stil Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 21, D:1) 3 stones (5, -12, D:1) a quokka corpse (skeletalised by now) (6, 23, D:1) a +0 leather armour (8, 14, D:1) a bat skeleton (11, 12, D:1) a jackal skeleton a jackal skeleton (17, -10, D:1) a +0 dagger a +0 dagger (20, 34, D:1) a +0 robe (32, 34, D:1) a frilled lizard skeleton (38, 37, D:1) a +0 dagger a goblin corpse (skeletalised by now) (42, -1, D:1) a +0 robe (43, 44, D:1) a ball python corpse (skeletalised by now) (44, -9, D:1) a +0 dagger (45, 5, D:1) a +0 short sword a kobold corpse (skeletalised by now) (56, 11, D:1) a +0 whip a kobold corpse (skeletalised by now) (56, 33, D:1) a +0 dagger (57, -1, D:1) a +0 dagger (58, 11, D:1) a hobgoblin corpse (skeletalised by now) (59, -3, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) 6 stones (4, 17, D:2) a +0 dagger (5, 17, D:2) a ball python corpse (6, 1, D:2) a +0 dagger (6, 18, D:2) a +0 club (6, 19, D:2) a rat corpse (10, 7, D:2) a +0 club a goblin corpse (22, -4, D:2) a +0 halberd a +0 flail a gnoll corpse a gnoll corpse (25, 1, D:2) a scroll of enchant weapon