stil Level 1 of the Dungeon (26, 17, D:1) 26 stones (31, -8, D:1) 13 stones (50, 17, D:1) a +0 robe (55, -2, D:1) an amulet of reflection (56, 8, D:1) a +0 war axe Level 2 of the Dungeon (0, 0, D:2) a +0 club 15 stones (6, 15, D:2) a +0 mace (15, -10, D:2) 17 stones (16, -6, D:2) a +0 short sword (21, -5, D:2) 27 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 chain mail (16, 7, D:3) a rat corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 6 gold pieces Level 6 of the Dungeon (0, 0, D:6) 5 gold pieces (1, -2, D:6) 19 stones (5, 5, D:6) 12 gold pieces (8, -7, D:6) 2 scrolls of torment (9, -11, D:6) a +0 giant club (still there?) a quokka corpse (still there?) a bullfrog corpse (still there?) (13, -9, D:6) 17 gold pieces (16, -15, D:6) a scroll of blinking (still there?) a potion of degeneration (still there?) (16, -13, D:6) 11 stones (17, -16, D:6) the +7 flail "Mous" {freeze, *Noise Fly rC+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat.