stil Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, 4, D:1) 4 stones (6, 23, D:1) a ball python corpse (skeletalised by now) (7, 43, D:1) a +0 rapier (10, 41, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, 34, D:1) a flux talisman a +0 club (15, 11, D:1) a +0 leather armour (17, 40, D:1) a +0 dagger a goblin corpse (skeletalised by now) (24, 23, D:1) 3 stones (33, 5, D:1) a +0 dagger a goblin skeleton (33, 27, D:1) a jackal skeleton (41, 17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a beast talisman (1, -2, D:2) a +0 leather armour (2, -6, D:2) a blade talisman (16, -8, D:2) a +0 club (18, -22, D:2) 4 stones (19, -23, D:2) a +0 dagger a +0 robe (26, -23, D:2) a +0 robe (26, -20, D:2) a rat corpse (26, -13, D:2) a +0 ring mail (27, -23, D:2) a ball python corpse (34, -21, D:2) a +0 war axe (37, -23, D:2) 2 stones (39, -20, D:2) a ball python corpse (skeletalised by now)