stil Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (6, 6, D:1) a hobgoblin corpse (skeletalised by now) (6, 8, D:1) a +0 whip a kobold corpse (skeletalised by now) (11, 18, D:1) a hobgoblin corpse (skeletalised by now) (15, 6, D:1) a +0 club (15, 8, D:1) a bat corpse (skeletalised by now) (20, 32, D:1) a +0 club (21, 31, D:1) a +0 club (22, 9, D:1) a bat corpse (skeletalised by now) (23, 33, D:1) a ball python corpse (26, -1, D:1) a +0 dagger (26, 16, D:1) a bat corpse (skeletalised by now) (29, -1, D:1) a jackal corpse (skeletalised by now) (31, 35, D:1) 5 stones (38, 5, D:1) a +0 dagger (49, -1, D:1) a +0 tower shield (50, -3, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (0, 2, D:2) a +0 hammer (1, -2, D:2) a +0 hammer (1, -1, D:2) a +0 hammer (1, 1, D:2) a +0 hammer (2, -6, D:2) a +0 hammer (2, -5, D:2) a +0 hammer (2, -3, D:2) a +2 hammer of draining (unseen) (3, -7, D:2) a +0 hammer (3, -6, D:2) a +0 hammer (3, -5, D:2) a +0 hammer (16, 7, D:2) a +0 dagger (16, 8, D:2) a +0 dagger 2 stones (17, 7, D:2) a +0 dagger (17, 10, D:2) a bat corpse (17, 12, D:2) 5 stones (24, 7, D:2) a quokka corpse