stil Level 1 of the Dungeon (2, 13, D:1) a +0 club (3, 14, D:1) a hobgoblin corpse (skeletalised by now) (4, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (14, 7, D:1) a +0 short sword a kobold skeleton (27, 19, D:1) a dragon-coil talisman (33, 17, D:1) a ring of flight (34, 7, D:1) 8 stones (35, 20, D:1) a +0 ring mail (44, -2, D:1) a +0 mace (47, 19, D:1) a +0 chain mail (54, 0, D:1) a ball python corpse (skeletalised by now) (61, 29, D:1) a quokka corpse (skeletalised by now) (61, 33, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 4, D:2) a quokka corpse (3, 11, D:2) an adder corpse (6, -9, D:2) a +0 club a goblin skeleton (8, -10, D:2) a +0 halberd a +0 leather armour a gnoll corpse (9, -9, D:2) a +0 halberd a gnoll corpse (12, 9, D:2) a rat corpse (20, 10, D:2) a +0 robe (25, -7, D:2) a +0 short sword a kobold corpse (skeletalised by now) (27, 3, D:2) 2 stones (28, 5, D:2) a +0 chain mail (30, -13, D:2) a +1 dagger of protection 5 stones a kobold corpse (skeletalised by now) (33, -43, D:2) a +0 mace (36, -12, D:2) a frilled lizard corpse (skeletalised by now) (38, -21, D:2) a +0 sling (39, -8, D:2) a hobgoblin skeleton (47, -12, D:2) an adder corpse (skeletalised by now) (47, 1, D:2) a talisman of death