stil Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (0, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (10, 5, D:1) a +0 leather armour (12, -34, D:1) a +0 mace (14, 6, D:1) a +0 leather armour (15, -2, D:1) a quokka corpse (skeletalised by now) a jackal corpse (skeletalised by now) (16, 6, D:1) a +0 leather armour (24, -18, D:1) 7 stones (28, 0, D:1) a rat skeleton (29, -1, D:1) a hobgoblin skeleton (31, -2, D:1) a ball python skeleton (33, -26, D:1) a frilled lizard corpse (skeletalised by now) (34, -2, D:1) a +0 dagger a stone (37, -30, D:1) a +0 dagger (38, -28, D:1) a hobgoblin corpse (skeletalised by now) (39, -29, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 mace (2, -2, D:2) a hobgoblin skeleton (2, 27, D:2) a +0 animal skin (2, 30, D:2) an adder corpse (skeletalised by now) (5, -11, D:2) a +0 mace (7, 11, D:2) 6 stones (13, -9, D:2) a +0 dagger (18, 19, D:2) a +0 spear (33, -20, D:2) a bat corpse (skeletalised by now) (39, 8, D:2) a bat skeleton (51, -6, D:2) a +0 robe (52, 23, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, 5, D:3) a +0 falchion (7, 10, D:3) a +0 dagger (9, -11, D:3) a +0 club (19, -8, D:3) a hobgoblin corpse (30, -4, D:3) a +0 whip a kobold corpse (44, 17, D:3) a +0 leather armour (48, -2, D:3) a +0 leather armour