stil Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (1, 0, D:1) a +0 dagger 10 stones (10, 12, D:1) 26 bolts (15, 32, D:1) 19 sling bullets (17, 15, D:1) 9 bolts (40, 39, D:1) 14 arrows (44, 20, D:1) 18 bolts (47, 15, D:1) a +0 dagger 3 stones (52, 26, D:1) 15 arrows Level 2 of the Dungeon (1, -9, D:2) a +0 leather armour (2, -5, D:2) the +6 hunting sling "Ruonel" {vorpal, rPois Will+ Int-5 Stlth+} Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (-5). rPois: It protects you from poison. Will: It increases your willpower. Stlth: It makes you more stealthy. (8, -9, D:2) a +0 dagger (10, -49, D:2) a +0 club (10, -7, D:2) a +0 plate armour (11, -47, D:2) a +0 dagger (17, -49, D:2) a +0 robe (29, -32, D:2) 22 stones (41, -24, D:2) 25 arrows Level 3 of the Dungeon (0, 23, D:3) 16 bolts (5, 28, D:3) a +0 dagger (16, 19, D:3) a +0 dagger (25, 15, D:3) a +0 ring mail (26, 21, D:3) a +0 short sword (29, 13, D:3) 8 stones (33, 15, D:3) a +0 hand axe (36, 39, D:3) 28 arrows (42, 6, D:3) a +0 short sword (49, 11, D:3) 21 stones Level 4 of the Dungeon (6, 4, D:4) 3 javelins (7, -22, D:4) a +1 dagger of venom (8, 0, D:4) a +0 club a +0 war axe a +0 dagger a +0 ring mail (13, 1, D:4) 25 stones (14, -10, D:4) 8 stones (25, -30, D:4) a necrophage corpse (skeletalised by now) (30, -23, D:4) a +0 rapier (31, -28, D:4) a hound corpse (39, -13, D:4) a +0 robe (43, -22, D:4) a +0 dagger (43, -2, D:4) a +0 hunting sling (45, -21, D:4) a +0 great mace (49, -4, D:4) 17 sling bullets (59, 11, D:4) a +0 robe Level 5 of the Dungeon (5, -4, D:5) an adder corpse (8, 11, D:5) a +0 arbalest (11, 6, D:5) a +0 giant club (still there?) an ogre corpse (still there?) (12, -11, D:5) 3 gold pieces (15, 14, D:5) a +4 ring of evasion