Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 15607160627267608233 4767 stil the Destroyer (level 10, -6/52 HPs) Began as a Deep Elf Conjurer on Nov 30, 2021. Shot with an arrow by a centaur (16 damage) ... on level 8 of the Dungeon. The game lasted 00:38:13 (7956 turns). stil the Destroyer (Deep Elf Conjurer) Turns: 7956, Time: 00:38:14 Health: -6/52 AC: 5 Str: 4 XL: 10 Next: 23% Magic: 12/25 EV: 16 Int: 27 God: Gold: 281 SH: 0 Dex: 13 Spells: 21/28 levels left rFire . . . SeeInvis . w - +5 dagger of Nyitoryu {flame, Will+} rCold . . . Faith . (no shield) rNeg . . . Spirit . p - +2 robe {Archmagi} rPois . Reflect . (no helmet) rElec . Harm . W - +0 cloak rCorr + Rampage . (no gloves) Will +++.. Archmagi + (no boots) Stlth ++........ m - amulet of magic regeneration HPRegen 0.17/turn x - ring of willpower MPRegen 0.44/turn r - ring of resist corrosion @: no status effects A: no striking features a: no special abilities You were on level 8 of the Dungeon. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Sewer. You collected 281 gold pieces. Inventory: Hand Weapons g - a +2 dagger of venom i - a +2 vorpal trident w - the +5 dagger of Nyitoryu (weapon) {flame, Will+} (You found it on level 4 of the Dungeon) It burns those it strikes, dealing additional fire damage. Will: It increases your willpower. N - a +1 war axe of freezing R - a +3 short sword of protection Missiles d - 2 throwing nets h - 5 atropa-tipped darts B - 21 poisoned darts S - 2 curare-tipped darts Armour p - a +2 robe of the Archmagi (worn) t - the +3 plate armour of the Six Mice {-Tele rN+++ Int-2 Dex+5} (You took it off an orc warrior on level 6 of the Dungeon) Int: It affects your intelligence (-2). Dex: It affects your dexterity (+5). rN: It renders you almost immune to negative energy. -Tele: It prevents most forms of teleportation. y - a +1 robe of cold resistance F - the +7 tower shield of Life {rN+ Will+} (You found it in a sewer) rN: It protects you from negative energy. Will: It increases your willpower. P - a +0 buckler Q - a scarf of invisibility W - a +0 cloak (worn) Magical Staves O - a staff of air Jewellery e - a +6 ring of dexterity m - an amulet of magic regeneration (around neck) r - a ring of resist corrosion (right hand) s - an amulet of the acrobat x - a ring of willpower (left hand) z - a +6 ring of strength Y - a ring of positive energy Wands A - a wand of acid (8) V - a wand of iceblast (20) Scrolls f - 2 scrolls of amnesia j - 3 scrolls of blinking k - 2 scrolls of noise o - a scroll of fear {unknown} u - a scroll of brand weapon v - a scroll of acquirement {unknown} E - a scroll of magic mapping {unknown} I - a scroll of summoning {unknown} J - 2 scrolls of immolation {unknown} K - 2 scrolls of fog {unknown} M - a scroll of enchant weapon {unknown} T - 2 scrolls of teleportation U - a scroll of enchant armour {unknown} Potions a - 2 potions of curing b - a potion of berserk rage c - a potion of brilliance l - a potion of flight n - a potion of heal wounds {unknown} q - 2 potions of might C - 3 potions of magic D - a potion of cancellation {unknown} G - a potion of mutation {unknown} H - 2 potions of invisibility L - 2 potions of haste {unknown} X - a potion of resistance {unknown} Skills: + Level 1.3 Fighting + Level 8.9 Dodging - Level 2.4 Stealth + Level 9.8 Spellcasting * Level 11.8 Conjurations - Level 5.0 Hexes You had 21 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 3d7 1% 2 c - Fulminant Prism Conj/Hex 36% 3d18 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 57% N/A 1% 2 Confusing Touch Hex 57% N/A 1% 3 Dazzling Flash Conj/Hex 100% N/A 1% 3 Iskenderun's Mystic Bla Conj/Tloc 61% 2d13 3% 4 Passwall Tmut/Erth 15% N/A 7% 2 Gell's Gravitas Tloc 9% N/A 13% 3 Swiftness Air 19% N/A 13% 3 Teleport Other Tloc 19% N/A 13% 3 Vampiric Draining Necr 9% 2d7 13% 3 Invisibility Hex 28% N/A 65% 6 Dispersal Tloc 9% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Sewer (visited) Lair: D:8-11 Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:7 ! Message History * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre!! The two-headed ogre is severely wounded. The blast of energy engulfs the killer bee zombie!! You destroy the killer bee zombie! The blast of energy engulfs the gnoll! The gnoll is severely wounded. The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the two-headed ogre! You kill the two-headed ogre! You finish channeling your searing ray. Your Fighting skill increases to level 1! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (85% to hit) You feel a surge of power! The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * A centaur comes into view. Things that are here: a +0 scale mail; a +0 kite shield Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, 85% to hit) You feel a surge of power! The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The centaur wields a +1 vorpal shortbow. The centaur shoots an arrow. The arrow hits you! You die... #####......## #..####....## #.... #....##....## #.... #..........## #.... #..........## .##..). #####........## .c..... ###..####........ ......) ###......####...(.. ......)##[@........##...... ......c).....##............ ##.........####..(........# ########### ##........### ########## You could see a centaur. Vanquished Creatures A two-headed ogre (D:8) The ghost of Walther the Cleaver, a novice MiBe of Trog (D:6) Sigmund (D:3) A steam dragon (D:7) A water moccasin (D:8) 3 orc warriors 4 ice beasts 2 sky beasts 3 black bears A necrophage (D:4) 2 ogres 2 centaurs 5 kobold brigands A bullfrog (D:7) 2 gnoll sergeants 3 scorpions 3 wights (D:7) 3 howler monkeys 3 centaur zombies 5 orc priests A hound (D:3) 2 iguanas 4 orc wizards A killer bee zombie (D:8) A mummy (D:7) A howler monkey zombie (D:7) Robin (D:4) 9 gnolls 8 adders A shadow imp (D:6) 2 white imps An ufetubus (D:5) A worm (D:2) A dart slug (D:2) 28 orcs 9 ball pythons 8 bats 7 endoplasms 4 giant cockroaches 13 goblins 9 hobgoblins 5 jackals 22 kobolds A quokka (D:1) 3 frilled lizards 7 rats A spectral orc (D:6) 198 creatures vanquished. Vanquished Creatures (others) 17 fulminant prisms 18 fungi (D:5) 4 plants 39 creatures vanquished. Grand Total: 237 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stil the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 343 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 346 | D:1 | Learned a level 2 spell: Searing Ray 994 | D:1 | Reached skill level 5 in Conjurations 1147 | D:1 | Found a faded altar of an unknown god. 1268 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 2084 | D:3 | Noticed an ice beast 2091 | D:3 | Killed an ice beast 2092 | D:3 | Reached XP level 4. HP: 24/24 MP: 3/12 2092 | D:3 | Reached XP level 5. HP: 28/28 MP: 3/13 2097 | D:3 | Learned a level 4 spell: Fulminant Prism 2173 | D:3 | Reached skill level 6 in Conjurations 2348 | D:3 | Found a sacrificial altar of Ru. 2390 | D:3 | Reached skill level 1 in Hexes 2704 | D:3 | Noticed Sigmund 2719 | D:3 | Killed Sigmund 2720 | D:3 | Reached skill level 5 in Spellcasting 2720 | D:3 | Reached XP level 6. HP: 4/32 MP: 4/15 3378 | D:4 | Reached skill level 7 in Conjurations 3439 | D:4 | Noticed Robin 3442 | D:4 | Killed Robin 3445 | D:4 | Reached XP level 7. HP: 32/36 MP: 11/17 3597 | D:4 | Found an iron altar of Okawaru. 3736 | D:4 | Found an ornate altar of the Wu Jian Council. 4052 | D:4 | Identified the +5 dagger of Nyitoryu {flame, Will+} 4099 | D:5 | Entered Level 5 of the Dungeon 4121 | D:5 | Reached skill level 5 in Dodging 4239 | D:5 | Found an opulent altar of Gozag. 4510 | D:5 | Reached skill level 8 in Conjurations 4599 | D:5 | Reached XP level 8. HP: 41/41 MP: 14/19 5049 | D:6 | Found a basalt altar of Yredelemnul. 5193 | D:6 | Reached skill level 5 in Hexes 5235 | D:6 | Found a glowing drain. 5244 | Sewer | Entered a sewer 5270 | Sewer | Reached skill level 9 in Conjurations 5402 | Sewer | Identified the +7 tower shield of Life {rN+ Will+} 5844 | D:6 | Reached XP level 9. HP: 45/45 MP: 17/22 5939 | D:6 | Found a runed translucent gate. 5939 | D:6 | Noticed Walther's ghost (novice MiBe) 5940 | D:6 | Found a runed translucent gate. 5941 | D:6 | Found a runed translucent gate. 5942 | D:6 | Identified the +3 plate armour of the Six Mice {-Tele rN+++ | Int-2 Dex+5} 6052 | D:6 | Killed Walther's ghost 6053 | D:6 | Reached skill level 10 in Conjurations 6730 | D:7 | Found a staircase to the Ecumenical Temple. 6740 | D:7 | Reached skill level 11 in Conjurations 7147 | Temple | Entered the Ecumenical Temple 7444 | D:7 | Found Haschady's Distillery. 7523 | D:7 | Found a snail-covered altar of Cheibriados. 7860 | D:8 | Reached XP level 10. HP: 34/50 MP: 21/25 7945 | D:8 | Noticed a two-headed ogre 7950 | D:8 | Killed a two-headed ogre 7951 | D:8 | Reached skill level 1 in Fighting 7956 | D:8 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic, shapermc_ecumenical_altar_mp_vishouse, hex_large, serial_bayou_lake_a D:2: layout_basic D:3: layout_basic, nicolae_ru_great_annihilating_truth, minmay_fountain_box, uniq_sigmund D:4: layout_loops_ring, mainiacjoe_overflow_catwalk, nicolae_wu_jian_wuxing_cycle, kennysheep_generic_room_11, uniq_robin D:5: layout_basic, mainiacjoe_overflow_alcove_4, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge], aquarium_window_fake, aquarium_window_fake, aquarium_window_corner, aquarium_view_2f, aquarium_view_2e, aquarium_pool_five, chequers_jeans D:6: layout_rooms, yredelemnul_forgotten_temple_becter, biasface_ghost_orc_armoury, portal_sewer_entry_d, st_stairs_1, amethyst_killhole, kennysheep_generic_room_12 D:7: layout_gridville, chei_slow_surprise, minmay_temple_entry_grid, serial_shops, nicolae_take_the_stairs D:8: layout_basic, enter_bailey_5, nicolae_lava_and_water, nicolae_two_hexagons Temple: jpeg_temple_clearing Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Dodging | 3 4 5 6 8 | 8.9 Conjurations | 5 6 7 8 9 11 | 11.8 Spellcasting | 4 5 6 7 9 | 9.8 Hexes | 2 4 5 | 5.0 Fighting | 1 | 1.3 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: War axe | | | 1 | || 1 Dagger | | | 24 | || 24 Cast: Magic Dart | 57 | 17 | 77 | || 151 Searing Ray | 3 | 9 | 57 | 9 || 78 Fulminant Prism | | | 16 | 1 || 17 Use: Scroll | | | 11 | 4 || 15 Potion | | | 1 | || 1 Armor: Robe | | 3 | 12 | 1 || 16 Dodge: Dodged | 1 | 15 | 34 | 7 || 57