stil Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, 3, D:1) a +0 leather armour (4, 17, D:1) a +0 scale mail (4, 21, D:1) a +0 dagger (4, 22, D:1) a rat corpse (skeletalised by now) (6, 1, D:1) a +0 kite shield (7, 8, D:1) a +0 quarterstaff (12, 17, D:1) a jackal skeleton (13, 14, D:1) a +0 ring mail (15, 23, D:1) a bat corpse (skeletalised by now) (17, 24, D:1) a +0 dagger (18, 23, D:1) a jackal skeleton (19, 22, D:1) a jackal skeleton (23, 24, D:1) a +0 club (24, 5, D:1) a +0 leather armour (36, 25, D:1) a +0 dagger a kobold skeleton (37, 25, D:1) a hobgoblin skeleton (38, 24, D:1) a hobgoblin skeleton (38, 25, D:1) a frilled lizard skeleton (38, 37, D:1) a +0 robe (39, 26, D:1) a +0 dagger (40, 26, D:1) a +0 club a +0 dagger a +0 club a goblin skeleton a goblin skeleton a kobold skeleton (42, 23, D:1) a +0 whip (44, 29, D:1) a +0 dagger a kobold skeleton (44, 30, D:1) a bat skeleton (46, 28, D:1) a rat skeleton (46, 29, D:1) a +0 ring mail (52, 30, D:1) a +0 leather armour (54, 32, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 spear a gnoll corpse (0, 1, D:2) a +0 whip (0, 35, D:2) a ring of willpower (27, 19, D:2) a quokka corpse (skeletalised by now) (31, 37, D:2) a jackal corpse (skeletalised by now) (40, 24, D:2) a +0 whip