stil Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -30, D:1) a +0 dagger (4, -17, D:1) a +0 leather armour (7, -1, D:1) a ball python skeleton (11, 1, D:1) a +0 dagger a goblin skeleton (11, 8, D:1) a stone (12, -27, D:1) a +0 ring mail (17, -25, D:1) a frilled lizard corpse (skeletalised by now) (17, -10, D:1) a +0 ring mail (21, -20, D:1) a +1 whip of venom (31, -1, D:1) a ball python corpse (skeletalised by now) (33, -14, D:1) a +0 robe (37, 2, D:1) a +0 ring mail (42, -2, D:1) a +0 mace (43, -27, D:1) a hobgoblin corpse (skeletalised by now) (45, -28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, -7, D:1) a +0 dagger Level 2 of the Dungeon (0, 10, D:2) a +0 dagger (1, 12, D:2) the +0 ring mail of Xuwkin {+Inv rElec Str+3 Slay-6} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). (3, 12, D:2) a +0 whip (6, 12, D:2) a bat corpse (skeletalised by now) (8, -6, D:2) a bat skeleton (15, 0, D:2) an adder corpse (skeletalised by now) (19, -36, D:2) a +0 robe (25, -37, D:2) a quokka corpse (skeletalised by now) (30, -8, D:2) a ball python skeleton (30, 9, D:2) a frilled lizard corpse (skeletalised by now) (38, -7, D:2) a +0 dagger (39, 23, D:2) 6 stones Level 3 of the Dungeon (3, -10, D:3) a beast talisman (19, 21, D:3) a +0 dagger (21, 26, D:3) a rat corpse (skeletalised by now) (23, 7, D:3) 9 stones (23, 20, D:3) a frilled lizard skeleton (24, -1, D:3) a hobgoblin skeleton (26, -14, D:3) a rat skeleton (27, 20, D:3) a +1 dagger of venom a +0 sling (32, -18, D:3) a +0 dagger (37, 0, D:3) a hobgoblin skeleton (39, 0, D:3) a rat skeleton (40, -2, D:3) a +4 mace Level 4 of the Dungeon (0, 2, D:4) 9 gold pieces (3, 1, D:4) 6 gold pieces