Dungeon Crawl Stone Soup version 0.29-a0-819-g94b489e0ae (webtiles) character file. Game seed: 8763814814800348296 26 stil the Vexing (level 3, 0/40 HPs) Began as a Formicid Arcane Marksman on July 6, 2022. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:51 (1359 turns). stil the Vexing (Formicid Arcane Marksman) Turns: 1359, Time: 00:02:51 Health: 0/40 AC: 21 Str: 14 XL: 3 Next: 22% Magic: 5/5 EV: 2 Int: 12 God: Gold: 73 SH: 0 Dex: 16 Spells: 4/5 levels left rFire . . . SeeInvis . e - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour currently unavailable) rPois + Reflect . (helmet unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.09/turn (no ring) @: tree-form A: stationary, stasis, torment immunity, boosted hp, permanent stasis, dig shafts and tunnels, (antennae 3), four strong arms a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons a - a +0 sling e - a +0 mace (weapon) Missiles i - 2 poisoned darts Armour c - a +0 robe (melded) Scrolls b - a scroll of vulnerability d - a scroll of amnesia {unknown} g - a scroll of magic mapping {unknown} h - a scroll of torment {unknown} Skills: + Level 1.7 Fighting * Level 2.6 Ranged Weapons - Level 1.7 Dodging + Level 1.5 Spellcasting + Level 3.9 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 40% N/A 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 5% N/A 36% 3 Portal Projectile Hex/Tloc 10% N/A 36% 3 Poisonous Vapours Pois/Air 0% N/A 41% 2 Cause Fear Hex 5% N/A 50% 4 Corpse Rot Necr/Pois/Air 0% N/A 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. ((You have a pair of large antennae on your head. (SInv))) Your four strong arms can wield two-handed weapons with a shield. Message History The adder poisons you! You shoot a sling bullet. The sling bullet closely misses the adder. You feel very sick. The adder bites you but does no damage. The adder closely misses you. You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. The adder bites you. x2 You are lethally poisoned! The adder poisons you! You are too injured to fight recklessly! Fire: a) +0 sling Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 38% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder closely misses you. It was a potion of magic. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. You feel sick. The adder bites you but does no damage. e - a +0 mace (weapon) The adder completely misses you. You barely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. You hit the adder. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. x2 You barely miss the adder. The adder is heavily wounded. You feel sick. You are no longer poisoned. The adder bites you. You die... #.# #.# #.. #.# #.# ##.## #.S.## #.♣..# ###+### #....# #..... ####.# ###.#.### #.# ##........ #.#####.......#. #..)............ #######......... ####.#.... #.#.##. You could see an adder. Vanquished Creatures A ball python (D:1) 2 bats (D:1) 4 endoplasms 2 giant cockroaches (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 3 quokkas A frilled lizard (D:1) A kobold (D:2) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stil the Formicid Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 279 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 991 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 1359 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic D:2: layout_loops_corners, ebering_dispersal_statue_hall, minmay_hedge_maze, uniq_sigmund Action || total -------------------------++------- Melee: Mace || 4 Fire: Sling || 88 Cast: Slow || 1 Use: Potion || 2 Armor: Robe || 10 Skin || 4 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1383 | 1335 | 48 | 0 | 1146 | 2 | 691.5 | Dungeon | 1383 | 1335 | 48 | 0 | 1146 | 2 | 691.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1274 daAuts D:2: 109 daAuts