stil Level 1 of the Dungeon (0, 0, D:1) a goblin corpse (skeletalised by now) (7, 0, D:1) a +0 robe (10, 19, D:1) a +0 whip (11, 1, D:1) a bat corpse (skeletalised by now) (13, 4, D:1) a Necronomicon (16, 7, D:1) a rat skeleton (18, 40, D:1) a book of Ice (20, 28, D:1) a +0 mace (21, 9, D:1) a +6 ring of dexterity (21, 36, D:1) a +0 dagger 4 stones a kobold skeleton (26, -21, D:1) a +0 dagger (27, 6, D:1) a +0 club a goblin skeleton (29, -18, D:1) a +0 dagger a kobold corpse (skeletalised by now) (29, -13, D:1) a +0 hand axe (31, 9, D:1) 3 stones (34, 4, D:1) a quokka corpse (skeletalised by now) (34, 8, D:1) a stone a +0 whip (35, 8, D:1) a +0 club a kobold skeleton (35, 30, D:1) a +0 leather armour (47, 10, D:1) 2 stones a +0 short sword a kobold skeleton (49, 14, D:1) a quokka corpse an adder corpse a bat corpse (57, 5, D:1) a +0 short sword a kobold corpse (skeletalised by now) (57, 8, D:1) a +0 club a gnoll corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, 27, D:2) a giant cockroach corpse (8, -1, D:2) a +0 club a kobold corpse (13, 9, D:2) a quokka corpse (14, 23, D:2) a +0 hand axe (15, 4, D:2) a +0 spear a gnoll corpse