Dungeon Crawl Stone Soup version 0.28-a0-1629-gf728b707aa (webtiles) character file. Game seed: 16354430842856946711 23 stil the Vexing (level 2, 0/22 HPs) Began as a Barachi Arcane Marksman on Jan 24, 2022. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:38 (998 turns). stil the Vexing (Barachi Arcane Marksman) Turns: 998, Time: 00:03:38 Health: 0/22 AC: 5 Str: 11 XL: 2 Next: 95% Magic: 4/4 EV: 12 Int: 13 God: Gold: 47 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . e - +0 hand axe rCold + . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . g - +2 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -3), slow A: amphibious, slowness 1, strong legs 1, +LOS, clumsy 1, cold resistance 1 a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 hand crossbow e - a +0 hand axe (weapon) Missiles c - 19 bolts Armour d - a +0 robe (worn) g - a +2 helmet (worn) Scrolls b - 2 scrolls of identify {unknown} h - a scroll of vulnerability {unknown} Potions i - a potion of magic {unknown} Skills: + Level 2.1 Fighting + Level 2.5 Crossbows - Level 2.1 Dodging + Level 1.8 Spellcasting - Level 3.2 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 9% N/A 21% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Portal Projectile Hex/Tloc 10% N/A 36% 3 Cause Fear Hex 4% N/A 54% 4 Passage of Golubria Tloc 1% N/A 95% 4 Yara's Violent Unravell Hex/Tmut 2% 3d3 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. You are clumsy. (Dex -2) Your flesh is cold resistant. (rC+) Message History The adder is heavily wounded. The adder bites you. You miss the adder. The adder is heavily wounded. The adder bites you. You miss the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. You barely miss the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the adder. The adder is heavily wounded. You feel sick. The adder completely misses you. x2 You hit the adder but do no damage. The adder is heavily wounded. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! You barely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You miss the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder is no longer moving slowly. The adder closely misses you. It was a potion of mutation. You feel extremely strange. You feel resistant to cold. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder bites you. You die... ......# #####.# #####.## .......# #### ##.##..# #...#### #.##..# ##........ #.##..# #####.......## #.##..### #.....S....... #.##....# #.###@......# #.##.##.# #..........## #.##.##.###.#####...## ##...................# ...................#.# ..........##.#####..... .####.##..##.# .... .# #.##..##.# ##. .####..#..##†# You could see an adder. Vanquished Creatures A dart slug (D:1) An endoplasm (D:2) 3 hobgoblins (D:1) 3 jackals (D:2) A quokka (D:2) A ball python (D:1) 3 bats 3 frilled lizards (D:2) A kobold (D:2) 4 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stil the Barachi Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 140 | D:1 | Found a faded altar of an unknown god. 426 | D:1 | Reached XP level 2. HP: 12/22 MP: 4/4 998 | D:2 | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 998 | D:2 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 998 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic, hellmonk_ecumenical_altar_zigzags D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.1 Crossbows | | 2.5 Dodging | | 2.1 Spellcasting | | 1.8 Hexes | | 3.2 Action || total -------------------------++------- Melee: Hand axe || 75 Fire: Hand crossbow || 12 Cast: Slow || 3 Use: Potion || 1 Stab: Sleeping || 1 Armor: Robe || 36 Dodge: Dodged || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1156 | 1154 | 2 | 0 | 900 | 2 | 578.0 | Dungeon | 1156 | 1154 | 2 | 0 | 900 | 2 | 578.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 737 daAuts D:2: 419 daAuts