +0 club (16, 15, D:5) a +0 club (18, 15, D:5) a +0 club (22, 7, D:5) a +0 leather armour (28, 28, D:5) 4 stones (30, -9, D:5) 5 stones (43, -9, D:5) 6 stones (44, 0, D:5) 5 stones (48, 29, D:5) 5 stones (52, -14, D:5) 2 boomerangs Level 6 of the Dungeon (0, 0, D:6) 6 poisoned darts (3, 0, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (7, -3, D:7) an electric eel corpse (9, -6, D:7) a scroll of enchant armour