stil Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (1, 15, D:1) a hobgoblin corpse (skeletalised by now) (2, 16, D:1) a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) (6, -1, D:1) a hobgoblin skeleton (8, -9, D:1) a bat skeleton (8, 24, D:1) a rat skeleton (9, 39, D:1) a +0 club (10, -1, D:1) 6 stones (17, -13, D:1) a rat corpse (skeletalised by now) (18, -13, D:1) a +0 dagger (18, 34, D:1) a +0 leather armour (21, -8, D:1) a ball python corpse (skeletalised by now) (21, 2, D:1) a +0 leather armour (26, -4, D:1) a +0 dagger a goblin skeleton (26, 45, D:1) a bat corpse (skeletalised by now) (29, 25, D:1) a rat skeleton (30, 25, D:1) a +0 club a goblin skeleton (32, 20, D:1) a +0 dagger a goblin skeleton (32, 22, D:1) a +0 dagger a +0 dagger a goblin skeleton (33, 17, D:1) 11 gold pieces (34, 25, D:1) a bat skeleton (36, 15, D:1) a +0 long sword (40, 20, D:1) a +0 flail a gnoll skeleton (48, 29, D:1) a +0 club (49, 28, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (6, -32, D:2) an adder corpse (8, -5, D:2) a +0 mace (9, -9, D:2) a ring of see invisible (13, -2, D:2) a +0 trident (17, 0, D:2) a frilled lizard corpse (18, -26, D:2) a +0 mace (18, -14, D:2) a hobgoblin corpse an adder corpse (20, -23, D:2) a +0 sling (21, -9, D:2) a +0 leather armour