stickyfingers Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -5, D:1) a +0 club (4, -10, D:1) a +0 long sword (5, -6, D:1) a +0 buckler (8, -11, D:1) a +0 club (20, 3, D:1) a +0 hand axe (36, 7, D:1) a +0 dagger 5 stones (42, 19, D:1) a +0 dagger of flaming 5 stones (43, 7, D:1) 6 stones Level 2 of the Dungeon [Shop] Ydefi's Weapon Shop the +4 flail of the Feather {freeze, rF+ Will+ rCorr Dex-3} (452 gold) Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +0 war axe (35 gold) a +0 trident (35 gold) a +0 spear (30 gold) a +0 whip (25 gold) the +5 quarterstaff "Usasiofu" {freeze, ^Drain Will+++ rCorr MP+9} (861 gold) Will+++: It greatly increases your willpower. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. a +0 rapier (40 gold) a +1 mace of protection (106 gold) (12, -22, D:2) a staff of death (20, -17, D:2) a +0 leather armour (21, 17, D:2) 7 stones (29, -5, D:2) a +0 dagger of venom a +0 sling (31, -16, D:2) 5 boomerangs Level 3 of the Dungeon (0, 0, D:3) a +0 cloak (6, 1, D:3) 3 stones (6, 40, D:3) a +0 falchion (10, 17, D:3) a +0 leather armour a +0 mace (10, 40, D:3) 4 stones (10, 47, D:3) a +0 scale mail (11, 17, D:3) a +0 leather armour a +0 club a +0 club (16, 15, D:3) 5 stones (22, 34, D:3) 4 stones (28, 5, D:3) a +0 robe (28, 7, D:3) 2 stones (33, 8, D:3) 7 stones (39, 18, D:3) a +0 leather armour Level 4 of the Dungeon (0, 6, D:4) a scroll of identify (24, -40, D:4) a +0 mace (31, -20, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (31, -19, D:4) a jackal corpse (skeletalised by now) (55, -47, D:4) a +0 giant club