stifikn Level 1 of the Dungeon (0, 1, D:1) a +0 whip a stone 4 poisoned darts (2, -3, D:1) 4 javelins (10, 15, D:1) a +0 hand axe (12, -19, D:1) a +0 short sword 5 stones (16, 8, D:1) 9 stones (23, 6, D:1) a +4 short sword 2 stones (23, 7, D:1) a +0 dagger (29, -4, D:1) a +0 sling (37, -16, D:1) a +0 club (43, -7, D:1) a +0 club (46, 11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 19, D:2) a +0 dagger a stone (19, 41, D:2) 7 stones (20, 37, D:2) a +0 dagger (23, 18, D:2) a +0 long sword (24, 6, D:2) 7 stones (25, 12, D:2) a +0 ring mail (30, 10, D:2) a +0 dagger (30, 17, D:2) a +0 sling (32, 9, D:2) 6 stones (39, 27, D:2) a +0 dagger a +0 leather armour a +0 club (49, 13, D:2) a +0 club 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -12, D:3) a +0 dagger (6, 14, D:3) a +0 club (12, 14, D:3) 3 poisoned darts (25, 19, D:3) a +0 ring mail a +0 mace (25, 21, D:3) a +0 dagger (26, -8, D:3) a +1 dagger of venom (39, -7, D:3) a +0 halberd (39, -3, D:3) a +0 club (39, 16, D:3) a +0 club (40, -7, D:3) a +0 club (42, 3, D:3) a +0 dagger (55, 4, D:3) a +0 dagger (55, 15, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (10, -16, D:4) 6 javelins (12, 13, D:4) a blade talisman (17, 1, D:4) a +0 club a +0 sling a +0 dagger a +0 dagger (17, 2, D:4) a +0 club a +0 sling a +1 dagger of venom a +2 sling of freezing (17, 3, D:4) a +0 dagger a +0 club a +0 dagger (17, 4, D:4) a +0 dagger a +0 animal skin a +0 helmet (32, -28, D:4) a +0 dagger a +0 leather armour (33, -29, D:4) a +0 dagger (33, -28, D:4) a +0 mace a +0 robe (33, -8, D:4) a +0 flail (34, -29, D:4) a +0 flail (34, -9, D:4) a +0 spear (34, -8, D:4) a +0 short sword a stone (34, -7, D:4) a +0 flail (34, -6, D:4) a +0 whip a stone (35, -9, D:4) a +0 spear (40, 20, D:4) a +0 mace (54, -7, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) 4 stones (2, -2, D:5) 6 poisoned darts (5, -9, D:5) a +0 rapier of electrocution (8, 5, D:5) a staff of death (8, 8, D:5) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (8, 9, D:5) a +0 dagger a +0 ring mail (9, 9, D:5) a +0 hand axe (9, 10, D:5) a +0 trident (10, 24, D:5) a +0 morningstar (17, 15, D:5) a +0 flail (23, 9, D:5) a +0 club a +0 leather armour (53, -11, D:5) a +1 dire flail of protection a +0 ring mail (56, 4, D:5) a +0 hand axe a +0 leather armour (59, 5, D:5) a +0 whip (61, -5, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Nowuirim's Book Shoppe a book of the Tundra (448 gold) a manual of Stealth (1120 gold) the Folio of Dark Mysteries and the Snake (532 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Vampiric Draining Necromancy 3 d - Haunt Necromancy/Summoning 7 a book of Death (616 gold) a book of Air (308 gold) a book of Hexes (504 gold) a book of Fire (448 gold) [Shop] Caqamayh's Antique Weapon Shoppe a +0 mace (87 gold) a +3 arbalest of freezing (727 gold) a +0 heavy hand axe (214 gold) a +1 trident of venom (324 gold) a +1 halberd of venom (342 gold) a +2 heavy mace (504 gold) a +0 club (29 gold) a +0 war axe (101 gold) a +0 sling (43 gold) (0, 0, D:6) a staff of air (14, -37, D:6) a +0 flail a +0 spear (14, -36, D:6) a +0 short sword (15, -39, D:6) a +0 whip a +0 robe (15, -37, D:6) a +0 halberd (15, -2, D:6) a +0 hand axe (19, -3, D:6) a +0 ring mail (35, -29, D:6) a +0 short sword a +0 club a +0 leather armour a +0 dagger (36, -29, D:6) a +0 dagger a +0 robe (43, 0, D:6) a +0 ring mail (50, -31, D:6) a +0 dagger (51, -12, D:6) a +0 dagger a +0 leather armour (51, -11, D:6) a +0 club (52, -11, D:6) a +0 club (57, -31, D:6) 2 javelins (59, -1, D:6) a +0 war axe 3 boomerangs a +0 short sword a +0 dagger a +0 ring mail (59, 0, D:6) a +0 mace a +0 leather armour (60, -2, D:6) a +0 flail Level 7 of the Dungeon (19, 11, D:7) 4 boomerangs a +0 club a +0 leather armour a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe a +0 dagger (19, 12, D:7) a +0 chain mail a +0 club a +0 flail (23, 24, D:7) a +0 halberd (23, 25, D:7) a +0 halberd (24, 25, D:7) a +0 ring mail a +0 spear a +0 club (25, 25, D:7) a +0 club (38, 41, D:7) a +0 short sword a +0 chain mail (39, 30, D:7) 5 stones a +0 dagger (39, 36, D:7) a +0 club (40, 30, D:7) a curare-tipped dart a +0 whip (40, 36, D:7) a +0 club a +0 ring mail a +0 dagger a +0 robe (40, 37, D:7) a +0 dagger a +0 robe (41, 30, D:7) 4 stones a +0 club (41, 36, D:7) a +0 whip (44, 30, D:7) a +0 great mace (53, 17, D:7) a maw talisman (53, 31, D:7) a +0 short sword a +0 quarterstaff a +0 sling a +0 leather armour (55, 26, D:7) a +0 dagger 5 stones Level 8 of the Dungeon (7, -4, D:8) a +0 shortbow (9, 11, D:8) a +0 short sword 5 poisoned darts (9, 12, D:8) a +0 short sword 7 poisoned darts a +1 short sword of speed (10, 11, D:8) a +0 dagger (11, 11, D:8) a +0 dagger 4 stones (11, 12, D:8) a +0 dagger a +0 dagger (17, 21, D:8) a +0 mace (17, 22, D:8) a +1 hand axe of venom a +0 spear (17, 23, D:8) a +0 club a +0 halberd (18, -19, D:8) a +0 falchion a +0 shortbow (18, 23, D:8) a +0 hand axe a +0 club (19, 23, D:8) a +2 scale mail a +0 dagger a +0 robe a +3 spear of venom (19, 24, D:8) a +0 club 3 boomerangs a +0 leather armour (21, 11, D:8) 3 stones (21, 25, D:8) a +0 club (21, 26, D:8) a +0 short sword a +0 dagger 8 poisoned darts (22, -4, D:8) a +0 ring mail (34, 11, D:8) a +0 battleaxe a +0 robe a +5 hand axe a +0 robe (35, 11, D:8) a +3 dagger a +0 robe (36, -8, D:8) a ring of magical power a +0 buckler a +0 war axe a +1 war axe of protection a +0 robe (37, -8, D:8) a +0 flail a +0 robe (41, 8, D:8) 2 stones Level 9 of the Dungeon (0, 0, D:9) a book of the Earth (6, -2, D:9) a +0 dagger (6, 6, D:9) a +1 great mace of protection (7, -27, D:9) a +0 orcbow (8, 0, D:9) a +2 ring mail of willpower the staff "Poleil" {rElec rN+ Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 plate armour (10, -8, D:9) a +0 club a +0 robe (11, -7, D:9) a +0 dagger a +0 mace (13, -7, D:9) a +0 flail a +0 chain mail (14, -10, D:9) a +0 whip a curare-tipped dart (14, -9, D:9) 4 large rocks (14, -8, D:9) a staff of death (14, -6, D:9) 6 large rocks (15, -10, D:9) a +0 scimitar a +0 chain mail (15, -9, D:9) a +0 dagger a +0 robe a +0 troll leather armour (16, -16, D:9) +2 swamp dragon scales a +0 halberd (27, -7, D:9) a +0 ring mail (31, -41, D:9) a +0 hand axe (37, -45, D:9) a +1 dagger of venom a +0 robe (38, -45, D:9) a +0 club a +0 dagger a +0 robe (39, -45, D:9) a +0 long sword (39, -26, D:9) the amulet "Ycoitaenet" {Faith Harm Will- SInv Stlth-} [amulet of faith] Faith: It allows you to gain divine favour quickly. Will-: It decreases your willpower. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. Stlth-: It makes you less stealthy. a +4 whip of electrocution (42, -38, D:9) a +0 club (46, -29, D:9) 4 large rocks (47, -40, D:9) a +0 dagger (53, -26, D:9) 4 large rocks (57, -9, D:9) 9 stones (63, -33, D:9) a maw talisman Level 10 of the Dungeon (0, 0, D:10) a +0 club a +0 leather armour (1, 0, D:10) a +0 club a +0 leather armour (1, 1, D:10) a +0 flail a +0 ring mail (3, 34, D:10) 5 stones (6, 31, D:10) a +0 whip (6, 32, D:10) a +0 whip (7, 30, D:10) a +0 spear (7, 32, D:10) a +0 club a +0 robe (7, 33, D:10) a +0 flail (11, -6, D:10) a +0 flail a +0 leather armour (19, 18, D:10) 2 stones (21, -7, D:10) a +0 giant spiked club a +0 giant spiked club (25, 34, D:10) a +0 buckler (37, 24, D:10) a +1 dagger of chaos a +0 robe (37, 25, D:10) a +0 dagger a +0 robe (38, 25, D:10) a +0 whip 3 stones a +0 short sword 6 poisoned darts (39, 25, D:10) a +0 club 6 poisoned darts (44, 39, D:10) 6 stones (47, -4, D:10) a +0 spear a +0 animal skin (48, 27, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 pair of gloves (2, -2, D:11) a +0 dagger a +0 scale mail a +0 hand axe a +0 short sword (2, -1, D:11) a +0 short sword a +0 chain mail (3, 14, D:11) a +0 quarterstaff (6, 3, D:11) a +0 leather armour (7, 16, D:11) a +0 ring mail (19, 17, D:11) a maw talisman (20, 0, D:11) 3 boomerangs (21, -12, D:11) a +0 club (21, 1, D:11) 2 large rocks (29, 27, D:11) a +0 club a +0 leather armour a +0 scimitar a +0 plate armour (29, 28, D:11) a +0 short sword (37, 30, D:11) a +0 sling (38, 15, D:11) a +0 sling (40, 25, D:11) a +0 hat (49, 15, D:11) a scroll of enchant armour (51, 16, D:11) a scroll of enchant armour the Ecumenical Temple Level 1 of the Lair of Beasts (4, 40, Lair:1) a +1 ring mail of willpower (10, 14, Lair:1) 3 stones (15, 42, Lair:1) a +0 spear (17, 39, Lair:1) a +0 chain mail (18, 16, Lair:1) a +0 club (33, 18, Lair:1) a +0 pair of gloves (34, 18, Lair:1) a +0 pair of gloves (39, 14, Lair:1) a +0 quarterstaff (45, 12, Lair:1) a Trismegistus Codex Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (5, 2, Lair:2) a +0 leather armour (14, -10, Lair:2) a +6 ring of intelligence a +3 war axe of freezing 4 throwing nets (15, -10, Lair:2) the +4 plate armour "Roshok" {rElec Str+3} Str+3: It affects your strength (+3). rElec: It insulates you from electricity. (25, -20, Lair:2) a +0 pair of boots (26, -12, Lair:2) a +0 short sword (53, 2, Lair:2) a +0 spear Level 3 of the Lair of Beasts (7, -32, Lair:3) 3 stones (9, -13, Lair:3) 5 stones (54, -18, Lair:3) 5 stones (60, -50, Lair:3) a +0 cloak Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (19, -36, Lair:4) 7 stones (25, -12, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 dagger (17, -36, Lair:5) 7 stones a +0 leather armour (18, -6, Lair:5) a +0 demon trident (29, -21, Lair:5) a +0 long sword (30, -19, Lair:5) 2 darts of dispersal (32, -20, Lair:5) a +0 helmet (32, -5, Lair:5) a +4 war axe (32, 7, Lair:5) an atropa-tipped dart (33, -18, Lair:5) 2 boomerangs (37, -10, Lair:5) a +0 flail (39, -6, Lair:5) 8 stones Level 1 of the Shoals (0, 0, Shoals:1) a phantom mirror a box of beasts 2 scrolls of teleportation a +5 ring of evasion the amulet "Tuinij" {Faith rElec} [amulet of faith] Faith: It allows you to gain divine favour quickly. rElec: It insulates you from electricity. a ring of flight an amulet of the acrobat a +6 ring of dexterity (14, 45, Shoals:1) 17 gold pieces (19, 47, Shoals:1) a +0 spear a +0 sling a faun corpse (20, 46, Shoals:1) a +0 club a +0 sling (20, 47, Shoals:1) a +0 spear a +0 sling a sea snake corpse a faun corpse (20, 48, Shoals:1) a +0 club a +0 sling (31, 50, Shoals:1) 15 gold pieces (35, 52, Shoals:1) a +0 short sword (38, 45, Shoals:1) 4 stones (40, 42, Shoals:1) a +2 chain mail of cold resistance (48, 41, Shoals:1) a harpy corpse (skeletalised by now) (48, 45, Shoals:1) a harpy corpse (skeletalised by now) (50, 42, Shoals:1) a +0 spear a merfolk skeleton (50, 44, Shoals:1) a +0 kite shield (51, 43, Shoals:1) a +0 spear a merfolk skeleton (52, 40, Shoals:1) a harpy skeleton (52, 42, Shoals:1) 2 boomerangs a harpy skeleton (54, 40, Shoals:1) a +0 trident 2 boomerangs a merfolk skeleton (54, 42, Shoals:1) a wind drake skeleton (55, 43, Shoals:1) a manticore skeleton