stil Level 1 of the Dungeon (9, 0, D:1) a frilled lizard corpse (skeletalised by now) (10, 17, D:1) a +0 leather armour (13, 34, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (16, 44, D:1) a +0 leather armour (18, 4, D:1) a frilled lizard corpse (skeletalised by now) (21, 41, D:1) a +0 dagger a kobold corpse (skeletalised by now) (21, 42, D:1) a +0 scale mail (24, 23, D:1) a +0 short sword a kobold corpse (skeletalised by now) (31, 35, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (35, 33, D:1) a +0 club a goblin corpse (skeletalised by now) (46, 3, D:1) a +0 club (47, 6, D:1) a +0 hand axe (53, 7, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of noise (14, -5, D:2) a +0 robe (17, -37, D:2) a +0 robe (18, -11, D:2) a +0 short sword (22, -7, D:2) a frilled lizard skeleton (24, -5, D:2) a +0 pair of boots (31, -12, D:2) a +0 club a kobold skeleton (37, -3, D:2) a +0 club (43, 0, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (45, -17, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 orcbow (6, -13, D:3) the +1 helmet "Erhykk" {rPois rF- Regen+ Dex+6} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. Dex+6: It affects your dexterity (+6). (11, 23, D:3) a rat skeleton (18, -10, D:3) a +0 club a hobgoblin skeleton (21, 23, D:3) a +0 club (24, 20, D:3) a jackal skeleton a jackal skeleton (29, -23, D:3) a +0 leather armour (33, -9, D:3) a +0 short sword 4 stones (34, -14, D:3) a frilled lizard corpse (skeletalised by now) (34, -10, D:3) a bat skeleton (51, 4, D:3) a +2 dagger of pain (52, 25, D:3) a +0 club Level 4 of the Dungeon (0, 5, D:4) a scroll of noise (8, 13, D:4) a +0 whip (8, 14, D:4) a +0 spear a +0 halberd a gnoll corpse a gnoll corpse (9, 15, D:4) a +0 spear (19, 21, D:4) a +0 dagger a +0 robe