stil Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (2, 8, D:1) 8 stones (5, 16, D:1) a hobgoblin corpse (skeletalised by now) (14, 15, D:1) a bat corpse (skeletalised by now) (16, 3, D:1) a ball python corpse (skeletalised by now) (17, 43, D:1) a +0 club (21, 16, D:1) a +0 scale mail (23, 8, D:1) 3 large rocks {=f} (23, 11, D:1) a +0 leather armour (31, 35, D:1) a +0 short sword (32, 18, D:1) a +0 flail (34, 20, D:1) an orb of wrath (40, 5, D:1) a ball python corpse (skeletalised by now) (46, 45, D:1) a +0 dagger 4 stones (47, 28, D:1) a quokka skeleton Level 2 of the Dungeon [Shop] Ydalyumm's Antique Armour Emporium the +0 leather armour of Wasted Space {rN+} (422 gold) rN+: It protects you from negative energy. a +0 ring mail (128 gold) a +0 pair of boots (144 gold) an orb of light (512 gold) a +0 chain mail (144 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (3404 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. a +0 robe (22 gold) a +0 chain mail (144 gold) a +0 ring mail (128 gold) (0, 0, D:2) a +0 dagger (1, 33, D:2) a book of Frost (5, 32, D:2) a rat corpse (17, 14, D:2) a scroll of teleportation {@r2} (26, -4, D:2) a +0 robe (35, -5, D:2) a +0 robe (35, 24, D:2) a frilled lizard skeleton (37, -1, D:2) a bat corpse (skeletalised by now) (49, 2, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a jackal corpse