stil Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (0, 55, D:1) a rat corpse (skeletalised by now) (6, 8, D:1) a +0 short sword (9, 8, D:1) a rat skeleton (21, 33, D:1) a ball python skeleton (21, 42, D:1) a quokka skeleton (22, 15, D:1) a +0 spear (31, 27, D:1) a talisman of death (32, 2, D:1) a quokka skeleton (36, 1, D:1) a +0 hand axe (38, 23, D:1) a ball python skeleton (39, 22, D:1) a rat skeleton (40, 21, D:1) a flux talisman (41, 20, D:1) a bat skeleton (42, 20, D:1) a hobgoblin skeleton Level 2 of the Dungeon (1, 5, D:2) a rat corpse (skeletalised by now) (24, 12, D:2) 5 stones (24, 15, D:2) 5 stones (24, 30, D:2) a +0 club a +0 club (28, 30, D:2) the +0 leather armour of Patience {rPois rC++ Dex-3 SInv} rPois: It protects you from poison. rC++: It greatly protects you from cold. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. (31, -8, D:2) a +0 club (34, 31, D:2) 6 stones (35, 24, D:2) a +0 short sword (38, -2, D:2) a +0 short sword a kobold corpse (skeletalised by now) (38, -1, D:2) a +0 dagger 3 stones (42, -11, D:2) a +0 scale mail Level 3 of the Dungeon (1, -4, D:3) a +0 club an orc corpse (4, -4, D:3) a +0 club (6, -8, D:3) a +0 dagger a +0 robe (6, -6, D:3) a +0 club a +0 ring mail (8, -7, D:3) a +0 club a kobold corpse (8, -6, D:3) a +3 mace (12, 6, D:3) a +0 club a +0 leather armour a +0 dagger a +1 scale mail of positive energy a +0 mace an orc corpse an orc corpse (12, 7, D:3) a +0 dagger