Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 5519588331883708561 118 stevil the Conjurer (level 4, -6/24 HPs) Began as a Deep Elf Conjurer on July 19, 2025. Mangled by an orc ... wielding a +0 trident (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:40 (1631 turns). stevil the Conjurer (Deep Elf Conjurer) Turns: 1631, Time: 00:01:41 Health: -6/24 AC: 2 Str: 4 XL: 4 Next: 72% Magic: 6/12 EV: 11 Int: 25 God: Gold: 81 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . a - +2 dagger (freeze) rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +2 dagger of freezing (weapon) g - a +0 dagger Armour c - a +0 robe (worn) Wands i - a wand of flame (26) Scrolls d - 2 scrolls of identify {unknown} e - a scroll of blinking h - a scroll of enchant armour {unknown} Potions b - 3 potions of magic f - a potion of moonshine {unknown} j - a potion of haste {unknown} Skills: + Level 2.8 Dodging - Level 2.4 Stealth * Level 4.1 Spellcasting * Level 6.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) The orc barely misses you. The orc priest hits you with a +0 club. You climb upwards. There is a stone staircase leading down here. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club and wearing a +0 ring mail (severely wounded, 83% to hit) You focus your ray upon the orc priest. The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. Unknown command. The searing ray hits the orc priest but does no damage. The orc priest is severely wounded. The orc priest hits you but does no damage. The orc closely misses you. The searing ray hits the orc priest! You kill the orc priest! The orc hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 6! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 trident (81% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) The orc hits you with a +0 trident! You die... .....#..##.......#.#.# #....# .....##....##.#..#.#.# #.##.# .....#####.........#.# ####.##.# ###### #.#.......#.####....#... ###...#..##............. #...#..###............ ##...#....#............ #...##o...#.........(.. ##...##@...#............ #...###.)..#............ ##...# #....#............ ##...## #....#............ ##...## #....#....)....... ##...## ######............ ##...## #............ #...## #............ ##...# #............ You could see an orc. Vanquished Creatures An orc priest (D:2) 3 gnolls (D:2) 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 3 endoplasms 8 hobgoblins 7 jackals A quokka (D:2) 3 ball pythons 3 bats A frilled lizard (D:2) 3 giant cockroaches (D:2) 3 goblins 2 kobolds (D:2) A rat (D:1) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stevil the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D:1 | Noticed a cane toad 75 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 280 | D:1 | Found a faded altar of an unknown god. 452 | D:1 | Reached skill level 5 in Conjurations 799 | D:2 | Reached XP level 3. HP: 17/19 MP: 6/9 813 | D:2 | Learned a level 2 spell: Searing Ray 1139 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/11 1631 | D:2 | Reached skill level 6 in Conjurations 1631 | D:2 | Mangled by an orc Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_1, layout_basic, ebering_ecumenical_altar_mist, serial_glass, glass_columns_b, glass_columns_c D:2: layout_basic, serial_curves, eino_curves_01, eino_curves_01, minivault_26, grunt_ministairs_11 D:3: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.1 Spellcasting | 4 | 4.1 Dodging | | 2.8 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 1 || 1 Cast: Magic Dart | 48 | || 48 Searing Ray | 8 | 12 || 20 Use: Scroll | 1 | || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 10 | 9 || 19 Dodge: Dodged | 10 | 2 || 12