Dungeon Crawl Stone Soup version 0.29-a0-297-g7659ce593d (webtiles) character file. Game seed: 15385437164593143423 51 stil the Magician (level 4, -1/32 HPs) Began as a Djinni Conjurer on Mar 21, 2022. Was an Initiate of Makhleb. Slain by Terence ... wielding a +0 mace (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:14 (1826 turns). stil the Magician (Djinni Conjurer) Turns: 1826, Time: 00:03:14 Health: -1/32 AC: 2 Str: 6 XL: 4 Next: 7% Gold: 91 EV: 12 Int: 22 God: Makhleb [......] SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons h - a +0 dagger Armour a - a +0 robe (worn) j - a +0 kite shield Magical Staves i - a staff of air Scrolls c - 2 scrolls of identify {unknown} f - 3 scrolls of summoning {unknown} g - a scroll of enchant armour {unknown} k - a scroll of vulnerability {unknown} Potions b - a potion of ambrosia {unknown} d - a potion of lignification {unknown} e - 2 potions of mutation {unknown} l - a potion of heal wounds {unknown} Skills: + Level 1.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Dazzling Flash Conj/Hex 44% N/A 6% 3 d - Fulminant Prism Conj/Hex 11% 3d9 22% 4 e - Iskenderun's Mystic Conj/Tloc 22% 2d6 22% 4 f - Summon Small Mammal Summ 88% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Makhleb Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits Terence. Terence is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits Terence but does no damage. Terence is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (84% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is moderately wounded. The searing ray hits Terence. Terence is moderately wounded. The searing ray misses Terence. You finish channelling your searing ray. Terence hits you with a +0 mace. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (moderately wounded, 84% to hit) The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +0 mace! The searing ray hits Terence but does no damage. Terence is severely wounded. * * * LOW HITPOINT WARNING * * * Terence closely misses you. The searing ray hits Terence but does no damage. Terence is severely wounded. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 mace! You die... #.# ....... ##'## #......# ##...## #...... ##.....## #.#...# ##.......## ####.....##.#.........## ........... +.........'. #...@.# #.....<...## #..#@###.##.......## #........###.....## ##.####### ##...## #.# ##+# ##.######## #.# #.........####.#### #..######...†.....# #..........##.†.#.# #..........#......# You could see Terence. Vanquished Creatures An adder (D:2) 2 dart slugs A ball python (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 5 goblins A hobgoblin (D:1) 3 kobolds (D:1) 2 quokkas (D:1) 4 bats 3 frilled lizards 13 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stil the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 383 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 638 | D:1 | You are sucked into a shaft and drop 1 floor! 640 | D:2 | Reached skill level 1 in Fighting 648 | D:2 | Reached XP level 3. HP: 15/27 MP: 0/0 648 | D:2 | Learned a level 1 spell: Summon Small Mammal 1675 | D:2 | Reached skill level 4 in Spellcasting 1675 | D:2 | Reached XP level 4. HP: 25/32 MP: 0/0 1797 | D:2 | Found a burning altar of Makhleb. 1805 | D:2 | Became a worshipper of Makhleb the Destroyer 1817 | D:2 | Noticed Terence 1826 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_ring, minmay_rat_gold_closets D:2: layout_loops_corners, basic_altar, supply_closet_lemuel, minmay_tetromino_o2, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.6 Spellcasting | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 64 | 5 || 69 Searing Ray | | 2 || 2 Dodge: Dodged | 7 | 1 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1826 | 1748 | 78 | 123 | 1460 | 2 | 913.0 | Dungeon | 1826 | 1748 | 78 | 123 | 1460 | 2 | 913.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1376 daAuts D:2: 450 daAuts