Dungeon Crawl Stone Soup version 0.22.0-38-g04b72b8c25 (console) character file. 5 stickyfingers the Grave Robber (level 1, -1/15 HPs) Began as a Merfolk Necromancer on Aug 25, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:18 (417 turns). stickyfingers the Grave Robber (Merfolk Necromancer) Turns: 417, Time: 00:01:18 Health: -1/15 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 3/3 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/4 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 dagger (You took it off a kobold on level 1 of the Dungeon) e - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) g - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) Missiles f - 3 stones (quivered) Armour a - a +0 robe (worn) Jewellery b - a +2 ring of dexterity {unknown} (You found it on level 1 of the Dungeon) i - an uncursed ring of poison resistance {unknown} (You found it on level 1 of the Dungeon) Comestibles c - 2 rations h - 3 chunks of flesh Skills: + Level 1.4 Fighting - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 3.2 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Pain Necr ##.. 6% 1 ##..... A - Animate Skeleton Necr N/A 6% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ##........ 19% 3 ####... Regeneration Chrm/Necr #......... 36% 3 ####... Animate Dead Necr N/A 52% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Okay, then. Unknown command. Memorise Animate Skeleton, consuming 1 spell level and leaving 2? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'A'. Unknown command. You start resting. Magic restored. e - a dagger; f - 3 stones Casting: Pain (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is nothing here that can be animated! g - a dagger You see here a goblin corpse. Casting: Animate Skeleton (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! h - 3 chunks of flesh You swap places. Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) e - a +0 dagger (weapon) i - a runed opal ring Unknown command. Unknown command. A kobold comes into view. A kobold is nearby! A kobold is nearby! A kobold is nearby! Casting: Animate Skeleton (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold (resting, chance to defeat MR: 78%) The kobold shouts! The kobold writhes in agony! You kill the kobold! Your Fighting skill increases to level 1! You hear a shout! Unknown command. A jackal comes into view. The jackal barks! You hit the jackal but do no damage. You hear a bark! The jackal bites you. You hit the jackal but do no damage. The jackal bites you but does no damage. A hobgoblin comes into view. It is wielding a short sword. A jackal comes into view. You swap places. The jackal bites your goblin skeleton. x2 Casting: Pain (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 78%) You miscast Pain. You are very lightly contaminated with residual magic. You sense a malignant aura. The jackal misses you. The jackal closely misses you. Casting: Pain (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to defeat MR: 78%) The jackal writhes in agony! The jackal barely misses you. You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal misses you. The jackal bites you. The jackal bites you. The hobgoblin hits you with a short sword. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal barely misses you. The jackal barely misses you. You completely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Pain (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, chance to defeat MR: 78%) The jackal writhes in agony! You kill the jackal! Your magical contamination has completely faded away. You see here a jackal corpse. The jackal barks! The jackal bites you. You die... ##h# .# ##.# .##. ... #.## #.... ... #.##.## ##..... ..# #.....###...# #.# ######.#..# #.# ##...# #.# ##..# #.# #..#########.####### ###........#.........# ##...h@.g.......#####.# ###....######†#...# ............##.###.# ####...####........### ##.# #..#######.# #. #..#.....#.# #. #..#..<..#.##... # ##.#.....#....w. #.#.....#.##... #.##'''##.....# #..........## You could see a jackal and a hobgoblin. Vanquished Creatures A goblin (D:1) A jackal (D:1) 3 kobolds (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stickyfingers the Merfolk Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 50 | D:1 | HP: 2/13 [dart slug/slug dart (4)] 319 | D:1 | Learned a level 1 spell: Animate Skeleton 363 | D:1 | Reached skill level 1 in Fighting 385 | D:1 | HP: 3/15 [hobgoblin/short sword (3)] 417 | D:1 | Slain by a jackal Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.4 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Necromancy | | 3.2 Action || total -------------------------++------- Melee: Dagger || 6 Cast: Pain || 11 Animate Skeleton || 1 Armor: Robe || 4 Dodge: Dodged || 11