stil Level 1 of the Dungeon (2, 44, D:1) a bat corpse (skeletalised by now) (3, 14, D:1) a +0 robe a +0 club (4, 18, D:1) a +0 short sword a kobold skeleton (14, -2, D:1) a +0 dagger 3 stones (15, 33, D:1) a +0 whip (24, 10, D:1) a +0 dagger (24, 40, D:1) a stone (27, 21, D:1) a +0 leather armour (31, 28, D:1) a +0 robe (43, 0, D:1) a +0 leather armour (45, 41, D:1) a +0 dagger a goblin skeleton (47, 4, D:1) a +0 scale mail (48, 32, D:1) a +0 dagger (55, 42, D:1) a ball python corpse (skeletalised by now) (57, 20, D:1) a frilled lizard corpse (skeletalised by now) (61, 18, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (16, -20, D:2) a rat corpse (skeletalised by now) (21, 7, D:2) a quokka skeleton (28, -22, D:2) a rat corpse (skeletalised by now) (29, 15, D:2) 6 stones (38, 9, D:2) a +0 whip a kobold skeleton (40, -2, D:2) a hobgoblin skeleton (40, 2, D:2) a bat skeleton (45, -14, D:2) a quokka skeleton (46, 19, D:2) a +0 hammer (46, 20, D:2) a +0 hammer (46, 21, D:2) a +0 hammer (47, 17, D:2) a +0 hammer (47, 19, D:2) the +8 hammer of Wounding {pain, rElec rF+ Dex+4} rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). (unseen) (47, 20, D:2) a +0 hammer (48, 13, D:2) a +0 hammer (48, 15, D:2) a +0 hammer (48, 16, D:2) a +0 hammer (49, 12, D:2) a +0 hammer (49, 14, D:2) a +0 hammer (63, 1, D:2) a +0 dagger (66, -14, D:2) a +0 leather armour Level 3 of the Dungeon (1, -1, D:3) a hobgoblin corpse a ball python corpse (1, 1, D:3) a giant cockroach corpse (2, -11, D:3) a hobgoblin corpse (2, -8, D:3) a +0 hand axe (3, -20, D:3) a +0 club (4, -20, D:3) a +0 club (4, -10, D:3) a giant cockroach corpse (17, -15, D:3) a ball python corpse (18, -16, D:3) a +0 whip an orc corpse (18, -15, D:3) a +0 dagger a goblin corpse (26, -8, D:3) a giant cockroach corpse (26, -7, D:3) a dart slug corpse (34, -7, D:3) a +0 trident